Something went wrong. Try again later

Giant Bomb News

150 Comments

Ouya Finally Responds to Free the Games Criticism, Upsets Everyone

Founder Julie Uhrman's blog post has caused developers to speak loudly about their dissatisfaction.

Ouya is “surprised” at the response to its Free the Games promotion, founder Julie Uhrman wrote in a blog post yesterday.

“This response surprised us--we thought this was going to be great--how could it not be?” said Uhrman. “We launched the Free the Games Fund to find great games from the very platform that gave us life.”

No Caption Provided

Pulling from a million dollar pool, the Free the Games promotion promised financial backing to Kickstarter games if they were Ouya exclusive for six months (afterwards, they could go wherever). If the Kickstarter projects raised at least $50,000, Ouya would match that, and that financial matching would continue as high as $250,000. An additional $100,000 was promised to the project that raised the most money during this program.

So far, two of the projects have been embroiled in speculation about their funding efforts, with Elementary, My Dear Holmes being straight-up shut down by Kickstarter late last week. Both have been dealing with accusations of friends and family pumping in funds to hit Ouya’s target.

“We wanted to get on top of this and did not want anything to do with any of what was happening as it was an extremely negative campaign for us” wrote Elementary creator Sam Chandola. “Strong personal accusations were going up against us, and it was a huge drain on our time, energy and resources. We had been hoping that the suspicious accounts would have been suspended so that we could keep on going strong and without controversy, but instead it was the project that got so. We are, naturally, deeply saddened by this. But if this is what it takes to put an end to the negativity, so be it.”

Gridiron Thunder, a project that has since closed with $171,009 in funding prior to what Ouya kicks in, faced similar criticisms as Elementary. According to Kicktraq, the average backer pledge was $934, well outside the norm. In Gridiron Thunder’s case, the developer, MogoTXT, didn’t deny friends, family, and supporters from its Silicon Valley roots had pledged big. Many of these pledges came from brand-new accounts that hadn’t supported anything on Kickstarter before. Furthermore, MogoTXT was promising to release the game in September (this month!), raising questions about what a project clearly in the final stretch needs with a program that, in spirit, was designed to help scrappy upstarts. But it hit the goal, so Ouya will have to back it.

When I originally asked developers about Free the Games, many were skeptical of Ouya’s approach.

“I mean hey,” said Dan Marshall, creator of Ben There, Dan That! and the recent Gun Monkeys, “if you've got a million bucks to blow, take it to some indie devs you admire, and whose style of games you desperately want on your system and say ‘Here! Look! Here's $100k, make something spectacular for us that'll make our system a must-have.’ THAT would be a tactic I'd respect them for. Six months exclusivity on a hundred games that'll be out on Steam eventually doesn't feel like a particularly wise way to spend that money and get systems selling, I'm afraid.”

The blog post contains only vague references to the conversation around the Free the Games program.

“In launching this campaign, we’ve been called everything from naive and foolish to crazy and idealistic,” she said. “This is not the first time we’ve been called any of that. Maybe we’re naive…and YES we’re definitely idealistic. It’s gotten us this far. We believe (still) that great games from great developers can be discovered this way--by you. If we can put aside the doubt and embrace the spirit of this fund as it is meant, and of OUYA as it is meant, we might just be surprised by what a little positivity can produce.”

Developer Sophie Houlden is pulling down her game, Rose and Time, due to Ouya's blog post and other recent missteps.
Developer Sophie Houlden is pulling down her game, Rose and Time, due to Ouya's blog post and other recent missteps.

Asking people to stop being jerks is, perhaps, not the best way to inspire developer confidence. This becomes clear in the comments section, in which several well-known developers weigh in with their own problems with Ouya, and Uhrman’s decision to seemingly ignore the underlying issues with the Free the Games deal.

“This post makes me sad, for a lot of reasons to be honest, but mainly for the wording,” said Mike Bithell, developer of Thomas Was Alone and the upcoming Volume. “This isn't an acceptance of criticism, or an explanation of how clearly dodgy as hell schemes are being supported by you publicly (in PR at least, I really hope you weasel out before giving the Gridiron Thunder guys a penny). This reads like a press release from a console company locked into a foolish policy and using aspirational language to shift the blame, weirdly, onto its critics.”

Bithell was not alone.

“I said the Gridiron thing was the final straw but in reality this blog post was,” said Richard Perrin, developer of Kairo and the upcoming Journal. “We've all been waiting for how you guys were going to deal with this and your response is to post a blog entry that ducks and doges around the one central issue. We've all been watching very concerned, and you've basically made it clear you're either not listening or are not willing to engage with us. That being the case I can't work with you guys and I won't work with you guys. Thankfully we seem to be in a new era with game development where companies like Sony are taking the time to engage with smaller developers and are willing to admit mistakes and try to make things better. That your small plucky start up is coming across more impersonal and corporate than Sony should worry you deeply.”

"I know what honesty looks like, I know what dealing with problems looks like, and I sure as shit know what putting developers first should look like, and this isn’t it.”

Ouch.

In the case of Sophie Houlden, developer of Rose and Time, she’s actually pulling the game down from Ouya’s store.

“A real indie has more faces than just ‘look at how well things are going for me,’ we have to deal with all kinds of problems and we respond when people come to us with them,” said Houlden. “Responses like the one I read last night (weeks after the problem became apparent) feel entirely empty and dishonest to me. I know what honesty looks like, I know what dealing with problems looks like, and I sure as shit know what putting developers first should look like, and this isn’t it.”

Patrick Klepek on Google+

150 Comments

Avatar image for _isoar_
_iSoar_

6

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By _iSoar_

I am not a Ouya hater. I am happy to root for new ideas. This one just never made a great deal of sense to me and I did not understand all of the support for a system that played phone games and was super hacker friendly. I believe this may be more of an example of people's imagination that good game development is easy and that a bunch of hacking would some how create a wonderful experience. Not to mention where's the market with so much competition? Sorry, didn't make sense, still doesn't. Would love to see it find it's stride and show some real value, but I just don't see it yet.

Avatar image for yukoasho
yukoasho

2247

Forum Posts

6076

Wiki Points

0

Followers

Reviews: 6

User Lists: 7

@thatdutchguy said:

@flappy said:

@thatdutchguy: I still chuckle when I remember the people that were like, "The Xbox and PS4 are screwed! The Ouya is the future!"

Yeah, what were they thinking? lol. The ouya has no future.

I just don't see how another console is better then any sort of PC. Linux, windows, Mac who cares indies are best served on the web or via steam and other services. Don't need a silly TV box.

More importantly, indie games are usually not what you'd call "high spec." There's no reason you couldn't do a $100-$500 mini-PC and put that under your TV via HDMI.

Avatar image for lane_
lane_

53

Forum Posts

1288

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Looks a lot like harakiri by Ouya PR and marketing as they try to dance around the issue. It seems pretty suicidal plan to ignore the outcry of the content creators when there are legitimate issues they point out. They push away people with really good track records and they probably are going to end up with ones that just want easy money instead of creating great content.

Avatar image for mrklorox
MrKlorox

11220

Forum Posts

1071

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Does "Free The Games" qualify for its own concept page?

Avatar image for mormonwarrior
MormonWarrior

2945

Forum Posts

577

Wiki Points

0

Followers

Reviews: 15

User Lists: 21

What? The Ouya people are tone deaf to actual games issues and seem totally oblivious to what actually works and makes sense?

Weird. Wouldn't have expected that from such a bangin' device.

Avatar image for selbie
selbie

2602

Forum Posts

6468

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Moar like Ouyamightwannathinkaboutitfirst

Avatar image for kagato
kagato

1162

Forum Posts

3

Wiki Points

0

Followers

Reviews: 5

User Lists: 7

That suggestion by Dan Marshall sounds fantastic. There has to be something that makes me specifically purchase an Ouya, which is so uninteresting as it stands. Really, I don't understand how it could be funded without any substantial exclusives for it.

Agreed! The Ouya was a great idea but the folks running the company dont have a clue, ive already had to resort to side loading games ive bought on my phone just to have something good to play. Had Sony not gone after all the indies this would probaby have had a valid place but now...its fast becoming by netflix/emulator box.

Avatar image for yummytreesap
YummyTreeSap

1268

Forum Posts

306

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By YummyTreeSap

@melodiousj said:

I come not to defend the Ouya, but for simple clarification. Why are developers so mad about this?

I'd be more inclined to side with the devs if I had a clearer understanding of what the problem is, but I just don't. I'm not seeing the bigger picture here, and I wish I was.

The Ouya came into fruition solely on its premise of being an indie-friendly console—more open, less tied to big-market gaming, and so on. It's literally the only reason people cared about it, and I totally understand the appeal in fact. Fast-forward some when Ouya has some extra money they're willing to part with to help indie devs make games for their system. OK, good. But whereas an intelligent company would seek out high profile game developers to make games for its console, Ouya came up with a half-baked plan that is, as it stands, going to reward the developers of a game whose only redeeming quality is that it might make people want to play NFL Blitz (and hey, Blitz is pretty fun). So that money that could be helping secure some solid titles to the Ouya, that could actually cement the console as something indie devs might want to consider developing for? Yeah, it's just gonna go to some bullshit company in San Fran who made a nearly-plagiaristic game nobody fucking wants to play.

But hey, mistakes get made. And Ouya is, after all, the console of the people, so surely when they make a press release in response to the debacle they'll readily admit that they goofed shit up, right? Wrong! Where they could show a fucking spine and admit that Gridiron Whateverthefuckitscalled looks like a piece of shit (no, seriously), instead their response is, "Heehee, we don't even GET why the response has been negative! If only you guys would stop being such downers, the Ouya would be a gaming utopia! These games are so good!"

NO. FUCK YOU. If you want your console to be taken seriously, if you want good games on your console, you fund them. If you fuck up so spectacularly that you're giving the team behind what looks like a $1 iOS game one of those games you'd download for free to prove that your DS Flash Cart can, like, totally be used for legit purposes a quarter million dollars and the legitimate devs who are making games people want to play are getting nothing, and then you have the audacity to defend this, it's no wonder indie devs are going to be pissed off.

In short: Someone abused Ouya's crappy promotion, so a crap game is going to get a monetary reward that could go to honest devs making good games. Honest devs aren't happy with this, begin to wonder why they're even developing for this platform. Ouya has a chance to make amends. Ouya says "why you all gotta be so negative? Ouya is best! :(" Honest devs see this as fatal blow to the supposed integrity of the console, especially as corporate consoles are becoming friendlier to indies. Ouya fucks itself to where all those E.T. 2600 carts are buried.

Avatar image for hailinel
Hailinel

25785

Forum Posts

219681

Wiki Points

0

Followers

Reviews: 10

User Lists: 28

I'd say I feel sorry for anyone that got suckered into backing the Ouya on Kickstarter based on the premise that it would turn the console market upside-down, but I don't feel sorry for those people at all.

Avatar image for undeadpool
Undeadpool

8418

Forum Posts

10761

Wiki Points

0

Followers

Reviews: 20

User Lists: 18

This is why I didn't back the Ouya, and why I was shaking my head in disbelief that so many people were HERALDING this thing as a Sony/Microsoft killer: you're telling me that a Kickstarter that exploited internet elitists (who just so happen to think they're too clever to be exploited) with a lot of fancy anti-corporate buzzwords, but no ACTUAL substance, has trouble forming a cohesive PR message?? Or a cohesive vision for their system!? I'm positively SHOCKED!

Avatar image for arkasai
arkasai

734

Forum Posts

120

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By arkasai

@assinass said:

@mattschwabby said:

I have no idea what's going on. What exactly did Ouya do wrong?

Making indie games on Kickstarter become 6-month timed exclusives to their console. I think.

Reading comprehension?????

Ouya is awarding money to successful kickstarter campaigns that give them exclusivity, BUT many of the winners are suspected or have been outright caught gaming the system by getting friends/family/investors to pump their kickstarters with cash. This recent post by Ouya has just rubbed salt in the wound by not addressing any of the concerns people have had for weeks.

Avatar image for assinass
AssInAss

3306

Forum Posts

2420

Wiki Points

0

Followers

Reviews: 2

User Lists: 3

I have no idea what's going on. What exactly did Ouya do wrong?

Making indie games on Kickstarter become 6-month timed exclusives to their console. I think.

Avatar image for mattschwabby
mattschwabby

125

Forum Posts

7

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

I have no idea what's going on. What exactly did Ouya do wrong?

Avatar image for mithhunter55
mithhunter55

1104

Forum Posts

709

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Edited By mithhunter55

@flappy said:

@thatdutchguy: I still chuckle when I remember the people that were like, "The Xbox and PS4 are screwed! The Ouya is the future!"

Yeah, what were they thinking? lol. The ouya has no future.

I just don't see how another console is better then any sort of PC. Linux, windows, Mac who cares indies are best served on the web or via steam and other services. Don't need a silly TV box.

Avatar image for rekt_hed
Rekt_Hed

958

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 8

Really interesting read. I knew Ouya would struggle in the marketplace but I never thought it would be turning into such a cluster fuck. Really hope for the sake of devs still on the Ouya shop that Ouya can turn things round.

Avatar image for sanzee
sanzee

198

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Patrick, as always, incredible reporting. Really feel like I got a sense of what's going on here and what the issue is with Ouya and the indie developers.

Avatar image for zevvion
Zevvion

5965

Forum Posts

1240

Wiki Points

0

Followers

Reviews: 6

User Lists: 2

Maybe I'm not understanding this entire thing correctly, but why are the developers mad? It looks like to me that the Ouya people are the ones losing the money. Aren't developers getting the money they need to make the game?

Perhaps my reading comprehension is just awful, but I'm still not sure I understand everything about this.

I have seen more news on this Free the Games program, but haven't kept up with it. This article is the only one I actually read on this matter, so I'm sort of with you that I do not understand it.

At least, I can't say for sure. If I'm correct, it's not about Ouya spending money to support devs, but they set goals for devs to hit and those developers then start pouring money into their own Kickstarter (something which isn't in the spirit, or even allowed(?) by Kickstarter) to meet the goal Ouya set so they will pay up?

And then there is at least one case of a dev doing just that, putting money into their own product, and Ouya paid them anyway?

Is that how it is? Because yeah, that's pretty shady. But I'm not sure if that's the full story on this stuff, because the backlash seems pretty hard.

Avatar image for rvone
RVonE

5027

Forum Posts

8740

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

This game company is going to give me money to make a game on their console... WHAT A BUNCH OF MONSTERS.

Yep. Nailed it. That's clearly what this is about.

Avatar image for davidwitten22
davidwitten22

1712

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

This game company is going to give me money to make a game on their console... WHAT A BUNCH OF MONSTERS.

Avatar image for xpgamer7
xpgamer7

2488

Forum Posts

148

Wiki Points

0

Followers

Reviews: 12

User Lists: 5

I do hope they can take these comments seriously and use them for a good hard self searching over the issues of the OUYA and related comments and why they are so damning. After all this article is noting(but not siding on) the fact that they didn't take the criticism head on but instead commented on the reaction as a whole and their opinions on that. If they see what they've caused and make the conscious decision to change how they react to this kind of feedback, they'll at least gain a solid ground to start building on.

Avatar image for xpgamer7
xpgamer7

2488

Forum Posts

148

Wiki Points

0

Followers

Reviews: 12

User Lists: 5

I do hope they can take these comments seriously and use them for a good hard self searching over the issues of the OUYA and related comments and why they are so damning. After all this article is noting(but not siding on) the fact that they didn't take the criticism head on but instead commented on the reaction as a whole and their opinions on that. If they see what they've caused and make the conscious decision to change how they react to this kind of feedback, they'll at least gain a solid ground to start building on.

Avatar image for lrdr
LRDR

2

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Here is the thing I don't understand. Anyone with the time and talent to develop a good game is going to want a market with a bigger install base than the OUYA. And if that game is being developed to work on Android, then the most sensible target is going to be the Google Play store. After all, if one of your most basic reward tiers meant to attact people to donate to a Kickstarter project is to give people a copy of the game to play, the last thing you want to do is constrain yourself to the smallest of the available donor populations. That means the only people who are going to be willing to be exclusive to OUYA are people who can only churn out shovelware on no budget or a limited budget. There is no incentive for actual talent, because OUYA does not cater to or even seem to recognize anything which might demonstrate any degree of quality or care. Gridiron is particularly amazing to me because you have a company making a game which requires a proprietary license they don't own, that is not even being written by the company who launched the Kickstarter (they contracted it out to a third party -- which I believe is against the Kickstarter TOS) and whose backers have already been dissected in extraordinary detail by numerous online sources. Yet this is the type of project that gets the spotlight. It sends one message, loud and clear, and that message is "Why bother!"

Avatar image for deactivated-64b71541ba2cd
deactivated-64b71541ba2cd

337

Forum Posts

26

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Avatar image for jasondesante
jasondesante

615

Forum Posts

2

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

but doesn't anyone remember the simpsons hit n run? rofl

Avatar image for boozak
BoOzak

2858

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

Edited By BoOzak

@corvak said:

Ouya's god awful shipping never delivered me my console when the other backers got theirs, so forgive my horrible cynicism.

But who in their right mind would adopt microsoft's dumb timed exclusive business model?

Um.. Sony? ;p

Considering how badly the Ouya's been doing no developer in their right mind would doom their game by making it exclusive to the Ouya. A little extra funding for 6 months exclusivity might seem like a good deal though, If you're desperate. (and cant get anything out of Microsoft or Sony)

Avatar image for h8raid
h8raid

33

Forum Posts

2

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

I already have Steam.... What good is an Ouya anyway?

Avatar image for sammo21
sammo21

6040

Forum Posts

2237

Wiki Points

0

Followers

Reviews: 18

User Lists: 45

@flappy: Yeah...I admit the Ouya could have had potential, more so as an option for streaming content and XBMC stuff but as a game console it always looked laughable; it was one of those things that hardcore android fanboys hoped they could tout.

Avatar image for larrydavis
LarryDavis

1698

Forum Posts

23

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

@darji said:

So now we have a great race. Which console dies first. Wii U or Ouya. Kind of interesting to be honest^^

Uh, Ouya. At least the Wii U has some cool games coming for it. And Nintendo isn't going to abort it before Ouya is completely forgotten. Which will probably be in about 3 months.

Avatar image for fminus
FMinus

410

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By FMinus

It sucks the Ouya is such a disaster because the idea of an Android console is interesting to me.

Well with the hardware it has it had no chance from the get-go. The latest ARM processors are magnitudes faster as Tegra 3, and 3 months from now a new ARM derivate will be magnitudes faster as the Snapdragon 800 of today.

A Sony Experia Z Ultra or Z1 drive circles around Ouya and has access to the whole Google Play store, you can hook a BT controller to it and stream to the TV. Ofc the pricing is not comparable, but if you look at how people buy phones, with $99 + 2 year contract, pretty much everyone has a more powerful smartphone or tablet by now as the Ouya is and the capabilities are all the same if not better.

The competition in the smartphone and tablet market is just killing them, if we can even say competition, cause really the margins of the Ouya were pretty sad from the get-go. It's a cheap media player, and that's really all it will end up being.

Avatar image for deactivated-5e49e9175da37
deactivated-5e49e9175da37

10812

Forum Posts

782

Wiki Points

0

Followers

Reviews: 0

User Lists: 14

You can "take back" money on Kickstarter? That seems like an incredibly flawed system to begin with. Even so, I don't understand why people are so upset with Ouya for a poorly thought-out promotion.

I meant "take back", as in the money I'm putting into my own project goes to me, and I can just put it back in my bank account and play with the Ouya matching funding. Minus amazon and kickstarter's cut. This is why the allegations that the devs were juicing the system to get free money out of Ouya exist.

Avatar image for yyziggurat
yyZiggurat

1080

Forum Posts

366

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

"Bithell was not alone."

Jesus Patrick, I almost did a spit-take at that line

Haha, I didn't catch that at first.

Avatar image for yyziggurat
yyZiggurat

1080

Forum Posts

366

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

"Bithell was not alone."

Jesus Patrick, I almost did a spit-take at that line

Haha, I didn't catch that at first.

Avatar image for spoonman671
Spoonman671

5874

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@brodehouse said:

@oursin_360 said:

I don't see the problem? So what if friends and family add to the kickstarter, is that illegal? Even if they fluff the numbers in their favor with ghost accounts etc, ouya is still only paying for exclusive rights for 6 months so I don't see how any of it is a fault on ouya's end?

It goes like this.

I start a 'Free the Games' Kickstarter.

I put 250k into it myself.

Ouya puts 250k into it, as per the contract.

The Kickstarter ends and I take my 250k back.

I use the 250k Ouya gave me to build a game.

I finish the game.

I release the completed game onto their stores.

It has 0 demand because 0 people wanted it.

Ouya just paid 250k for something no one wanted.

-----

The Kickstarter matching pledge wasn't there just to secure exclusivity of a game, it's to secure exclusivity of a game the market wants. The 250k number was a threshold they wanted met as a signifier of demand. Ouya gains absolutely nothing by paying for the production of games the market does not want.

Yeah, now that is definitely a valid criticism, the tone of everything seems like people were mad like Ouya is doing something dirty not just something potentially stupid for them. But why would any company just flat out acknowledge that though, "Yeah, we made a terrible business mistake and potentially lost 250K on a game nobody wants. We are terrible at this" lol, tha'ts not going to happen

You can "take back" money on Kickstarter? That seems like an incredibly flawed system to begin with. Even so, I don't understand why people are so upset with Ouya for a poorly thought-out promotion.

Avatar image for demarcon
demarcon

297

Forum Posts

886

Wiki Points

0

Followers

Reviews: 0

User Lists: 6

@hyst: There were even people who got it weeks after retail and the boxes seemed like they were thrown into the ocean... Then people had to wait weeks to get a response from Ouya.

Example: http://imgur.com/a/AzvIX

Avatar image for hyst
hyst

62

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Has anyone from a major gaming site covered all the problems that backers had in getting their OUYAs?

Mine came very late as did many others, but some people still haven't gotten one. There were a lot of what seemed like lies about shipping and such, people getting the wrong version or not all their controllers, and on and on, terrible service when trying to resolve issues. Lots of problems.

Avatar image for kindgineer
kindgineer

3102

Forum Posts

969

Wiki Points

0

Followers

Reviews: 0

User Lists: 5

While I think the way that they Ouya team has been handling things seems a bit out of touch, the backlash from developers makes me less enthralled to give their games any more merit than the rest of the library out there. It sounds like a bunch of children trying to sound big by yelling at the wall like everyone else.

Avatar image for levio
Levio

1953

Forum Posts

11

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

@rm082e said:

@flappy said:

@thatdutchguy: I still chuckle when I remember the people that were like, "The Xbox and PS4 are screwed! The Ouya is the future!"

Oh God those pie-in-the-sky delusions were great. Haha.

We were being facetious. Well, I was anyway. For the record, most of my posts are.

Avatar image for oursin_360
OurSin_360

6675

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

@oursin_360 said:

I don't see the problem? So what if friends and family add to the kickstarter, is that illegal? Even if they fluff the numbers in their favor with ghost accounts etc, ouya is still only paying for exclusive rights for 6 months so I don't see how any of it is a fault on ouya's end?

It goes like this.

I start a 'Free the Games' Kickstarter.

I put 250k into it myself.

Ouya puts 250k into it, as per the contract.

The Kickstarter ends and I take my 250k back.

I use the 250k Ouya gave me to build a game.

I finish the game.

I release the completed game onto their stores.

It has 0 demand because 0 people wanted it.

Ouya just paid 250k for something no one wanted.

-----

The Kickstarter matching pledge wasn't there just to secure exclusivity of a game, it's to secure exclusivity of a game the market wants. The 250k number was a threshold they wanted met as a signifier of demand. Ouya gains absolutely nothing by paying for the production of games the market does not want.

Yeah, now that is definitely a valid criticism, the tone of everything seems like people were mad like Ouya is doing something dirty not just something potentially stupid for them. But why would any company just flat out acknowledge that though, "Yeah, we made a terrible business mistake and potentially lost 250K on a game nobody wants. We are terrible at this" lol, tha'ts not going to happen

Avatar image for jayzilla
Jayzilla

2709

Forum Posts

18

Wiki Points

0

Followers

Reviews: 0

User Lists: 7

"Bithell was not alone."

You sonofagun.

Avatar image for hawkerace
Hawkerace

364

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

I love my ouya ;-;

I bought it for 40$ on ebay.

Ouuunooo :(

Avatar image for falserelic
falserelic

5767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

The Ouya was such a sorry ass system from the get go.

Avatar image for big_jon
big_jon

6533

Forum Posts

2539

Wiki Points

0

Followers

Reviews: 2

User Lists: 18

Why in the hell did anyone ever believe that a 100$ kickstared console running on Android with a shitty looking controller was going to be a success and worth buying into? Some people need to get their heads out of their asses...

Avatar image for donpixel
DonPixel

2867

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By DonPixel

@zyba27 said:

ouya is a good console it's just the software of the console is a little bad linux distro like some games crash and take you back to the menu stuff like that the hardware is nice but the software and the lack of knowledge this team has about most thing's could be the death blow if an ouya 2 comes id be fucking amazed at this point

The inside of an iPad is like 100X better than a Ouya.. couple shitty hardware with shitty software you have an Ouya

Avatar image for mayor_mccheese
mayor_mccheese

288

Forum Posts

2

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By mayor_mccheese

The OUYA has always been dodgy.

Even during its original Kickstarter with its master list of games you could suggest or wish to see on the console (it included Battletoads), the useless fan, the dev kit shipping with a defunct controller, firmware updates that messes up dev code, horrible coding practices that a few devs fixed for them, MSN paint line graphs, the SXSW interview debacle, Credit Card information that accepted any number, CC requirements on boot practices, controllers falling apart in-transit, scummy shipping practices for out of country backers, backers not receiving their OUYAs well after it's released in stores, OUYA getting backer's orders wrong, E3; I mean the list goes on.

If you have been following the OUYA, the latest events unfolding are just a drop in the bucket.

Avatar image for coakroach
coakroach

2499

Forum Posts

27

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Really interesting read, thanks Patrick

Avatar image for tourgen
tourgen

4568

Forum Posts

645

Wiki Points

0

Followers

Reviews: 4

User Lists: 11

Edited By tourgen

ouya is like the perfect honeypot for crappy indie java devs. Hopefully it sticks around a while longer and keeps that firehose of pressurized shit from splashing all over Vita, new consoles, and the PC.

Avatar image for noblenerf
noblenerf

983

Forum Posts

196

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By noblenerf

Ouya's handling of this whole situation has been bizarre. There must be more to it.

My only question is, are the developers themselves in league with Ouya or are they acting on their own?

@robopengy: The article is about Ouya's response to the Free the Games(™?) criticism and how it upset everyone.

Avatar image for robopengy
Robopengy

619

Forum Posts

6

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

This is meant as total constructive criticism, but I just read that article twice and have no idea what it was about. The formatting and picture placement through me way off and the quotes should be totally separate from Patrick's writing. Again, I'm not trying to sound mean, I just want to know what this article is about :(

Avatar image for urban_ryoga
urban_ryoga

127

Forum Posts

445

Wiki Points

0

Followers

Reviews: 1

User Lists: 11

Edited By urban_ryoga

I don't feel the expectation of indie devs to build games for the Ouya with ~$100000 budget seems weird. It makes more sense for the budget of a bigger PC title being ported to android, but not for something being launched on Android micro-console with an audience of about ~100,000 people tops first for a 6-month exclusivity period. It just feels like it is a way to kill a dev's first project.