Correct me if I'm wrong, but I understand this is the first Assassin's Creed game where our assassins can bring in targets alive. Usually it's the bonus objective for the Bounty Hunt missions. Now I don't have a problem with adding new methods to the assassin's tool box, but it seems the developers haven't quite fully implemented this system.
This game's enthusiasm for killing these bounty targets has been a source of endless frustration for me!
I can chalk up the handful of times I assassinated my off screen target I intended to take in alive from a high perch when highlighting a different nearby target to usual Assassin's Creed jenk. Incredibly frustrating, but not especially out of the norm for these games. So I decided to knock out my next target, thinking it would be safe from harm. In possibly the most baffling event in my gaming history Evie STILL managed to kill this poor man. I was attempting to fight a gang member who was right on top me instead she executed the unconscious body of my target! I tried very hard not to break my glasses as I sat here alone and rubbed my face in disbelief and exclaimed out loud in an embarrassingly high pitched voice.
I can't help but compare the Assassin's Creed games to the Arkham series. I'm happy they've finally added a stealth mode and zip lines are nice, but none of it is quite as good. Now Batman specializes in non leathal take downs, and I don't expect non leathal take downs to be as fully featured in an AC game, but I can't help but compare. I've never enjoyed AC's melee combat either and I think they could learns some lessons from Shadow of Mordor, but that's another discussion.
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