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Palmer Luckey's Top 7 Non-VR Games of 2015

The cherubic chairman of virtual reality chimes in on the choice gaming experiences of 2015.

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Palmer Luckey is the oft-shoeless inventor of the Oculus Rift, and founder of Oculus VR. You can often find him extolling the virtues of virtual reality on Twitter.

Editor's Note: You may be wondering why Palmer's list doesn't include any VR games. That's on purpose. He opted out of including any VR products here to avoid any possible conflicts of interest.

1. Metal Gear Solid V: The Phantom Pain

We all know the problems, but it is still undeniably one of the best games of the year. Stefanie Joosten did a great job of bringing Quiet to life, and Kiefer was an acceptable replacement for Hayter. If only Chapter 2 had not been cut so short...

2. Kerbal Space Program

I still can't stop playing.

3. Super Smash Bros.

The game has evolved a lot over the past year, and it is still awesome. I am especially stoked about the return of so many classic stages from SSB 64--some them are basically poly-for-poly copies.

4. One Finger Death Punch

It is crazy addictive, playing it makes me feel like a kid playing early 2000s Flash games again.

5. DCS World with UH-1H Huey expansion

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I have wanted to learn how to fly helicopters my whole life, and I played a whole bunch of this expansion before ultimately deciding to actually go ahead and do it.

Shockingly, it turns out that flying real helicopters is considerably easier than any of the missions included in DCS.

6. Metal Gear Solid V: Ground Zeroes

The level design is better than anything in The Phantom Pain, I wish this kind of depth could have made it over.

7. Hotline Miami 2: Wrong Number

Awesome store, art. soundtrack, and gameplay. Basically the perfect example of how to make a old school game in a modern world.