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Worth Reading 04/12/2013

It's the weekend, right? Let's do this.

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So I have a PC now. It’s pretty cool.

Naturally, I spent the first few days with a computer attached to my TV playing Singularity. Naturally. (Hey, I really liked it. Sue me.) The first constraint I ran into was not having a monitor. I’ve now solved that, which’ll allow me to experiment with streaming. No more streaming on a MacBook Air? I don’t even know how to imagine how much better that will end up being. Given the generosity that resulted in the PC showing up, Spookin’ With Scoops will return next week. Which game? Hmm.

The weirdest part about having a PC appear in your life after years without one is figuring out where to begin. The coming drought of new releases is a blessing for me, as it provides a meaningful opportunity to begin exploring a catalog of games that have patiently sat in a text document on my computer. Most of them are horror games (Dark Corners of the Earth: Call of Cthulhu and S.T.A.L.K.E.R. being at the top of my list), of course, but there are so, so, so many others. What classics to revisit, and consequently destroy my nostalgia for?

What excites me about a PC isn’t so much the increased catalog as much as it is the lack of restrictions. There’s nothing more distressing than having a game recommended to you, only to find out there’s no way to play it. It’s the reason why I own every platform other than a Vita, which I’ll eventually solve later this year. I’m always looking for a game to provoke a reaction out of me, and where that might come from isn’t always clear. It should hopefully result in a more varied set of recommendations for Worth Reading, too!

Anyway, if you have PC games you wanna recommend, have at it!

Hey, You Should Play This

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Tax Evaders might not be as subversive as Paolo Pedercini’s other works--the way it communicates the message is a little on the nose--but it was created as part of a larger team, so maybe that explains it. I’m not used to Pedercini using humor as part of his toolset as overtly as Tax Evaders employs it, but it’s easy to see how the goofy charm could effectively disarm players and make them more receptive to the serious point it’s trying to impart. If Tax Evaders strikes you, check out Pedercini’s other games.

And You Should Read These, Too

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I haven’t made a game, but the creative process outlined by Blendo Games’ Brendon Chung sounds similar to writing an article. More specifically, it’s the process of writing an opinion piece. I’ve written stories just for the sake of writing stories, but the ones that feel really good afterwards were clawing out of you. What you wanted to say may not translate into the words properly, but at least you said it, at least you tried. Chung’s feelings on how to get started with game development are analogous: just start. The worst game is one that’s never made, and the worst article is the article that’s never written. So...get to it.

"I don’t think it’s important to have a great idea. I don’t think it’s important to be unique or innovative. I don’t think it’s important to be bulletproof, or for that matter, good.

When the ground is rushing toward you at a million miles per hour, what’s important? You make something.

People can’t play a design document. People can’t play a grand vision. People can’t play all the cool ideas you’ve planned out down the road."

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The conversation that’s been happening around games in the...well, I’m not sure how long it’s been going on. Maybe it started when the conversation about women and games started snowballing, maybe it happened somewhere else down the line. I don’t know. Anyway, that conversation has been a messy one, and it’s not getting any cleaner. It’s not just about women, either--it’s a larger conversation about empathy and inclusion. In the way, a conversation meant to erase lines is drawing new ones, and creating the exclusionary atmosphere we’re all (I think) trying to avoid. This is not just a games problem-- it’s an Internet problem. Shouting down others in order to be heard is an effective but frustrating strategy, and Saltsman is one of the many who feel excluded, sitting on the sideline and observing the flames.

"We are in the midst of the most important and influential movement in video games in a decade, if not ever — a movement that is vital to the ongoing cultural relevancy and maturation of our medium — and almost everyone involved in the conversation is, intentionally or otherwise, looking for ways to ignore everyone else. We can do better than this, and we have to, in order to make progress.

This is our real empathy problem in video games. Instead of figuring out some reason why this person we disagree with shouldn't even be at the table, we should be trying to figure out why they so badly want to be part of this discussion. We will always, always, always learn more from people with whom we disagree than from our own personal echo chamber, as safe and comfortable as that place may be."

If You Click It, It Will Play

Crowdfunding Has Promise, Hopefully Developers Don't Screw It Up

Even If You Don't Like BioShock Infinite, It's Getting People Talking

Tweets That Make You Go "Hmmmmmm"

FUCKING ROOMMATE WALKING IN FRONT OF THE TV WHILE I'M ON RAINBOW ROAD IN MARIO KART SHOULD BE GROUNDS FOR EVICTION

— boxcar (@pilotbacon) April 11, 2013

"WHO GIVES A FUCK" is the correct answer to many contemporary questions

— ITS ME PORPENTINE (@aliendovecote) April 10, 2013

Oh, And This Other Stuff

Patrick Klepek on Google+

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Soral

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Edited By Soral

Courtney Stanton's article has probably the weakest grasp on what goes on in Bioshock Infinite of any opinion piece on the game I've ever read. It reads more like someone else read a plot synopsis of the game word for word aloud to them and they feverishly scrawled their stream of consciousness down immediately after.

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superfriend

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@patrickklepek Please give Dark Corners of the Earth an honest shot. The game has a few bad spots, but I immensely enjoyed it on the original Xbox. Probably the best horror experience I've ever had. Now, the PC version doesn't run too well on my system.. it crashes a lot.

I just hope the game runs well for you. Otherwise you´d miss a real good one.

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BasketSnake

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I got Primal Carnage on the steam sale and thoroughly enjoyed it! Playing the raptor is dope!

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MudMan

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Edited By MudMan

@bradgrenz said:

That people like you have decided a mysteriously calculated mean creates an objective measure of what a "normal" reaction to a game is, is exactly what he's arguing against. Your own quoted definition basically claims that there's something wrong with his scores. Frankly, considering we're talking about critical reactions to creative works, the entire idea is poisonous. And FYI, in statistics, they talk about "outliers" not "aberrant" data.

No, I'm not arguing that. By definition if a majority of scores are identical (or similar) that's the majority of scores. I have no moral stance on it. Good on Chick for having it, but him disliking being an outlier doesn't make him less of an outlier, and I didn't get the impression that the Kotaku article was using "aberrant" derogatorily. In fact, they seemed to agree with Chick's stance, pretty much:

Chick’s message is admirable, and his criticism is always sharp, but his scores illustrate one of the biggest problems with how publishers and developers use Metacritic today: inconsistency.

Note how the problem is with "publishers and developers", not Chick.

Also, whatever the preferred lingo is for eccentric data points, it doesn't change that "aberrants" is very much a correct and accurate word to define it.

@ildon said:

@noelveiga: I think he's (perhaps rightfully) annoyed that there aren't more people who give games more varying scores. He thinks people should give review scores based purely on whether or not they themselves liked the game, and not try to color their scores with technical graphic and sound fidelity (which they may not be qualified to judge in the first place) or base their scores on some theoretical other person who might be a fan of that series or that type of game.

Wow, you guys really want a straw man to defend the status quo here, huh? Sorry to not fill those shoes, but I'm merely wondering why Chick seems offended by his portrayal on Kotaku when he a) participated in the article willingly and b) the writeup seems to argue that Chick is doing nothing wrong, it's just an issue of application. It seems that Chick (and yourself) go on a tangent about the status of game criticism off of points that are not disagreeing with the diagnosis you want to push.

For the record, I think most people look at this from an incredibly shallow perspective, Chick included. If you ask me how good a movie is on a scale of one to ten and you and I share interests, likes and dislikes, you and I are probably going to be close on the ballpark. I think perhaps the problem is that critics look at videogames all from the same angle, which says more about how consistent and resistant to variety gamers are as a group. Considering the industry-wide discussion about hostility against females, gay people, racial difference, games as art, serious games or just casual gamers, I'm not surprised at all that most reviews on Metacritic tend to agree with each other. When a gamer disagrees with another gamer, they both think only one opinion is valid and only one point of view should dominate the entire industry.

And BOOM, just like that I just linked the Metacritic discussion to the "lack of empathy" discussion. See what I did there? Yes, I am arguing they are both one and the same. Because all gamers are headstrong, exclusionary entitled nerds, all tend to agree and expel outliers through negativity, which makes gaming niche and monolithic, which in turn makes review scores very similar amongst each other.

Keep in mind, Metacritic also does the same thing for movies, TV and music, and results there are far more spread out. I really think I'm onto something here, don't you?

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ildon

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@bennyboy: I'm fairly sure he meant "cis" as in the opposite of "trans" as in what some transgendered people on the internet choose to call "normal" people.

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ildon

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@noelveiga: I think he's (perhaps rightfully) annoyed that there aren't more people who give games more varying scores. He thinks people should give review scores based purely on whether or not they themselves liked the game, and not try to color their scores with technical graphic and sound fidelity (which they may not be qualified to judge in the first place) or base their scores on some theoretical other person who might be a fan of that series or that type of game.

Think about when someone who does not like or watch football tries to review Madden games. They look at the graphics, the audio, and the feature list vs. the previous Madden game. They don't talk about whether they personally liked the game or had fun playing it, just assuming it's something some other theoretical person likes because it sells well, and slap it with something like an 8/10 just because it didn't crash on boot.

Whereas if I were to really score a Madden game purely based on how much fun I have playing it (that is to say, very little), I might give it a 3/10.

A lot of times you see user review scores reflect this attitude. "RPGs are boring, 0/10."

There's merit to his argument, but I'm just not sure I agree with it. It would make more sense in a world with more Deadly Premonitions and less Call of Duties. That is to say, games with a lot of heart but low technical merit vs. the video game equivalent of a summer blockbuster movie. When someone is giving Deadly Premonition 10/10 (deservedly so!), you can bet your ass they didn't factor in its graphics, sound, gameplay, or controls (again, deservedly so!).

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glots

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Edited By glots

@patrickklepek Even if already mentioned, I also feel like saying that Call of Cthulhu does have a habit of buggin' out on any PC, moder or old. I really did like it and still have it on Steam, but those constant crashes finally made me give up on it. But well, that was almost two years ago by now, so maybe I'll give it a one last shot sometime soon...

But Clive Barker's Undying I never had any techincal problems with back in the days and seeing how it's out in GOG currently, I definetly recommend playing that!

Other suggestions...don't know, Penumbra Collection? Probably not as smooth experience as Amnesia, but still worth a try, perhaps.

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dr_mantas

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Edited By dr_mantas

If you go looking for something, you will find it. And start to see it everywhere. Sometimes the one trying to find prejudices is prejudiced themselves.

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bombedyermom

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Hey @patrickklepek, are you going to try EVE now that you have a PC? You know, for science.

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bradgrenz

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Do you guys get the feeling that Tom Chick is getting all flustered by not really getting what the word "aberrant" means in this context?

ab·er·rant [uh-ber-uhnt, ab-er-]

adjective

1. departing from the right, normal, or usual course.

2. deviating from the ordinary, usual, or normal type; exceptional; abnormal.

I mean, by definition, his scores being different from the norm is aberrant. That doesn't mean they are bad or worse or anything like that, just statistically aberrant. The norm may be the problem, but if you're in the minority, then you're the aberrant one. By definition the majority can't be the aberrant one, even if it is fucked up. Right?

That people like you have decided a mysteriously calculated mean creates an objective measure of what a "normal" reaction to a game is, is exactly what he's arguing against. Your own quoted definition basically claims that there's something wrong with his scores. Frankly, considering we're talking about critical reactions to creative works, the entire idea is poisonous. And FYI, in statistics, they talk about "outliers" not "aberrant" data.

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hugh_jazz

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@tzarstefan: Pic reveals it's an S2240M. The picture on Dell's site reveal that the bezel is much wider than I thought, otherwise I might've been tempted to get one.

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peritus

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Man that racism article for Bioshock Infinite is awful. I had to read it all about three times to make any sense of it because she writes at such a horrible breakneck pace, and it all reads like she's pissed off because the ending wasn't 'black people everywhere win!' and she didn't find enough voxaphones to see any of the ending coming. There are criticisms to be made about the portrayal of racism in Bioshock Infinite. The way that it all gets dropped halfway through? Fine. The way it's apparently all racist because there's a black character who isn't very nice? No. No no no.

Why can't we have more minority characters who are just judged on their, you know, character rather than endlessly over-analysing how well they subvert the stereotypes of their minority group? Because, to me, having characters be completely independent of their race/gender/etc. seems like the end goal to all of this.

Thank you, this is prety much how i feel about it.

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ll_Exile_ll

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Edited By ll_Exile_ll

Do you guys get the feeling that Tom Chick is getting all flustered by not really getting what the word "aberrant" means in this context?

ab·er·rant [uh-ber-uhnt, ab-er-]

adjective

1. departing from the right, normal, or usual course.

2. deviating from the ordinary, usual, or normal type; exceptional; abnormal.

I mean, by definition, his scores being different from the norm is aberrant. That doesn't mean they are bad or worse or anything like that, just statistically aberrant. The norm may be the problem, but if you're in the minority, then you're the aberrant one. By definition the majority can't be the aberrant one, even if it is fucked up. Right?

The man gave Journey a 2/5, pay him no mind.

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Edited By bennyboy

@travan said:
@bennyboy said:

That Gamasutra piece on sexism was really on point and what I feel true feminism has always been about. Thanks for posting it, Patrick.

True Feminism n. Bougie cis white people fret over misandry

Regardless, I hope she finds fulfillment carrying water for MRAs.

Dear lord that must be the most butchered spelling of "bourgeoise" I have ever seen.

Either that or you really did mean to say sideways urethra penetrating instrument white people. I don't know.

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deactivated-5a98cbe47ca3b

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The worst game is one that’s never made, and the worst article is the article that’s never written. So...get to it.

As an amateur artist who loves drawing but is constantly handcuffed by insecurity, this is a mantra I should straight up tattoo on my forearm. I so rarely think consciously that even the worst doodle I draw is still something that I created.

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Edited By MudMan

Do you guys get the feeling that Tom Chick is getting all flustered by not really getting what the word "aberrant" means in this context?

ab·er·rant [uh-ber-uhnt, ab-er-]

adjective

1. departing from the right, normal, or usual course.

2. deviating from the ordinary, usual, or normal type; exceptional; abnormal.

I mean, by definition, his scores being different from the norm is aberrant. That doesn't mean they are bad or worse or anything like that, just statistically aberrant. The norm may be the problem, but if you're in the minority, then you're the aberrant one. By definition the majority can't be the aberrant one, even if it is fucked up. Right?

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ildon

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Holy shit, Courtney Stanton's article was terrible. The game's revolution mirrors the French Revolution. That's why the revolutionaries seem like crazy assholes burning everything to the ground. Not because the game's creators are racists who think that any black-led revolution is going to end in anarchy and chaos. Having the leader of the revolution also be a bad person and the revolution turn violent allows them to put the player in positions where they see the two factions fighting and can shoot at either side. It's just a setup for a gameplay situation that players usually find fun. It also let's them set up apparent moral dilemmas to make the characters and the plot more interesting rather than just having a black and white, good vs. evil struggle, which Ken Levine obviously doesn't think is interesting story telling if you look at his other games and listen to his interviews.

And it's established REALLY early on in the game that Irish immigrants are being turned into slave labor just as much as the African Americans and Asians AND Native Americans. The revolution isn't just blacks vs. whites; it's the poor and oppressed joining together to fight the rich and powerful. The movement is called the "Vox Populi" -- "Voice of the People" -- not the NAACP or Black Panthers. It's supposed to represent all of the downtrodden workers that slave away to support the utopian life style the rich WASPs have.

She even says at the start of the article that she didn't play the game but watched her spouse play through the game. Either she was clearly not paying total attention or her spouse did not interact with a lot of NPCs, or look at signs, or listen to a lot of audio logs.

In fact:

Courtney Stanton apparently didn't even realize that in the alternate 1984 future, Elizabeth had used Columbia to burn EVERY MAJOR CITY ON THE ENTIRE EARTH TO THE GROUND. Manhattan burning was just symbolic of this. This is what Comstock's prophecy meant. Columbia was a new "ark" because it was supposed to preserve a small number of humans while he used it to literally scorch the entire population of the rest of the world from the face of the earth, just like Noah and The Flood. This is something that is constantly drilled into the player the entire game up to that point. Courtney Stanton literally is like "Oh, well it's just New York, why should you give a shit? It's just one city."

The fact that she completely missed or misunderstood this simple part of the story makes me feel like her entire post is completely invalid. She didn't play the game. She didn't pay attention to the game. She didn't understand the game.

I'm not going to sit here and deny that the game brings up racism at the beginning, then kind of drops that narrative in favor of a more personal story about Booker. I'm not going to deny that that can even be seen as cowardly avoiding the issue, and missing out on an opportunity to have an even more meaningful conversation about racism in a video game. You can even make the argument that it's flippant about it and only using it for shock value.

But to claim that the events in the game make its creators racist is absolutely absurd to me.

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bradgrenz

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Sometimes, I think, the comments here confuse linking to something as tacit approval of the words within. That is not the case. I do not agree or disagree with everything that is linked in Worth Reading. The title of the feature is descriptive of the links within: worth reading/considering/playing/hearing. You might disagree with Leigh or the other folks who are writing about Infinite or sexism or whatever, and you would be right to assume I also disagree with them on some or many points. I leave it purposely ambiguous to let people draw their own conclusions. I only try to link to material that will give people something to talk about.

You'd think that would be obvious. The feature is called "Worth Reading" not "My Exact Opinions, By Proxy".

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Mercer

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Edited By Mercer

YES Undying love that game!

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Animasta

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@mcghee said:

@deathpooky said:

That Trespasser Let's Play is amazing. Highly recommend listening to the whole thing.

Also Leigh's critique of Bioshock Infinite is both well-written and incoherent. She had points in there, but they were lost in a stream of consciousness mess. If you don't take time to organize your thoughts, then I'm not going to take time to put them together. She's not Pynchon or Joyce, she's writing a video game critique.

I imagine her swilling booze and screaming at her monitor as she bangs words onto her keyboard.

http://www.polygon.com/features/2013/1/22/3880638/far-cry-3-letters

She's actually a fantastic writer (not everything's going to be perfect or even good however), but hey let's all judge her for something she did 3 years ago. something as innocuous as being obnoxiously drunk on a live podcast.

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ZmillA

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The Leigh Alexander and Tom Chick articles are great. They give me hope for the critical side of the industry

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Edited By Draekwon

@travan: The game shows you images of white supremacy because white supremacy is a part of Columbia, and Columbia is a part of Infinite's story. If the game was "substantially concerned" with raising awareness of white supremacy, my god, they got a little distracted along the way. You know this isn't true.

The notion that Infinite's story ought to balance this evil, by featuring a good black character who fights the bad guys with you, is condescending to both the writer and the game's audience. You cannot suggest this as a person who takes stories seriously, no matter the medium they live within. Seeing characters and plot points in a story as a constant, frantic balancing act, full of metaphors and race/gender representations, is the weakest and most narcissistic kind of criticism.

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gaminghooligan

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Edited By gaminghooligan

@travan said:

@ballskin: Then the baseball scene and the segregated bathrooms in Battleship Bay and every other Comstock audio diary were window dressing then? That certainly wouldn't make it better. What are you trying to say?

you said the game is

substantially concerned with exposing the viciousness of historical US white supremacism.

while I think that racism is a part of Columbia, it doesn't really have huge tie ins to the overall narrative. It's just one of many factors thrown into the mix.

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StarvingGamer

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Edited By StarvingGamer

Ugh, wouldn't be a Friday without some horribly misguided article about racism/sexism/somethingism that does more damage than good by pretending to be anything approaching critical thinking. Ah, Friday.

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Edited By mrfluke

"In the way, a conversation meant to erase lines is drawing new ones, and creating the exclusionary atmosphere we’re all (I think) trying to avoid."

just this piece alone no matter where you opinion on the "hot button topics" lie patrick,

i think your absolutely one of the best in the biz just for even noticing this and that you are able to step back from your overall opinion and even notice at all that this is happening because you could not be more right!

and its depressing to watch this "cynicism implosion" happen between the 2 parties as its totally creating the exclusionary atmosphere that no one wants.

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ZmillA

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Man I become more of a Tom Chick fan everyday. Thanks for posting his article.

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Edited By Travan

@ballskin: Then the baseball scene and the segregated bathrooms in Battleship Bay and every other Comstock audio diary were window dressing then? That certainly wouldn't make it better. What are you trying to say?

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gaminghooligan

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@patrickklepek: Now that you have a PC, you have to at least take a look at Crusader Kings 2, if you haven't. The game uses it's crazy systems to basically write you a new story with each playthrough, not to mention the Game of Thrones and Elder Scrolls mods.

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Edited By Draekwon

@travan said:

In a game substantially concerned with exposing the viciousness of historical US white supremacism

Absolutely untrue.

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Edited By patrickklepek

Sometimes, I think, the comments here confuse linking to something as tacit approval of the words within. That is not the case. I do not agree or disagree with everything that is linked in Worth Reading. The title of the feature is descriptive of the links within: worth reading/considering/playing/hearing. You might disagree with Leigh or the other folks who are writing about Infinite or sexism or whatever, and you would be right to assume I also disagree with them on some or many points. I leave it purposely ambiguous to let people draw their own conclusions. I only try to link to material that will give people something to talk about.

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Travan

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Edited By Travan

The superopinionated post raises valid points, the geese that write it off for being a jumble of vague impressions are silly geese. I loved Bioshock Infinite, and I still found Fitzroy's truncated character arc the most troubling thing about its story. In a game substantially concerned with exposing the viciousness of historical US white supremacism, it is highly problematic to have the only person of color with a name and screen presence depicted as a child killing fanatic, and subsequently killed off without any attempt to make her views and actions comprehensible to the audience.

It's something I very much hope gets addressed in DLC at some point.

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MordeaniisChaos

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@patrickklepek: Make sure when you get into STALKER you play Call of Pripyat. It's by far the best of the games. And honestly, it could make a good Spookin' with Scoops game if you play at night on not easy. It's scary. Nights are pitch dark, and they do an awesome job letting you hear some pretty frightening things in the night. From mutant zombie dogs to actual zombies to anomalies to bandits to a crazy storm that will rip the flesh from your bones if you don't find cover.

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Edited By fram

Oh man, I had that Undying trailer on my computer years go, would watch it over and over again. Bink video 4 life.

Also, Ghost of a Tale looks really great, might have to fork out a few bucks and support that one.

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Daneian

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That Mega Man FPS sounds absolutely incredible. RIP.

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feetoffthesky

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Edited By feetoffthesky

@ballskin said:

That blog post about Infinite's racism is almost comically littered with misuse of the term. Characters in a story do not represent their race. They are characters, doing things that they want to do based on motivation. A black, female character can do whatever the fuck she wants to do. If she gets mad, she is not a racist depiction of black women. It is completely arrogant and condescending to tell writers what their characters are and are not allowed to do. Fuck.

THIS! I completely agree these sort of knee jerk reactions to vernacular that was clearly accurate for the time that it was written into just goes to show the subtle racism inherit in the writer. I knew things like this would come up after finishing the game and I knew I would feel this way about those that wrote about it. If you feel like there was some sort of hateful racism built into a game that really just includes racism as a point of historical accuracy then you have probably got quite a bit of white guilt welling up in there.

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paulunga

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Edited By paulunga

I really hope the Soda Drinker Pro guy can contribute anything of worth before his 5 minutes of fame are over.

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Nation764

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I remember when I was Patrick's age I was much more enthusiastic about demonstrating to the world how politically correct I was. I just didn't work at a website where I could show it off all the time. Even a video game website. Where it seems out of place and obnoxious.

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Travan

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@bennyboy said:

That Gamasutra piece on sexism was really on point and what I feel true feminism has always been about. Thanks for posting it, Patrick.

True Feminism n. Bougie cis white people fret over misandry

Regardless, I hope she finds fulfillment carrying water for MRAs.

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McGhee

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That Trespasser Let's Play is amazing. Highly recommend listening to the whole thing.

Also Leigh's critique of Bioshock Infinite is both well-written and incoherent. She had points in there, but they were lost in a stream of consciousness mess. If you don't take time to organize your thoughts, then I'm not going to take time to put them together. She's not Pynchon or Joyce, she's writing a video game critique.

I imagine her swilling booze and screaming at her monitor as she bangs words onto her keyboard.

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gaminghooligan

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Edited By gaminghooligan

Loved this weeks post. Have to say though, I can't agree with that racism article about BI. Her opening statement about how the black people destroy the white society is wrong, the Vox is made up of multiple races as well as having Irish members, and multiple citizens of Columbia who disagree with the treatment of the other races of people. They're violent and angry because that's what oppression does to people, see any revolution ever. Her defense that Irish people don't make a difference because they're still white is just silly.

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PimblyCharles

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I recommend STALKER

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dobschutz

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@patrickklepek Sins of a Solar Empire is an awesome pc game you may like. not too hard to play for a 4X game and it can be very pretty to zoom in on a huge space battle and just watch the carnage,

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LavenderGooms

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Edited By LavenderGooms

Damn you, Patrick Klepek. Damn you.

Now I have to watch the Trespasser LP again. Twice apparently wasn't enough.

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LegalBagel

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Edited By LegalBagel

That Trespasser Let's Play is amazing. Highly recommend listening to the whole thing.

Also Leigh's critique of Bioshock Infinite is both well-written and incoherent. She had points in there, but they were lost in a stream of consciousness mess. If you don't take time to organize your thoughts, then I'm not going to take time to put them together. She's not Pynchon or Joyce, she's writing a video game critique.

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Alorithin

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Edited By Alorithin

Don't worry about dismissing S.T.A.L.K.E.R as a waste of time after playing some. Metro has enough parts of STALKER in it that you aren't missing out on much.

If you're truly serious about playing STALKER, don't play on a difficulty tier like Master or play Call of Pripyat using the Misery mod. People might try to goad you saying "It's like elective permadeath in fire emblem or save scumming xcom. It tampers the experience." Just ignore them.

For Shadow, stick with the game until you meet Duty and get a scoped rifle and a stalker suit. That's a good 6-7 hour investment like the pre great jaggi grind in MH.

Skip Clear Sky. Too much shooting dudes and too little exploring.

For Pripyat, explore the zones and do some sidequests. It's a much shorter/smaller landmass than Shadow but it's easily the most polished of the three and plays closest to fallout 3.

And for the love of god, play Republic Commando. You mentioned it in passing on this weeks bombcast, but it really is worth the 7-10 hours for a B+ Halo shooter with a squad system that doesn't have a contemporary today.

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BlueWolverine

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Edited By BlueWolverine

Wow, Leigh's article was a terrible read. I don't know if this was an overly clever attempt to critique the pacing of Biohsock Infinite, by writing a hyper-paced critique, but man was that all over the place. However, she isn't a bad writer. Her Sander Cohen article that she links is fantastic and I wish she wrote her Bioshock Infinite article to the same kin as her Cohen article.

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VirtualE

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Edited By VirtualE

@patrickklepek just want to put out there that Call of Cthulhu is a great game. Not only for nerds of the Lovecraftian, but also because its narrative is handled very well and its also one of the most atmospherically engrossing games.

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SmasheControllers

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Oh hey I have the same monitor!

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ICantBeStopped

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Edited By ICantBeStopped

Patty's really into women's rights issues in video games, isn't he? Sheesh.

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reverendhunt

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Edited By reverendhunt

I really don't play a lot of games on PC, so the only ones I can recommend are ones I have had a hand in :P