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Sony GDC: More on Move

The PlayStation Move will be out later this year and will sell for under 100 bucks. Also, Sony's answer to Wii Sports revealed!


Peter Dille
Peter Dille
Here's more from Sony's GDC press conference.

Peter Dille, Sony's senior vice president of marketing and PlayStation Network, took to the stage second at the company's GDC press conference to cover some details on Sony's upcoming motion controller, PlayStation Move.

The Move will be released in multiple configurations.

  • Controller-only for users that already own a PlayStation Eye
  • PlayStation Move Starter Kit: A PS Eye, a controller, and a game.
  • PlayStation 3 Bundle: All of above, plus a PS3.

The starter kit is going to sell for under $100. A "PlayStation Move Sub-Controller" will also be available. SOCOM 4 will work with this add-on controller. It's... you know... a Nunchuk.  
  
Dille then introduced Scott Rodhe, VP of product development at Sony's Worldwide Studios to discuss specifics. They first showed a game called Sports Champions, which sounds like a minigame compiliation, as they went on to show a sub-mode called Gladiator Duel. This showed a sword-and-shield gladiator battle that takes place from a behind-the-back perspective. This uses two motion controllers at the same time.

Sports Champions, which is looking more and more like Sony's answer to Wii Sports, also has a table tennis game. It's hard to get a good feel for it from the video feed, but it appears to be pretty natural.

Move Party is another minigame collection, but it looks a lot more like the EyeToy games of old by showing a video feed of the player on-screen. But instead of just flipping out with your body to play the games, it'll track the Move controller for painting, fly-swatting, haircutting, and the like.

LittleBigPlanet will receive an update that adds Move controller support to the game. The demo shown is a two-player mode, but instead of two sack people, one player uses the Motion controller to grab and manipulate specific materials to create bridges and solve puzzles. EyePet will also be available in some form of Move-enabled state this holiday season. 
 
Motion Fighters is a bare-knuckle, one-on-one fighting game that reads two Move controllers as you beat the crap out of another guy from a behind-the-back perspective. Spinning backfists, uppercuts, headlocks, and other moves are all possible. Looks like a workout.    
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167 Comments

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gunslingerNZ

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Edited By gunslingerNZ
@Snuggles said:
" Sony is FINALLY Oscar Mike. "
That joke was fucking terrible the first time someone said it...
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gunslingerNZ

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Edited By gunslingerNZ
@Ragdrazi said:

" @MAST: We are the market, Mast. Everyone here but you handful of valiant faithful are laughing at this. "

People who frequent sites like this are totally NOT the market for this. I'm not saying it's going to sell but they're not really going after you, the big bucks are elsewhere.
 
Also stop posting damn essays people!
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Ragdrazi

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Edited By Ragdrazi
@gunslingerNZ: I'm sorry, you are right. What I should have said is we are the non-casual market. Also, I'm going to have to fall in with the people who say that Wii already has the brand name and none of the casuals care about "precision."
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BraveToaster

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Edited By BraveToaster

That picture of Peter Dille makes me want to punch him in the face

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OmegaPirate

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Willy105

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Edited By Willy105

Looks like the (new) current generation war is finally going to start.

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Ragdrazi

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Edited By Ragdrazi
@gunslingerNZ: But to keep that going. You know we're not the market for this. I know we're not the market for this. Even sweaty fanboys like Mast know we're not the market for this. You know who doesn't seem to know we're not the market. Sony. They are trying to sell us on it, and it's not going to work. In the end, they have a product here for no one.
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mazik765

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Edited By mazik765

Does anyone actually WANT motion control? It kind of seems like these companies are doing this just because they can. I have never once sat down after a long day of work, turned on my console and though 'I wish I had to stand up and move during this game'

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RenegadeSaint

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Edited By RenegadeSaint

WiiS3

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Olivaw

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Edited By Olivaw
@Willy105 said:
" Looks like the (new) current generation war is finally going to start. "
And it only took four years.
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RandomBullet

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Edited By RandomBullet

Come on really... Move? What the hell happened to 'Arc'? That sounded way cooler and had some flow to it. Move just sounds so 'ugh'.
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Lowbrow

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Edited By Lowbrow

Well, I guess this is one way to spend a few million dollars...

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Willy105

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Edited By Willy105
@ninjakiller said:

" ....I just want motion controls to die already. "

Are you in for a surprise!
 
@Olivaw said:

" @Willy105 said:

" Looks like the (new) current generation war is finally going to start. "
And it only took four years. "
Well, Sony took three years for them to release their analog controller when they finally found out everybody was playing N64's (back then) super advanced and original controller with an analog stick.
 
This is just history repeating itself.
 
@RandomBullet said:
" Come on really... Move? What the hell happened to 'Arc'? That sounded way cooler and had some flow to it. Move just sounds so 'ugh'. "

Same reason Nintendo changed the Revolution's name to Wii. It sounds cool, but it's not something you will honestly call your product, because it would be cheesy and gimmicky. And the last thing Sony wants to point out is that their answer to the Wiimote is nothing but a gimmick add-on.
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Damolition

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Edited By Damolition

Another console sullied my mii2 fever.

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liquidsol

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Edited By liquidsol
@mazik765 said:
" Does anyone actually WANT motion control? It kind of seems like these companies are doing this just because they can. I have never once sat down after a long day of work, turned on my console and though 'I wish I had to stand up and move during this game' "
Exactly.
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Mourne

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Edited By Mourne

Hey, will you be able to use your Wiimotes in Home, too? Have Sony been upfront about that?

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vendetta

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Edited By vendetta

I'm not interested in motion control in the slightest, never have been. If I was I probably would have bought a Wii at some point. That being said, it's nice to see Sony actually supporting some of their add-on hardware with software for once.

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just_above_avg

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Edited By just_above_avg

The only thing that I am looking forward to with motion controls on PS3 , is the possibility of a M rated next gen HD motion game. I hate motion controls as much as anyone but if they can do this for me it may change my mind, I doubt it though. I just hope they do something besides some lame ass wii game imitations. .

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demontium

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Edited By demontium
@Luke said:
"  
"
I was almost gonna get mad at you for posting a random video, then i realized the joke. 
 
I am sucha retard.
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LiquidS

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Edited By LiquidS

@liquidsol said:

" @mazik765 said:
" Does anyone actually WANT motion control? It kind of seems like these companies are doing this just because they can. I have never once sat down after a long day of work, turned on my console and though 'I wish I had to stand up and move during this game' "
Exactly. "


Kids and Chicks.  My PS3 is mine, I'm the only one that plays it for the main reason of  'It's not family friendly" but our Wii is used when kids or my fiance wants to game.  
I don't even like playing my PS3 after work let alone motion controls, the vast majority of people on this board aren't the targeted demographic.

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NumbThumb

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Edited By NumbThumb

I gotta be honest....The reason I don't use my Wii as much as the other systems has nothing to do with its diminutive technical specs. It's because it's just not as fun to come home after a long day, kick my feet up and then wave my arms around for two hours just to play a game. Holding a controller is comfortable, I can sit back, have a drink, smoke - whatever ...
 
This is more of the same. It's no better because it's a better looking system, even if I use it more. I'll stick to my conventional controllers for awhile

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bjorno

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Edited By bjorno

how am i going to strangle myself with this?????

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Jedted

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Edited By Jedted

Move Party?  Really Sony?! 
 
They're not even trying to hide the fact their competing with Nintendo. 
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5ecret5tar5ystem

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Edited By 5ecret5tar5ystem

I'm looking forward to it. Sony is actually taking motion control seriously, unlike Nintendo who treats it as a gimmick. You guys need to be a little more optimistic and open minded, being on the internet too long can make you cynical.

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TheKing

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Edited By TheKing

I think Sony has jumped the shark. They are just shamelessly ripping off Nintendo... Pathetic.

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deactivated-5c7ea8553cb72

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I really despise motion controls. I have never been interested in them ever and just want all this shit to die, I also hope natal is an epic failiure.
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Edited By MrKlorox

WTF?! So the main one doesn't have a thumbstick? Well looks like this is not the implementation of motion controls that gamers like us have been waiting for.
 
  @Renegade said:

" I'm so tired of motion controls. For the love of god, make it stop. "

  Only once they figure out how to do it right.
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udabenshen

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Edited By udabenshen

I think this stuff looks neat.  People need to stop complaining about motion controllers, because, well, we only have had one console have a motion controller so far.  We will see what happens, but why not let the other give it a shot with better technology.  For all we know, it could be awesome! 
 
That is the most positive thing I have said about Sony in years.

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Lost_In_Gaming

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Edited By Lost_In_Gaming
@Renegade said:
" I'm so tired of motion controls. For the love of god, make it stop. "
Agreed.
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penguindust

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Edited By penguindust

Anyone know how these things are powered?  I'm wondering if each has a rechargeable battery in them like the Dual Shock 3 or if they require alkalines. 

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Edited By TwoOneFive
looks like they showed off a bunch of proof-of-concept stuff turned shovel-ware. its the kind of stuff you show at a GDC, its not E3 folks. Thats the problem with this internet age, everyone is always glued into everything that they lose site of what is actually going on here, This is a Game Developers Conference, its for GAME DEVELOPERS! clearly nothing they showed is anywhere near ready to be sold. Clearly the only game, besides the easy to make arrow game and ping pong and also the eye pet, that look legit is the only one made by a serious dev- LittleBigPlanet- they've clearly implemented it very well with good gameplay design in mind and they showed how perfectly accurate it was and i can already see that thing is going to be like a gift from the gods for the hardcore LBP level designers.  
@TheKing
said:

" I think Sony has jumped the shark. They are just shamelessly ripping off Nintendo... Pathetic. "

Mark Richards in 2004: 
  
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ultimatepunchrod

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Edited By ultimatepunchrod
@TheWolf619: i concur. i figured at least one person on here would have something positive to say. i liked some of the stuff they showed. but i mean both move and natal are trying to tap into nintendos market. everyone should be able to see that
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Edited By sparky_buzzsaw

There's nothing here that really sells the peripheral to me.  Yeah, the technology is neat, but a lineup of mini-games and half-baked ideas for tacked-on motion control feel far too much like Sony trying to play catch-up without enough gaming innovation.  The games are what's going to sell this sucker, and they're just not bringing a whole lot to the table that hasn't been done before.
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Apollo87

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Edited By Apollo87

As much is I know this is supposed to cater to the Wii crowd, i don´t really think they´re in the same market, yeah the ps3 may be more of a complete package but the fact that the Wii is considerable cheaper really separates the different tastes. 
  
Perosnally, I dont think ill be buying this because its $100 for the starter kit which doesn´t include the sub controller, besides I really couldn´t care less for motion controllers.

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ouenwoof

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Edited By ouenwoof

These comments are starting to remind me of when Microsoft announced the Avatar support in their New Xbox Experience; "A gaming company is taking a successful idea and creating their own adaption of it? OH MY GOD WHAT A GIANT RIPOFF THEY HAVE NO SHAME". Hahahaha...guess what happened when MS did that, guys? They completely and seamlessly integrated the Avatar system into their IP, which has been a huge success and, like everyone is saying, is still completely optional
 
I've always found that the base concept of the Wii has been a great one, but too much focus was taken away from the strength of the hardware to realize it, and it always felt like I was playing last-gen games, but with a new control system. I believe that this will finally bring both elements together as they always should have been. Like another commenter said, provide a great middle-ground between markets to appeal to everybody, casual and dedicated markets included. Now for god's sakes, stop whining about this; you can completely ignore it and play your own games while some of us actually enjoy this new control system.

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insouciant

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Edited By insouciant

Damn you Nintendo!

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ultimatepunchrod

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Edited By ultimatepunchrod
@MAST: you are awesome 
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Edited By krystians

So everyone makes fun of Nintendo then Sony once again copies one of Nintendo's ideas. Wow how original sony! Man get a new business plan.

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calidan777

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Edited By calidan777

Ripping off the Wii so blatently just doesn't make any sense, surely Sony doesn't think that they'll be able to cut into Nintendo's market, do they? Microsoft tried to cut into Apple's iPod market with the Zune and we see how that turned out. The Wii doesn't continue to sell like it does because of the controls, I mean sure, that's what got it going, but now it's the Nintendo Wii name that keeps the sales figures up. If anyone thinks that all the casual gamers that bought Wii's are gonna turn around and drop $3-400 on a PS3 for motion controls then they are crazy.

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Questionable

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Edited By Questionable
@Hitchenson:  [socom looked awkward]
What had me laughing was that they tryed to make it look competitively viable.
 
I'l hand them the fact that it looked way more accurate and fluid than i would have thought before the show but they should never have it compete directly versus a regular controller thats just asking for trouble.  How much is natal's input lag at atm ?
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PootieThang

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Edited By PootieThang

Meh, fuckin wii ripoff

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Grumbel

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Edited By Grumbel

Sonys Move lacks a second analogstick, so welcome another few years of shitty camera controls. I would have thought they had learned that lesson by now from the failures of the PSP and Wii.

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goatmilk

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Edited By goatmilk

Well this looks like a shitty gimmick.

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Insectecutor

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Edited By Insectecutor

Its a shame you all think this is stupid. It looks better than Natal because you actually have something in your hand with buttons on it. Waving your hands about in front of the TV is not a user friendly input method. Even though it is effectively just a Wii remote it does have the advantage of the camera, and being on an HD system. I don't see it as being a massive success but I think it has a little more going for it than Natal. Natal is cool technology but is it really better than holding a controller?

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Bacbi

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Edited By Bacbi

They only needed to do 1 simple thing, LIGHTSABER!!!!!!
 
I'm not impressed and I'm scared that my favorit hobby will turn into a fad.  I like the idea of natal, not for games but beeing able to move my interface. But that's as far as I go, I like beeing able to totaly kick ass after a long day and not haveing to stop because my arms are tired.

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jmrwacko

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Edited By jmrwacko
@Cristoflanga said:
" This is kind of sad. I trusted PS3 as non-corruptible source of real games. "
I thought PS3 was more a non-corruptible source of interactive movies and cutscene compilations, honestly. Really, how much of Metal Gear Solid 4 is actually spent playing, compared to watching cutscenes?
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anamanaman

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Edited By anamanaman

Yeah, I dont get the hate for this thing. It looks like simply a more modern implementation of the wii remote, with some cool additions (like camera). I'd love to try playing a real current gen FPS with motion controls. There's just too much holding the Wii back for it to be a compelling alternative for Motion control fans at this point in the technology cycle. 
 
Come on, imagine how much more awesome heavy rain could have been with this thing.

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Loghorn

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Edited By Loghorn
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Grumbel

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Edited By Grumbel
@anamanaman: The problem is that this controller will run into the very same issues as the Wii when it comes to FPS controls. Not having a second analogstick means that rotation will be controlled by some awkward aim-far-to-left/right motion instead of the second analog stick. I would have prefered if they would have given the thing a second analog stick so that movement happens with the sticks, while aiming happens via motion detection. And the additional precision of Move won't really help here much either, as the Wiimotes pointing was already pretty good (even so only relative motion was possible, not absolute aiming like with a lightgun).
 
Heavy Rain with this, well sure, there might be potential in the adventure genre for a controller like this, quite a lot actually. But I wouldn't hold my breath. Current games take years to develop, even more so when they try to explore new genres and gameplay instead of building upon existing properties. So this console generation might easily be over before any good core games come out. And thats assuming that the device is actually usable and doesn't run into show-stopper issues like the Wiimote.