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Oculus Rift Pre-Orders Now Available, Package is Priced at $599

On top of the hardware, the bundle includes an Xbox One Controller and copies of EVE: Valkyrie and Lucky's Tale.

EVE: Valkyrie is pretty high on my
EVE: Valkyrie is pretty high on my "VR Games I'd Like to Finally Try Out One Day, Maybe When All of This Stuff is Less Expensive Though, Because Jeeze, Man, This is Kind of a Big Investment, You Know?" list.

It's been over three years since the Oculus Rift was funded Kickstarter, and ever since then people have been wondering: What the hell is this thing going to cost? With pre-orders starting today, we finally have an answer: $599. (Or £500/€700 for our friends in Europe. Or... over $849 for Canadians. Ouch.) If you made an order the second the site went live, your Rift will ship in March, but additional customers will have to wait a little longer. At the time of this posting, the ship date has updated to May.

That $599 will get you either more or less than you expect, depending on how closely you've been following news of the Rift. On top of the headset, cables, and sensor, buyers will also receive the Oculus Remote, an Xbox One Controller, space combat game EVE: Valkyrie and Lucky's Tale, a colorful platformer. Not included in the package (and unavailable for purchase until sometime later this year) are the Oculus Touch "half moon" controllers that made such a splash at press demos last year.

That $599 price tag is definitely going to be a sticking point for some would-be early adopters, especially when you consider the Rift's system requirements ask a lot, too:

Oculus Rift System Requirements
Video Card: NVIDIA GTX 970 / AMD R9 290 equivalent or greater
CPU: Intel i5-4590 equivalent or greater
Memory: 8GB+ RAM
Video Output: Compatible HDMI 1.3 video output
USB Ports: 3x USB 3.0 ports plus 1x USB 2.0 port
OS: Windows 7 SP1 64 bit or newer

As someone running a GTX 760 right now, I'd need to make be a pretty big purchase just to be able to use the Rift. (I also don't think I have that many USB 3.0 ports, but that's solved a lot more easily). And I imagine that there are a lot of folks in a situation like me. If early response on social media and on gaming forums is any indicator, there are a lot of disappointed folks out there. It's a tough thing, because the fact of the matter is that that this stuff is just still very expensive. Oculus co-founder Palmer Luckey sent out a tweet trying to make this point:

It's a point he'd made in the past, too. That may be cold comfort for disappointed fans, though. There were times when the official messaging made it seem like the Rift could be more affordable, but that always felt like a strategy used to keep consumer interest high. Speaking with Eurogamer back in September of 2014, Luckey said that the company wanted "to stay in that $200-$400 price range," though did warn that the price "could slide in either direction depending on scale, pre-orders, the components we end up using, [and] business negotiations." It's easy to imagine an excited reader seeing that $200-$400 range and getting their hopes up despite the warning. I always expected in my gut that at least some of this first batch of consumer-grade VR would be too expensive for me, so to be honest I'm not that surprised by the $599 price. (If you'd asked me yesterday, though, I would've bet that the Rift would come in just under $500).

Every time I see
Every time I see "Lucky's Tale" I end up thinking that this is supposed to be a fox version of Palmer Luckey. Every. Time.

There was another group of folks upset about the Rift a couple of years ago: Early Kickstarter backers angry with the Facebook $2B buyout. Some were upset that they weren't getting a cut of that buyout despite feeling like they helped to get the VR device off the ground. Others feared that Facebook's involvement would shift Oculus' focus away from gaming. Others just didn't like the narrative: They were there to root for the little guy, not one of the biggest companies in the world. Yesterday, Oculus finally announced a way to reward these early supporters (and maybe gain back some good will): The company is giving a free Rift to any Kickstarter backer who purchased a DevKit three years ago.

I'm curious to see how Oculus' competitors will respond to this. Between the two controllers and the wall-mounted room scanners, will Valve and HTC's Vive come in a lot higher than the Rift? What about Sony's Playstation VR, which since its announcement has seemed like a more affordable product. Will the Rift's high price allow Sony to consider higher prices of its own? Could the company repeat its "consumer-friendly" rhetoric that won them so much support back at the start of this console cycle? Or is VR such an unstable ground right now that everyone will play nice for fear of torpedoing the whole industry?

All of this, really, is secondary to the larger question: Why the hell should I buy a VR headset? I've had a great time with many of the demos I've played, and I think there's a ton of potential in VR, but what specifically will be the game (or application) that finally makes me say "okay, no, I need to spend like a thousand dollars on a headset and a new video card." I'm not doubting that this will happen--history is filled with hardware-selling games that encouraged huge groups of consumers to make the leap to (and drop a ton of cash on) new hardware. It could happen again, but until it does (or until the Rift or a competitor makes a more affordable offer), I'll be staying on this side of the VR line.

EDIT: After I posted this article, I made some additional tweets about the backlash that Oculus is facing over this. Because it's 2016, here's a Storify compiling those tweets.

470 Comments

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jayjonesjunior

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Wow too much!

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thefriend

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Edited By thefriend

Too much but pre-ordered. (Because I'm a mad man)

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DriveupLife

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Insert giant enemy crab joke here.

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OtterChaos

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Too much price and I have too little computer. I wait.

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Seiru

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About $100 more than I was expecting, but I've been waiting for this for too long already. I preordered immediately.

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Onemanarmyy

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Edited By Onemanarmyy

wow Europe and Canada got shafted.

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nickhead

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I'm not surprised by the price and I also have never had a chance to try it - I'm still unclear on how I'm supposed to ever get to try any VR. I don't go to shows nor will anyone I know jump on board...so how am I supposed to know if I'd want it?

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DrDarkStryfe

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It is expensive to be an early adopter for new technology. Always was and always will be the case.

I personally do not think the price is obscene, and I'm happy that they did not sacrifice the tech for mass market appeal that just isn't there yet.

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metalliccookies

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Edited By metalliccookies

I'll have to pay import tax so its even more for me :| i'll pass

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Mister_V

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Mister_V  Online

That last paragraph sums up my feelings pretty well. To use an awful phrase VR needs a "killer app" and nothing that I have seen yet fits the bill.

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gulinotm

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It's about what i figured, if you expected 200-400 you were dreaming.

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Alucitary

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If you are on the fence you might as well pre-order. the first wave of shipments wont last much longer, and they don't charge until it ships.

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Draekwon

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RE that last paragraph: as someone really excited about the weird, experimental stuff that'll come out of all this, I'm more excited about trying dozens of small projects a month than any high profile games, at least in the first six months or so. I want to be there while devs figure everything out.

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Shivoa

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Was definitely going to wait (already have a DK2 for work, may well pick up PS VR if it launches cheap to get Rez) because of the lack of Oculus Touch and the price point just cements that.

Really beefy GPUs are only going to get cheaper and cheaper with time (AMD and nVidia both pretty boisterous on FinFET making for some impressive new cards this year) and that's what VR needs (far closer to the pixels/second of a 4K display than 1080p when you factor in needing to go well beyond 60Hz and never drop frames) so this may be the right time to launch commercial VR headsets but it's a bit early to get in with a cheap computer to really make the VR experiences sing.

Who knows if a second gen VR headsets in a year or two can offer radically lower prices (at this tech/experience level) or push even higher on the feeling of presence provided. There's certainly reason to wait for more software/experiences to become available.

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KaDoom

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Austin, don't you wanna play Lucky's Tale and enjoy the design of Palmer Luckey's fox fursona?

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General_Desire

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Wait what? Us obedient Europeans have come to accept swapping the dollar sign for a euro sign, but how does 599USD translate into 700 euros? :/

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CharlesAlanRatliff

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Got my Oculus DK1 in July 2013. Got my DK2 a year after that. Got my Gear VR in November. I'm all in. I've introduced ~30 people to virtual reality, ages ranging from late teens to 70+, in North Carolina and Georgia, and every single one of them was blown away. Virtual reality is here, and it works. I can't wait to finally use a consumer, PC product in late March/early April.

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zdgro

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950 bucks Canadian after taxes... barf. I bet PS VR is about the same price as the PS4.

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BrianP

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Didn't sony say theirs would be priced like a console? I recall people thinking that meant it would be too expensive, but maybe this move equalizes the playing field a little more. Also, it requires 4 USB ports?!

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HiCZoK

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The damn thing is 699 EURO in Europe. +100 euro for shipping that gives total of 800 euro. FUCK THAT. This is a stupid thing. Why it includes headphones, controller and stupid remote + expensive case. I had dk1 and dk2 but not getting this. Its just way beyond my salary

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probablytuna

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I was surprised when I first say the number but then after a minute or so it didn't seem that ridiculous for a piece of new tech like this.

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BelowStupid

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wow Europe and Canada got shafted.

Exchange rates, 80 USD got me a little over 100 canadian back in june.

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LegalBagel

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The price is crazy (even if understandable), but your last point is the more important one. Gaming press has been raving about VR for years now, but there still isn't a single game that would seem to justify buying it even if it was a $200-400 price point and more reasonable PC requirements. Not to mention seeing how these things work in the wild, how it fits into home or family life, how it plays with extended use, or how well it gets adopted by developers into a steady stream of products.

There are just way too many unanswered questions to buy it at any price. And if that's the case for a number of press people who have played VR a bunch and worn out podcast/video time talking about how amazing it seemed, it's about ten times worse among all of us who haven't even had a chance to play the demos and see it in action.

It's a hard sell to get someone to spend this kind of money and I feel like they haven't even made an effort to try to sell it to us, let alone sell it to the average person who doesn't follow gaming news closely.

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skadave

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I like how a billionaire is telling people that "the Rift is obscenely cheap for what it is."

That may be so, but comments like that will NEVER help perception. A company should never tell the public how "cheap" their expensive product is.

In the end the market will dictate if the price is right. . . not a corporate spokesman.

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zdgro

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@onemanarmyy:

wow Europe and Canada got shafted.

Not sure about Europe but that price is pretty on track for how much the Canadian dollar is worth (or not worth).

Unfortunately Canadians are actually getting shafted by the fact that none of us are getting paid more money to match the shitty dollar. The economy is not Oculus's fault.

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WrathOfGod

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Edited By WrathOfGod

Ok, like, the dream of VR for me is in historical recreation. I want to sit in the freshly-constructed Coliseum while a man fights a crocodile imported from the shores of the Nile. I want to explore a "Cabinet of Dr. Caligari"-era German carnival. I want to oversee the construction of the Great Wall of China.

Those types of experiences are years (or decades?) away. I'm fine with waiting a year or two for the price of VR gear to drop.

But I'm less fine with Oculus pricing above even their fervent base's financial grasp and maybe killing this thing before it even starts. It's a pretty big gamble and I hope it pays off.

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Yorkin

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Edited By Yorkin

Got mine pre ordered. Says it'll ship in May. That makes me sad.

Also gotta say that I only would have thought twice about the purchase if it was around $900. I'm not rich or anything, I've just wanted VR like this since seeing the presidents son playing a game in VR near the end of Sinbad's hit comedy First Kid release in 1996.

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gunflame88

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Edited By gunflame88

That's insane, 400$ is the absolute maximum I would pay for a VR device. Add the so-far lacking library of software, the expensive PC upgrade I'd need to run it, my general skepticism towards early adoption, and Oculus has completely lost me. Let's see how Valve responds with Vive.

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AWalczak08

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Holy crap! Not worth it right now. Jeeze.

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NeverGameOver

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Not surprised by the price really but Sony had better come in a good deal south of that. I don't have the specs to run the rift but I'd buy a Sony VR for 400.

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General_Desire

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For the people that don't know the usd-eur exchange rate; 599USD is 555 euro. So we pay a 155USD or 26% premium.

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deactivated-5c9d14856890c

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Huh. Guess I'll be waiting until Sony and Valve/HTC show their hand.

Holiday 2016 seems like a good time to look into VR rather than getting burnt as an early-adopter.

What strikes me as a little odd is how Facebook isn't getting behind the Rift.

If they seriously wanted it to take off and get a lead on the competition they'd be using their billions to sell these things at a loss, just to get dominance while they're the only ones in the game.

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DubiousComet

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I pre-ordered and it said it'd arrive in May, so I have four months to realize this was a bad idea.

Don't know what I'm going to do with a third Xbox controller.

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ripelivejam

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I'll be a bit brutal and even though I see potential in this and I eventually want to get one (or a headset of some kind), I just don't see why VR is booming the way it is. I don't see how, even if this sweeps the world in popularity, how these companies will ever make a return on their investments. Maybe just long long long term investment, or betting that people are hungry for something, anything new in their dire lives? I'm destitute though, and they're putridly rich, so there's probably something i'm missing.

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caterin6

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I am certain this would make me very sick, and I cannot try it to find out. I really don't want to be totally cut off from my family in cyber-land. I really don't want to spend a grand on hardware. There aren't really any interesting games available.

Man, the case for VR for somebody like me is bad. I am just one man, but I have been curious for a while if this bird is really gonna fly?

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skadave

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Better strategy.

October 2015. . . say it will be between $800-$900

January 2016. . . announce $600 price. "IT'S A BARGAIN!!!"

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eternalshades

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I've got my pre-order in around 10am, so my expected delivery date is May :(

Yes it's expensive, but I already have the computer to drive it. Would have been an easier pill to swallow at 500$, but considering we get 2 games (80$ - 120$) + a xbox one controller (60$), it still seems like a reasonably priced package.

I fully expect next year's package (or maybe even next holiday season) to drop to 450-500$, but without the free games and controller.

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Tarquinn2049

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Edited By Tarquinn2049

Elite: Dangerous was enough for me, been playing it on a DK 2 for a few months now. I've always had an interest in space games, but never found one worth playing before. As it turns out, it had nothing to do with the games, VR is the only way to play a space game. Honestly even if there was nothing to do in the game, it would be worth 1000$ just sitting in my space ship. But the combat is awesome, especially when you have the ability to look up, not with the controller based "look" mode.... but with your head...

I definitely understand that it's quite a bit of money, but what is even more money is even having a computer that will run it anyway. If you can afford that computer, this is relatively cheap, about the price of a monitor for a computer of that power level. And even if you just want to use the Oculus to simulate an 80 inch curved 3D monitor. 599$ US is already significantly cheaper than what you would pay for that in real life, and that is just one potential use. Plus, 3D on a curved monitor looks pretty awesome, something I would have never known in real life.

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Onemanarmyy

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@belowstupid 600 USD is equal to 557 euro. Sure, i understand that there's an additional cost, but asking 250 euro's more is pretty crazy.

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ripelivejam

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Also don't see why those early backers should get anything additional; they already got exactly what they paid for. Just seems a bit pitiful to me.

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JoshtheValiant

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System requirements: GeForce GTX 970 or higher.

*has a 960 in his computer*

https://youtu.be/1ytCEuuW2_A

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TheOriginalMyth

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I have been waiting for over 3 years to get my hands on the rift... That $850 price tag (god help me if the use ups again) is really hurting my wallet though.

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beforet

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I can't buy it now, but that price sounds about what I would expect.

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JesusHammer

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That price seems right. I think a lot of people angry about the price just weren't looking at this realistically. Yeah I know they said it would be 400 or less, but that always felt like their hopes for it. As a person that was always gonna wait I'm glad they seem to have future proofed it and I just can't get upset about something I was gonna wait on anyways.

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hassun

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Edited By hassun

Playstation VR and Gear VR just became much more important to VR as a whole.

@skadave: Palmer Luckey is not a billionaire.

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Anupsis

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Edited By Anupsis

Ugh no thanks that's a crazy ass price and I would need an entirely new PC to even use it. I hope they can get the price down quickly because I'm pretty sure that price will kill it before there is even enough games to make it worthwhile.

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johnnymcginley

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I feel like those disappointed had their expectations way out of whack and/or weren't following any Oculus news since like E3, at which point I ask "How can you be that disappointed?".

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troots

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Edited By troots

The insane EU price includes taxes. It's pretty silly of OR not to actually manufacture or provide proper services in Europe, but eh. It is the year of VR, but it isn't the year of affordable VR (It wouldn't be even if it was sold even cheaper, tho - the thing requires top of the line PC to boot.). Looking forward to further development, and their main competitors answer (Vive).

@anupsis said:

Ugh no thanks that's a crazy ass price and I would need an entirely new PC to even use it. I hope they can get the price down quickly because I'm pretty sure that price will kill it before there is even enough games to make it worthwhile.

These answers on various communities scare me the most. You don't even have a proper PC, why would you want to get an oculus rift? The thing pumps out visuals at quite high resolutions (and from two point of views!), and 90 fps.