Something went wrong. Try again later

    Asuncia: Matsue no Jubaku

    Game » consists of 1 releases. Released Nov 27, 1997

    Asuncia: Matsue no Jubaku, also known simply as "Asuncia", is a role-playing video game developed by E.O. Imagination for the PlayStation console. It was released in Japan in 1997 and remains a relatively obscure title, especially outside of Japan. The game falls into the traditional Japanese RPG genre and features turn-based combat, exploration, and a fantasy storyline.

    Short summary describing this game.

    Asuncia: Matsue no Jubaku last edited by RadRedRooster on 08/19/23 10:57AM View full history

    Asuncia: Matsue no Jubaku is set in a fantasy world and follows the journey of the main character, Hikaru, and his companions as they attempt to stop an evil sorcerer's curse that has befallen the land of Asuncia. The game features traditional RPG elements such as exploring towns and dungeons, engaging in combat, leveling up characters, and discovering the story through interactions with NPCs (non-playable characters).

    Key Features:

    Turn-Based Combat: The game features turn-based combat encounters. Players select actions for each character, such as attack, cast magic, or defend, and then the actions play out in the order determined by the characters' stats and abilities.

    Magic System: Magic plays an important role in the game. Characters can learn and cast various spells to help them in battles and other situations. The magic system involves selecting spells from a list and using MP (magic points) to cast them.

    Party System: Players create a party of characters with unique abilities and skills. Each character has their own strengths and weaknesses, and players must strategically choose their party members to overcome challenges.

    Exploration: The game features multiple towns, villages, dungeons, and outdoor areas to explore. Players can interact with NPCs, gather information, and complete quests to advance the story.

    Story and Worldbuilding: The main story revolves around Hikaru and his companions' quest to lift a curse that has turned the people of Asuncia into stone statues. As they venture deeper into the world, they uncover the backstory of the curse and its connection to the villainous sorcerer.

    Graphics and Presentation: Asuncia features 2D graphics and pre-rendered backgrounds. While not as visually advanced as some other RPGs of its time, the game's art style adds to its unique charm.

    Reception and Legacy: The game received mixed reviews upon its release. While some players appreciated its traditional RPG mechanics and fantasy setting, others found fault with its relatively basic graphics and gameplay. Due to limited availability outside of Japan, the game remains largely unknown to Western audiences.

    Overall, Asuncia: Matsue no Jubaku is a lesser-known RPG from the PlayStation era that offers a traditional RPG experience with turn-based combat, a fantasy storyline, and exploration. While not as well known as some of the more popular RPGs of the era, it still holds a place in the history of the genre.


    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.