Game Informer Details

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#1 Edited by therealminime (283 posts) -

From NeoGaf, just highlight the whited out areas to read spoilers:

http://www.neogaf.com/forum/showthread.php?t=465195

Want it to be a jumping on point for new players without losing touch with what longtime fans cherish most.

-New hero called Connor/Ratohnhake:ton (pronounced Ra-doon-ha-gay-doo). He has an English father and Native American mother.

-More details about the protagonist/scenarios: You will experience Conner's childhood on the American frontier as he is raised by the Mohawk. The Mohawk eventually clash with white colonists who burn their village down, causing Connor to dedicate his life to confront tyranny and injustice.

-A new traversal approach that has players leaping and climbing trees and mountain cliffs.

-Uses a new version of the Anvil engine that can "depict thousands of troops engaged in bloody battle" along with highly detailed face close-ups. They later imply that if they used version numbers, they would be like going from Anvil 1.0 -> Anvil 2.0 or something of that nature.

-Judging by the images, the faces really are quite good.

-Combat is focused on putting you on the offensive and based on speed/momentum.

-The main character has thousands of new and unique animations (no carry over from other titles) to support the new combat system.

-Character details:

-George Washington: Interacting with Washington is one of the core relationships of the game.

-Benjamin Franklin: He's not a convenient inventor a la Da Vinci.

-Charles Lee: His role is a mystery.

-The game is set between the years 1753-1783 and is centered around the cities of Boston and New York.

-"It's not just going to a historical building now; it's going to a historical event."

-Event examples: "You will see the great fire of New York. You will visit Valley Forge as a location that is currently occupied by Washington's forces. You will visit these places in the moment that they were important, and hopefully, experience the reason why we know where they are today. That's the goal."

-Connor is in the heart of major battles, and they can now have a couple thousand guys on screen, whereas before it was capped at about 100.

-The overall story is still centered around the Assassins versus the Templars and Connor's journey.

-Not all the Colonists will be cast as good people, and not all the British will be cast as evil oppressors. They're trying to focus on how both the Assassins and Templars viewpoints exist in a gray morality as the Templars really believe they're saving the world.

-The French and Native Americans will also feature in the game, as was probably really obvious.

-The modern day stuff relates to that location in New York at the end of Revelations.

-There will be all sorts of wilderness in the game referred to as the Frontier.

-The map of the Frontier is 1.5 times bigger than the entire map of Brotherhood.

-The Frontier is not empty like in Assassin's Creed 1, but features a third of the game's missions and gameplay content.

-You can hunt animals for resources, and how you kill them effects your reward. A one hit kill on a bear gets you a much more valuable pelt than stabbing it eight times.

-The wilderness traversal plays a big part in the gameplay in the Frontier, allowing you to use trees, cliffs, ledges, and more to set up kills and combat.

-Connor does have a hidden blade.

-The world changes as time passes, so a field where a battle happened in one year may just be a series of empty encampments a few months later.

-The entire world will change with seasons, so the cities and the wilderness will all exist in both Summer and Winter settings.

-In the winter, soldiers will move slowly and stumble about in the snow, and lakes and rivers will freeze over allowing you to go new places. This gives Connor an extra advantage since he can still use the trees and wilderness pretty effectively during this time of year.

-There are all sorts of clubs and groups who want you to join and give you quests. These are separate from the mission system. These clubs will contact you based on what you do in the game. For example, hunting a lot will get you an invitation to the hunting society.

-There will be a goods based economy, a new property system, and more Desmond stuff.

-There's going to be some new puzzle thing like the first person Tetris.

-There's a new Animus database known as Animus 3.0.

-They're not unveiling anything about the multiplayer yet.

-There will be more platforming levels.

-Full synchronization returns, but with major tweaks. Missions have checkpoints, You also get significant rewards for doing these tasks instead of a 100%. "Imagine a leveling system in an RPG, except there's a finite amount of XP to find. The more in-sync you get, the more you fill your sync bar. Within each mission, each activity you complete has a value". You can replay everything to increase your score.

-They imply there is something resembling the Brotherhood system of picking up fellow assassins.

-Aligned groups are gone, but something new is replacing them in regards to factions. They don't say what.

-There's a new notoriety system that is more hidden and doesn't penalize you for exploring risky areas.

-The game has fast travel because the game has more traveling.

-Don't expect more tower defense.

-You can upgrade Connor's gear and costume as the game goes on in an attempt to make it feel more authentic.

-The cities have a lot more subtle detail now in terms of ambient things that happen.

-You can now leap over wagons or slide under obstacles, including navigating over and around moving objects. The free running stuff also has you jumping through windows to trees and then on top of church roofs. Basically, expect the free running stuff, but more fluid and presumably generally closer to the ground.

-Connor enters battle with two weapons. The game uses the same controls in and out of battle.

-The tomahawk and knife are a "constant presence" in battle. They also let you do double counters and multiple takedowns, and you can chain kills.

-There's no more target locking, it just automatically detects your target. Counter/defense are the same button to prevent turtling.

-You can use human shields and other context sensitive moves.

-They want you to constantly move in battle.

-There are lots of secondary attacks like the one shot pistol on the Y button.

-There's a new dynamic camera to track the action and make it look as cinematic as possible.

-There is a new sprinting system also, so you can hold the button to instantly turn around and start fleeing from combat. They also let you kill people while still moving so you can keep chasing a target. They kind of imply you can even leap off of them after you kill them, though I'm not sure if that makes you faster or just doesn't impede your movement.

-They really, really, really want you to constantly move. I mean like they say this every four sentences. Not just in battle, but in every section of the game.

-They also try to keep you more in control of the combat than ever before.

-Game Informer really loves their animation system.

-There are around 2.5 hours of character scenes in the game that are fully acted and recorded. They mean this in Naughty Dog style where they have the actors being mocaped while performing on a set that resembles the scene in the game.

-They're aiming for accuracy by having historical dialog consultants and actual Native American actors.

-This game has the longest development cycle since AC1, and has twice the production capacity (in terms of work hours) and budget of Revelations.

-They want the game to feel like AC3.5, and the game will have its first version complete in just a few more weeks, at which point they're going to spend the rest of their time refining it.

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#2 Posted by Animasta (14903 posts) -

fine Ubisoft I'm still not buying it but I am very glad they gave him an actual tribe rather than just "indian"

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#3 Posted by Benny (2009 posts) -

They got rid of tower defense but not the first person tetris thing?...

Glad it's a new engine and animation system, they better conclude the story or they miss their december 2012 doomsday tie in.

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#4 Posted by Shun_Akiyama (519 posts) -

Connor? ok I like that.

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#5 Posted by MooseyMcMan (12541 posts) -

This stuff sounds amazing. Hopefully they pull it off well.

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#6 Posted by Bwast (1376 posts) -

I should get around to playing the last 2 AC games. They'll probably go on Steam sale for the summer thing.

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#7 Posted by Ghostiet (5832 posts) -

My body is ready.

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#8 Posted by ShadowConqueror (3413 posts) -

I still can't get over the Revolutionary War setting. So awesome!

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#9 Posted by Shun_Akiyama (519 posts) -
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#10 Posted by LTSmash (793 posts) -

I don't actually buy that many games, but this is looking like something I have to pick up. It lines up with my interests in American history and tomahawks.

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#11 Posted by SlightConfuse (3996 posts) -

whoa a lot of that sounds awesome glad things are not as balck and white as people though.

also meeting washington could be cool

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#12 Posted by Slaker117 (4873 posts) -

Very interested in seeing how this all plays out. If they can pull it off, it sounds pretty amazing.

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#13 Posted by lfiolhais (129 posts) -

I'm glad they changed they notoriety system. In Revelations it seemed clunky and out of place maybe because they didn't make it that easy to get rid of it. Still it would be nice to have some sort of bonus if you don't have any heat.

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#14 Posted by Joeybagad0nutz (1498 posts) -

Dude I just jizzed all over my pants..... EPIC!

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#15 Posted by Sanj (3118 posts) -

There is a ton of fantastic information there.

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#16 Posted by Oldirtybearon (5626 posts) -

NATIVE. PROTAGONIST. CONFIRMED.

That's it. That's all I needed. Fucking day one buy.

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#17 Posted by Strife777 (2083 posts) -

I want this...now!

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#18 Posted by RedRoach (1401 posts) -

Oh thank fucking god! I've played all the AC games a LOT. They've been using a lot of the same kill animations since the first game, sure they had a few new ones, but most of them are carry over. The fact that there isn't a single animation from a previous game has been so excited.

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#19 Posted by iAmJohn (6232 posts) -

I, like everyone else, was very disappointed in Revelations and was going to be very cautious going into this one.

Having read this thread, I am now completely back on board. Holy shit.

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#20 Edited by CrimsonAvenger (374 posts) -

Anybody else reminded of The Last of The Mohicans?

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#21 Posted by Dany (8018 posts) -

Den Defense are gone.

This is already better than Revelations!

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#22 Posted by Bobby_The_Great (1136 posts) -

Everything about this sounds awesome. Good job Ubisoft. 

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#23 Posted by Fjordson (2568 posts) -

Holy shit. This sounds incredible. The first three AC games were great, but I was kinda disappointed in Revelations.

Looks like Ubi will be able to make up for it with this. Really hope it's as good as it sounds.

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#24 Posted by deactivated-57beb9d651361 (4541 posts) -

This thing has come out of nowhere and exploded.

Absolutely fucking dying to play it.

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#25 Posted by PeasantAbuse (5098 posts) -

I skipped Revelations, but I think I'm back on board now. Some of this stuff sounds really cool.

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#26 Posted by BaneFireLord (3219 posts) -

The Red Dead-sounding Frontier stuff has me very, very excited.

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#27 Posted by N7 (4159 posts) -

So, The Red Dead Assassin's Creed Matrix Brotherhood, BUT IN THE REVOLUTIONARY FUCKING WAR?
 
Announce John MCclane and I'm going to shit not just my pants, but everyone else' pants.

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#28 Posted by klimdeeni (183 posts) -

So there will be 2 games with america's early days influence in them this year... Bioshock and Assassins Creed.... plus that Lincoln vampire movie this summer..... I'm not really a patriotic person, but I just might be by the end of the year

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#29 Posted by TheMasterDS (2912 posts) -
@iAmJohn said:

I, like everyone else, was very disappointed in Revelations and was going to be very cautious going into this one.

Having read this thread, I am now completely back on board. Holy shit.

Yep, that's what I'm thinking too. Sounds fantastic!
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#30 Posted by jjnen (680 posts) -

I'm sold. Everything that they're saying sounds like a spot on improvement. Hopely they're able to deliver.

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#31 Posted by Gabriel (4136 posts) -

Connor's Father is George Washington

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#32 Posted by Cloudenvy (5893 posts) -

Ooooooooooooh my goooooooooooooooooooooooooooooooooooooooooooooooooooooooooooood, fucking shit.

GIVE ME THIS GAME ALREADY.

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#33 Posted by Deranged (2020 posts) -

Ok... I'm massively excited.

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#34 Posted by SHADOWINFINITE (620 posts) -

Awesome sauce!

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#35 Posted by Masha2932 (1336 posts) -

Oh my God!!!! I'm so excited!! I really hope they wrap up the story well and that the game is nice and long.

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#36 Posted by the_OFFICIAL_jAPanese_teaBAG (4312 posts) -

It took three of these points to get me completely hyped.  I really want this game....

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#37 Posted by rjayb89 (7811 posts) -

FUCK that puzzle shit is all I have to say.

Online
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#38 Posted by Jimbo (10472 posts) -

I'm torn. Being in pitched battles doesn't sound very assassiny at all and the series was already becoming a little too Rambo's Creed for my taste. On the other hand, I think pitched musket battles were totally badass. I do think the overhaul of the combat away from defend/counter was necessary. Hopefully it will require you to think about situations a little bit, rather than knowing you can just stand there and effortlessly take on an entire army, to the point where eventually THEY give up and run away. As long as their new Sync system encourages smart / assassiny play, then I guess it doesn't matter if the combat is still easy enough to let people hack n slash their way through the game if they really want to.

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#39 Posted by leebmx (2345 posts) -

Keeps making me think of Red Dead Redemption.

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#40 Posted by Sackmanjones (5513 posts) -

Can I fight red coats with Mel Gibson? If I can I will buy 3 copies. No Mel… one copy. Your move Ubisoft

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#41 Posted by Morrow (1870 posts) -

Sounds great! I'm getting seriously excited about it now! I still need to finish Brotherhood and Revelations tho ^^;

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#42 Posted by Dylabaloo (1573 posts) -

I wonder how this is going to pan out, i'll stay vigilantly excited.

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#43 Posted by JacDG (2186 posts) -

So, if I didn't play the latest game in the series, and the final half of Bortherhood, will I have any idea what is going on?

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#44 Edited by NTM (9807 posts) -

This sounds awesome. I hope when (or if) there's sneaking, it's far improved, more like what you see in Arkham City/Asylum and Splinter Cell: Conviction. I still have to play Revelations.

@CrimsonAvenger said:

Anybody else reminded of The Last of The Mohicans?

Yes.

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#45 Posted by Jackel2072 (2510 posts) -
@JacDG said:

So, if I didn't play the latest game in the series, and the final half of Bortherhood, will I have any idea what is going on?

to be fare, i think people have beaten both games still have no clue whats going on. i finished brotherhood and skipped revelations.
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#46 Posted by _Zombie_ (1483 posts) -

That's it, I'm buying this.

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#47 Posted by Irvandus (3170 posts) -

I can't believe how pumped I am for this.

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#48 Posted by deskp (507 posts) -

very excited for this game.

@JacDG: theyw ant it to be a jumping on point, so yes. theres an alright summary vid they released pre ACR aswell. you might want to look up some of the late cutscenes from ACR there is some mojo going on.

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#49 Posted by jillsandwich (804 posts) -

Confirmed: Connor is voiced by Daniel Day-Lewis.

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#50 Posted by Joeybagad0nutz (1498 posts) -

@jillsandwich: Source?

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