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StarCraft II Will Support 3D

Everyone else is doing it!

Killzone 3 will support it. Crysis 2 will, too. Why not StarCraft II as well?

Despite being busy as ever with prepping the first release in the StarCraft II trilogy, subtitled Wings of Liberty, Blizzard took the time to swing by South Korea for a little media shindig. At it, IGN PC pressed for an answer to a question some nerdier PC owners might care about--namely if owners will be able to anti-alias the game. Blizzard's Chris Sagaty said no, but then mentioned that the game will support 3D much like Crysis 2 and the host of other titles during this grand 3D fad. Unlike those titles, though, don't expect StarCraft II 3D support right out of the box. These things take time, right?

"No; but we will be releasing 3D in the first few months, for those NVIDIA cards and screens that support it," Sagaty said.
 

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== TEASER ==The question as to if this support will extend to other video cards is a little up in the air, but Sagaty suggested the game will with: "we're optimizing for all systems." And as for anti-aliasing? It could happen, much like the 3D support, in a post-launch patch.

If you're staring at the ceiling or wall trying to imagine Wings of Liberty in 3D, join the club. I'm having a hard time picturing how the moon-tech can enhance the experience, no less look cool. I'm guessing that Blizzard, of all studios, will figure out a way to use it effectively in the campaign. Multiplayer, though? I dunno, man. End of the day, I just don't want my eyes to fracture after a couple of hours. That's all I ask.
 
Wings of Libery launches later this month, so expect the 3D patch around September or so.