Ubisoft, take a page from Bethesda. (AC4 long credit roll)

Avatar image for legion_
#1 Edited by Legion_ (1718 posts) -

Wow... I just finished the Freedom Cry DLC for Black Flag, and I have to - wait, scratch that. I finished the Freedom Cry DLC for Black flag over 20 minutes ago, and I'm still watching the credits.

COME ON!

That's just stupid Ubisoft. Sure, you have big teams working on AC. But there has to be a better way to show credits than this. And there is. Look at how Bethesda handled it for Skyrim. Or at least make it go faster. I just want to watch if there's a post credit scene, and it fucking stupid to force me to sit through over 20 minutes of credits for a god damned add-on.

Get your shit togheter. Seriously.

Avatar image for bwheeeler
#2 Edited by bwheeeler (901 posts) -

You don't have to watch them, actually. If you'd like, you can not watch them.

Avatar image for razielcuts
#3 Posted by RazielCuts (3269 posts) -

I generally like longish credits, its that sense of release when you've finished a game. The names are scrolling down, music is playing and relax, thinking about the game you just played and what the experience overall was like. Maybe because its usually after a tough boss fight or something so theres usually relief to be had.

Then its 'go make a cup of tea while listening to the soundtrack in the background' time.

Avatar image for sammo21
#4 Posted by sammo21 (5293 posts) -

Why are we worried about credits? Why do we think that credits matter? Who is this person forcing you to sit through the credits?

No Caption Provided

Avatar image for oldirtybearon
#5 Edited by Oldirtybearon (5626 posts) -

I agree, OP. I watched all of Arkham Origins' credits to see if there was a stinger (there almost always is in these games) and I sat through 20+ minutes of credits. Everyone and their mother was listed in there. Hell, I probably got a credit in there. It's pretty egregious when you're listing the fucking PR department and the marketing guys and I shit you not the IT department in a game's credits. It should be developers, key publisher staff, and that's a goddamn wrap.

Obviously voice talent as well as composers and what not should be credited; what I mean is that the developer list is awful small compared to giving every goddamn member of the publishing house a fucking credit. This shit is ridiculous and needs to be reined in.

Avatar image for razielcuts
#6 Posted by RazielCuts (3269 posts) -

Also, I thought this was going to be a thread about 'Ubisoft, take a page from Bethesda and don't release an AC game every year.' That I can get behind.

Avatar image for sammo21
#7 Posted by sammo21 (5293 posts) -

I think the biggest problem is that people expect after credit stingers and are upset they "have" to sit through the credits. I don't understand that argument at all. If its that important then why not Youtube it after you've beaten the game and get it even faster?

Avatar image for armaan8014
#8 Posted by armaan8014 (6114 posts) -

I generally like longish credits, its that sense of release when you've finished a game. The names are scrolling down, music is playing and relax, thinking about the game you just played and what the experience overall was like. Maybe because its usually after a tough boss fight or something so theres usually relief to be had.

Then its 'go make a cup of tea while listening to the soundtrack in the background' time.

You are me! I do the exact same thing! Woohoo :)

Avatar image for ramone
#9 Edited by Ramone (3080 posts) -

I think you can really boil this whole thing down into "fuck post-credit stingers". They are the worst. Once the credits start, the story is OVER as far as I'm concerned.

Avatar image for sammo21
#10 Edited by sammo21 (5293 posts) -

@ramone: Even films like the Marvel Cinematic movies don't make you wait until all the credits are over, lol. Those are really the only films I stick around for after the credits roll.

Avatar image for nekroskop
#11 Posted by Nekroskop (2831 posts) -

@ramone: "..Mr President" *Titlecard*

Avatar image for joshwent
#12 Posted by joshwent (2897 posts) -

It's pretty egregious when you're listing the fucking PR department and the marketing guys and I shit you not the IT department in a game's credits. It should be developers, key publisher staff, and that's a goddamn wrap.

Obviously voice talent as well as composers and what not should be credited; what I mean is that the developer list is awful small compared to giving every goddamn member of the publishing house a fucking credit. This shit is ridiculous and needs to be reined in.

Or... maybe they actually value those people and their contributions to the game no matter how minor, and want someone as "unimportant" as the secretary to get the same level of recognition as the designers?

This isn't a problem. As in almost everything, if you don't like it. Turn it off.

Avatar image for sammo21
#13 Edited by sammo21 (5293 posts) -

@joshwent: That, apparently, is not an option...its the same type of "interesting" opinion as when someone doesn't like a TV and that is enough grounds for them to think it shouldn't be on TV. Not that they can't just not watch the program, but it also has to not exist as well.

Avatar image for oldirtybearon
#14 Posted by Oldirtybearon (5626 posts) -

@joshwent said:

Or... maybe they actually value those people and their contributions to the game no matter how minor, and want someone as "unimportant" as the secretary to get the same level of recognition as the designers?

This isn't a problem. As in almost everything, if you don't like it. Turn it off.

Or if they're feeling like giving away credits like pedophiles in a party van, how about they allow the credits to be skippable without missing the post-credits scene? I think that's a fair compromise considering the (one more time) egregious length of time these credits take.

Avatar image for animasta
#15 Posted by Animasta (14903 posts) -

@joshwent said:

Or... maybe they actually value those people and their contributions to the game no matter how minor, and want someone as "unimportant" as the secretary to get the same level of recognition as the designers?

This isn't a problem. As in almost everything, if you don't like it. Turn it off.

Or if they're feeling like giving away credits like pedophiles in a party van, how about they allow the credits to be skippable without missing the post-credits scene? I think that's a fair compromise considering the (one more time) egregious length of time these credits take.

isn't that how most of them work already?

Avatar image for oldirtybearon
#16 Posted by Oldirtybearon (5626 posts) -

@animasta said:

isn't that how most of them work already?

Believe it or not, no. Some devs are real dicks about this. I've taken to playing it safe.

Same way that pressing start in a lot of games results in a skipped cutscene instead of pausing the game. Just hit the big ol' X button to be safe.

Avatar image for geraltitude
#17 Posted by GERALTITUDE (5719 posts) -

I like credits most of the time, but there should probably be an X to skip button. Not having one is either inconsiderate or big headed

Online
Avatar image for laserguy
#18 Posted by laserguy (550 posts) -

give me an achievement for twenty minute credits. if i can get one for getting all achievements then one for credits is worth my time. I walk away from the tv when the credits come on.

Avatar image for wjb
#19 Posted by wjb (1905 posts) -

Is there a game recently where if you skip the credits, you don't get the stinger at the end?

Avatar image for beforet
#20 Posted by beforet (3376 posts) -

I only sit on those credits for either the stinger or the save your game or whatever might be missed if you skip over the credits. Sometimes, if I really liked the game, I do enjoy taking in the soundtrack and reflecting on the game. Most of the time I take a walk, though.

Avatar image for lennyy
#21 Posted by lennyy (79 posts) -

@legion_: This happened with me in III. It's outrageous. It has to show all the different teams and countries too, which is totally unnecessary.

Avatar image for themanwithnoplan
#22 Posted by TheManWithNoPlan (7003 posts) -

Just skip it duder. That's what I do. I can understand if you're holding out for an after credits stinger, I'm fairly paranoid I'll miss one of those if I just skip the credits.

Avatar image for rongalaxy
#23 Edited by RonGalaxy (4688 posts) -

Cant be as insanely unnecessary as the tearaway credits. 47 people work at MM and those credits lasted a good 10-15 minutes.

Seriously. This lady doesnt even finish the credits, but it still lasts for 15 minutes. So it's even longer than that

Loading Video...

For some reason I cant start the video at the right time on the forums. Just go to 14:26

Avatar image for castiel
#24 Edited by Castiel (3276 posts) -

@sammo21 said:

Why are we worried about credits? Why do we think that credits matter? Who is this person forcing you to sit through the credits?

No Caption Provided

Alright dammit you made me laugh. Are you happy now? Are you? ARE YOU!?

Avatar image for mjk0104
#25 Posted by mjk0104 (228 posts) -

@sammo21: That's what I was expecting too, I think it's probably too late now, but if they'd done it from the start it probably would've vastly improved their quality.

I don't really mind super long credits, I sat through the LOTR special edition credits which list every member of the fan club, but I think it's nice to give something to look at while you're watching them.

My personal favourite was the Rayman: Legends credits, where the credits where basically physical, destructible objects that constantly scrolled up the screen. I finished it with my little brother and we sat through the entire credits destroying them and playing games on top of them. Also, they gave you lums, so you actually have an incentive to destroy them all :)

Avatar image for r3beld0gg
#26 Posted by R3belD0gg (390 posts) -

I'm the guy who ALWAYS sits through credits... there might be something at the end. But honestly, I just feel like I need to. I do it at every movie, even when I KNOW there's nothing at the end.

Did anyone finish GTA 5? Those credits went for like 45 minutes! I kept almost shutting it off, but I was thinking, "it's gotta be coming to the end soon."

Avatar image for noizy
#27 Edited by noizy (942 posts) -

I just walk out of the theater.

Avatar image for random45
#28 Posted by Random45 (1726 posts) -

I hate unnecessarily long credits too, it's even worse when if you skip the credits, the game also makes it so you miss the stinger - those are the freaking worse. It's ok if they tack on outtakes or something visual to look at when the credits are rolling, but if it's just a black screen with text rolling up, then screw that.

Avatar image for legion_
#29 Edited by Legion_ (1718 posts) -

Shiiiiit (The Wire). 25-30 minutes into the credits, I had to just skip over them, because I was already ten minutes late for dinner at my old folks place. Why is that always when I finish a game, I need to be somewhere?

Avatar image for hatking
#30 Edited by HatKing (7269 posts) -

I think credits are important. They need to be there in some capacity for closure and a moment to breath and process what you just saw. I still remember how fucking jarring it was when I beat the original BioShock and just got dumped back to the main menu without so much as a fin. Having said that, some games are getting a bit crazy with it. It'd be nice if they could do, like, three columns of credits simultaneously, to help speed things up. Or at least have a video running in the background so it doesn't feel like watching paint dry.

Edit: Also, for those worried about stingers. There's this handy website. I've checked it while sitting in theaters many a time. Not sure how useful it is for games though. http://aftercredits.com/

Online
Avatar image for mina_mina752
#31 Posted by mina_mina752 (123 posts) -

i only watch credits if combined with an awesome soundtrack, dishonored for example had a long credits but i still enjoyed it becoz of the awesome song played during it, another example is portal's "still alive" tell me u didn't watch the credits !!

Avatar image for r3beld0gg
#32 Edited by R3belD0gg (390 posts) -

@mina_mina752 said:

i only watch credits if combined with an awesome soundtrack, dishonored for example had a long credits but i still enjoyed it becoz of the awesome song played during it, another example is portal's "still alive" tell me u didn't watch the credits !!

Damn it... I had to search YouTube to hear it again lol

EDIT: Had to listen to the one from Portal 2... I need to replay these games. I don't care about HL3, give me Portal 3 or a Portal spinoff.

We do what we must

because we can.

For the good of all of us.

Except the ones who are dead.

But there's no sense crying over every mistake.

You just keep on trying till you run out of cake.

And the Science gets done.

And you make a neat gun.

For the people who are still alive.

Avatar image for mosespippy
#33 Edited by mosespippy (4751 posts) -

@naru_joe93: I found the Tearaway credits to be a particularly bad offender of giving away credits to everyone. I don't mind when the babies born during development are included, as it demonstrates just how long and difficult the development process is. But Tearaway also thanks all the other developer's kids, their pets and their yoga instructor. At that point you are wasting my time. After about 20 minutes I decided to skip the rest because fuck it. Turns out you can speed up the scroll and I was done 20 seconds later.

This edit will also create new pages on Giant Bomb for:

Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

Comment and Save

Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.