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Naughty Dog Talks Uncharted 2 Nitty-Gritty

Lead designer Neil Druckmann spills the beans on a range of topics including campaign co-op, multiplayer, and new movement controls.

Information on Uncharted 2: Among Thieves has been flying fast and furious recently, just a few weeks in advance of E3. Following the revelation of the game's multiplayer mode--and a corresponding beta voucher for those who preorder Sucker Punch's upcoming open-world electro-thrill-ride InFamous--the Blog de PlayStation has a long interview with Uncharted 2's lead designer Neil Druckmann.

He holds forth on a wide variety of topics regarding how the cooperative campaign will work, what kinds of changes have been made to Nathan Drake's movement controls, and a bunch of other stuff. Observe.

  


Honestly, I'm not convinced a plot-driven series like Uncharted needs multiplayer, what with the focus being on a tightly crafted adventure and a good variety of exotic locales and all. I feel like all resources ought to go toward making that experience as good as it can possibly be--but let's wait and see how it turns out, shall we?
Brad Shoemaker on Google+