Something went wrong. Try again later

Giant Bomb News

68 Comments

Ubisoft Announcements Abound!

Splinter Cell and R.U.S.E. get delayed; Assassin's Creed gets multiplayer.


 GAAAAAAAAAAAMES!
 GAAAAAAAAAAAMES!
Earnings calls can be a real gamble. Most of the time, you spend 45 minutes basically listening to a spreadsheet. It's probably riveting to investors and business-types, but if all you really care about are the games, it couldn't be dryer. Occasionally, though, the bean-counters end up slipping in some announcements that are relevant to the end user, and today's Ubisoft call was just one of those occasions.

The general theme of the call was the lowering of sales projections for fiscal 2009-2010, due in part to the fact that both Splinter Cell: Conviction and R.U.S.E. would not make their previously announced release dates. This is another in a long string of delays for Conviction, though this one's pretty minor in the grand scheme, pushing the date back to April 2010.

Perhaps the most startling bit of news to come out of the call was the revelation that there is another Assassin's Creed "episode" in the works for this year that will feature an online multiplayer mode. I might say that sounds like a categorically bad idea, but I've dug the way Ubisoft has handled multiplayer in its Splinter Cell games, and I'm intrigued by the promise of both assassinating another assassin and team-based assassinations.

It was also mentioned that Ubisoft has plans for new Ghost Recon and Raving Rabbids games, though no further details were given. I'm personally hoping for a sequel to Rabbids Go Home, rather than the worn-out mini-game collections those looney vermin were previously associated with.

Here's a press release that was posted as a companion piece to the earnings call. Enjoy!

Paris, January 13, 2010 – Today, Ubisoft updated its 2009-10 targets.

The sales targets for third-quarter and full-year 2009-10 have been revised downwards to €495 million and around €860 million respectively, from the previously announced figures of €540 million and €1,040 million.

These downward revisions are due to the following factors:

- A further correction in the market for DS titles. After several years of very strong growth, the significant correction of the DS market in 2009 particularly affected Ubisoft. As a result, despite relatively robust sales for Wii casual games, and particularly the success of Just Dance, sales in the casual segment are expected to be down for the full year by around €160 million, representing a drop of around 50%.

- Further market concentration towards AAA high-quality games. Ubisoft has demonstrated its ability to react to this trend through the success of Assassin’s Creed 2, which has achieved sell-through sales topping 6 million. However, not all of the Company’s games have reaped the full benefits of the measures implemented, with James Cameron’s Avatar™: The game and several non-casual Wii titles reporting lower-than-expected sales.

- Underperformance by back catalog titles due to both of the above-mentioned trends.

- The postponed release dates for Tom Clancy’s Splinter Cell Conviction™ and R.U.S.E™, which were previously scheduled for the fourth quarter of 2009-10, and will now be released in 2010-11. Splinter Cell Conviction™ is now expected to hit the stores in April 2010.

In addition, Ubisoft now expects to end the year with a current operating loss before stock-based compensation of around €50 million, rather than the previously announced target of current operating income amounting to at least €70 million. This negative swing reflects the following:
- Lost earnings due to lower-than-expected sales.
- Additional depreciation and impairment charges for:
o under-performing products and back-catalog titles,
o abandoned projects, as well as certain games scheduled for release in future periods,
o write-downs of inventories.
- The postponed release dates for Tom Clancy’s Splinter Cell Conviction™ and R.U.S.E™.

Yves Guillemot, Chief Executive Officer, stated "Despite a number of highly successful titles, such as Assassin’s Creed 2 – which is expected to reach 9 million sell-in units by the end of March 2010 – and Just Dance – our great Wii success during the holiday season – Ubisoft has not met its financial targets. The considerable contraction in the DS market during the year particularly affected Ubisoft, leading to a €160 million, or almost 50%, year-on-year drop in the Company’s casual segment sales. At the same time, like in 2008, the year 2009 saw the release of many more very high-quality games than in the past. Against this backdrop and with a view to further reducing our exposure to the DS, we intend to continue to refocus our development resources on our major franchises and on the Xbox360 and PS3, the two consoles which are expected to see sales growth in games for gamers in 2010. Ubisoft has already demonstrated its capacity for success in the high-end games market thanks to Assassin’s Creed 2, with sales 40% higher than for the first title. The 2010-11 line-up – which is stronger in franchises for Xbox360 and PS3 – reflects our refocusing efforts and should enable us to both win market share and enhance our profitability.”

Initial information on the 2010-11 line-up

The 2010-11 fiscal year will see a greater number of franchise releases than in 2009-10, including Tom Clancy’s Splinter Cell Conviction™, a new game in the Tom Clancy™’s Ghost Recon® series, Prince of Persia The Forgotten Sands™, Driver®, Raving Rabbids™ 4 and a new episode of Assassin’s Creed®, which will be the first in the series to have an online multiplayer mode. The 2010-11 line-up will be more focused on the Xbox 360® and PLAYSTATION® 3, the consoles which are expected to experience sustained sales growth in games for gamers in calendar 2010. Other new franchises and innovations will also be announced throughout the year.

Ubisoft will release its final sales figures for the third quarter of 2009-10 in February.

68 Comments

Avatar image for ch3burashka
ch3burashka

6086

Forum Posts

100

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By ch3burashka

BG&E2 and I am Alive, por favor...

Avatar image for thelawnwrangler
TheLawnWrangler

1740

Forum Posts

2046

Wiki Points

0

Followers

Reviews: 7

User Lists: 4

Edited By TheLawnWrangler
@ajamafalous: at least for bioshock it makes sense even though it looks utterly stupid 
Assassins Creed multiplayer would be so damned weird. You aren't allowed to attack someone if someone else is already fighting them, so you have to kind of strafe them for a while 
 
XD
Avatar image for not_rage
Not_Rage

604

Forum Posts

54465

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By Not_Rage

Your bet should account for inflation.

Avatar image for riptheveins
RipTheVeins

1734

Forum Posts

46

Wiki Points

0

Followers

Reviews: 0

User Lists: 3

Edited By RipTheVeins

Actually if they make the multiplayer co-op focused in AC then it might actually be pretty cool... like if each person has to work together in order to complete missions such as one making a distraction while the other sneaks in for the kill, or if they both have to assassinate fools at the same time...
 
..but it could also be as bad as GTA IV's multiplayer... ugh.

Avatar image for ajamafalous
ajamafalous

13992

Forum Posts

905

Wiki Points

0

Followers

Reviews: 0

User Lists: 9

Edited By ajamafalous
@fresh2deafbill said:
" AC multiplayer? I don't know what to think about that "
It's like Bioshock all over again.
Avatar image for stinky51012
stinky51012

238

Forum Posts

3

Wiki Points

0

Followers

Reviews: 0

User Lists: 1

Edited By stinky51012

Beyond Good and Evil 2. That's all I want Ubi.

Avatar image for fresh2deafbill
fresh2deafbill

929

Forum Posts

1490

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Edited By fresh2deafbill

AC multiplayer? I don't know what to think about that

Avatar image for hot_karl
Hot_Karl

3321

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Hot_Karl

I think Avatar would've sold alright if they had waited to release it a week or so after the movie came out.
 
Pretty much everyone here on the forums (as well as most people I know) were like "What the fuck is this blue alien bullshit?". Now that everyone LOVES Avatar, the game is a much easier sell. Even if it sucks.

Avatar image for walreese55
walreese55

582

Forum Posts

76

Wiki Points

0

Followers

Reviews: 1

User Lists: 1

Edited By walreese55

I still haven't played AC 1 or 2.

Avatar image for milkman
Milkman

19372

Forum Posts

-1

Wiki Points

0

Followers

Reviews: 2

User Lists: 3

Edited By Milkman

Assassin's Creed with multiplayer sounds like an atrocious Assassin's Creed game.

Avatar image for deactivated-5f9398c1300c7
deactivated-5f9398c1300c7

3570

Forum Posts

105

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

@nofx4208 said:
" @Tru3_Blu3 said:
" @Zajtalan said:
" cool "
"
story "
Bro.
 
Ahahahehehahahahehahahehehehohohoho *fanboy face*
Avatar image for red
Red

6146

Forum Posts

598

Wiki Points

0

Followers

Reviews: 5

User Lists: 11

Edited By Red
@nofx4208 said:
" @Tru3_Blu3 said:
" @Zajtalan said:
" cool "
"
story "
bro?
Avatar image for canucks23
canucks23

1081

Forum Posts

5

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

Edited By canucks23

I'm having a hard time thinking of what the hell an assassins creed multiplayer would be. The only thing i could think of is like races or something across a city.

Avatar image for thelawnwrangler
TheLawnWrangler

1740

Forum Posts

2046

Wiki Points

0

Followers

Reviews: 7

User Lists: 4

Edited By TheLawnWrangler
@Tru3_Blu3 said:
" @Zajtalan said:
" cool "
"
story
Avatar image for zombiehunterog
ZombieHunterOG

3529

Forum Posts

590

Wiki Points

0

Followers

Reviews: 1

User Lists: 3

Edited By ZombieHunterOG

Man i wish i had conviction right meow

Avatar image for deactivated-5f9398c1300c7
deactivated-5f9398c1300c7

3570

Forum Posts

105

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

@Zajtalan said:
" cool "
Avatar image for zajtalan
Zajtalan

1261

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

Edited By Zajtalan

cool

Avatar image for ryan
Ryan

2675

Forum Posts

2827

Wiki Points

145117

Followers

Reviews: 1

User Lists: 1

Edited By Ryan  Staff

 GAAAAAAAAAAAMES!
 GAAAAAAAAAAAMES!
Earnings calls can be a real gamble. Most of the time, you spend 45 minutes basically listening to a spreadsheet. It's probably riveting to investors and business-types, but if all you really care about are the games, it couldn't be dryer. Occasionally, though, the bean-counters end up slipping in some announcements that are relevant to the end user, and today's Ubisoft call was just one of those occasions.

The general theme of the call was the lowering of sales projections for fiscal 2009-2010, due in part to the fact that both Splinter Cell: Conviction and R.U.S.E. would not make their previously announced release dates. This is another in a long string of delays for Conviction, though this one's pretty minor in the grand scheme, pushing the date back to April 2010.

Perhaps the most startling bit of news to come out of the call was the revelation that there is another Assassin's Creed "episode" in the works for this year that will feature an online multiplayer mode. I might say that sounds like a categorically bad idea, but I've dug the way Ubisoft has handled multiplayer in its Splinter Cell games, and I'm intrigued by the promise of both assassinating another assassin and team-based assassinations.

It was also mentioned that Ubisoft has plans for new Ghost Recon and Raving Rabbids games, though no further details were given. I'm personally hoping for a sequel to Rabbids Go Home, rather than the worn-out mini-game collections those looney vermin were previously associated with.

Here's a press release that was posted as a companion piece to the earnings call. Enjoy!

Paris, January 13, 2010 – Today, Ubisoft updated its 2009-10 targets.

The sales targets for third-quarter and full-year 2009-10 have been revised downwards to €495 million and around €860 million respectively, from the previously announced figures of €540 million and €1,040 million.

These downward revisions are due to the following factors:

- A further correction in the market for DS titles. After several years of very strong growth, the significant correction of the DS market in 2009 particularly affected Ubisoft. As a result, despite relatively robust sales for Wii casual games, and particularly the success of Just Dance, sales in the casual segment are expected to be down for the full year by around €160 million, representing a drop of around 50%.

- Further market concentration towards AAA high-quality games. Ubisoft has demonstrated its ability to react to this trend through the success of Assassin’s Creed 2, which has achieved sell-through sales topping 6 million. However, not all of the Company’s games have reaped the full benefits of the measures implemented, with James Cameron’s Avatar™: The game and several non-casual Wii titles reporting lower-than-expected sales.

- Underperformance by back catalog titles due to both of the above-mentioned trends.

- The postponed release dates for Tom Clancy’s Splinter Cell Conviction™ and R.U.S.E™, which were previously scheduled for the fourth quarter of 2009-10, and will now be released in 2010-11. Splinter Cell Conviction™ is now expected to hit the stores in April 2010.

In addition, Ubisoft now expects to end the year with a current operating loss before stock-based compensation of around €50 million, rather than the previously announced target of current operating income amounting to at least €70 million. This negative swing reflects the following:
- Lost earnings due to lower-than-expected sales.
- Additional depreciation and impairment charges for:
o under-performing products and back-catalog titles,
o abandoned projects, as well as certain games scheduled for release in future periods,
o write-downs of inventories.
- The postponed release dates for Tom Clancy’s Splinter Cell Conviction™ and R.U.S.E™.

Yves Guillemot, Chief Executive Officer, stated "Despite a number of highly successful titles, such as Assassin’s Creed 2 – which is expected to reach 9 million sell-in units by the end of March 2010 – and Just Dance – our great Wii success during the holiday season – Ubisoft has not met its financial targets. The considerable contraction in the DS market during the year particularly affected Ubisoft, leading to a €160 million, or almost 50%, year-on-year drop in the Company’s casual segment sales. At the same time, like in 2008, the year 2009 saw the release of many more very high-quality games than in the past. Against this backdrop and with a view to further reducing our exposure to the DS, we intend to continue to refocus our development resources on our major franchises and on the Xbox360 and PS3, the two consoles which are expected to see sales growth in games for gamers in 2010. Ubisoft has already demonstrated its capacity for success in the high-end games market thanks to Assassin’s Creed 2, with sales 40% higher than for the first title. The 2010-11 line-up – which is stronger in franchises for Xbox360 and PS3 – reflects our refocusing efforts and should enable us to both win market share and enhance our profitability.”

Initial information on the 2010-11 line-up

The 2010-11 fiscal year will see a greater number of franchise releases than in 2009-10, including Tom Clancy’s Splinter Cell Conviction™, a new game in the Tom Clancy™’s Ghost Recon® series, Prince of Persia The Forgotten Sands™, Driver®, Raving Rabbids™ 4 and a new episode of Assassin’s Creed®, which will be the first in the series to have an online multiplayer mode. The 2010-11 line-up will be more focused on the Xbox 360® and PLAYSTATION® 3, the consoles which are expected to experience sustained sales growth in games for gamers in calendar 2010. Other new franchises and innovations will also be announced throughout the year.

Ubisoft will release its final sales figures for the third quarter of 2009-10 in February.