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Audio logs are short voice recordings that a player comes across within a game that helps inform the player of the game's story and characters.
A Directed Escape is an interactive gameplay sequence where the player is unable to successfully fight back or otherwise survive, and is forced to flee to the next checkpoint to resume normal play.
Voice actors don't always get an NPC to represent them. Sometimes voices have no visible speaker.
A character or a disembodied voice will say the name of the video game. Depending on the mood of the game, this could range from shouting the game's name to ominously whispering it.
Games in which players are guided through the game by characters via radio communication. Extremely popular narrative device and game mechanic in the current generation of video games.
For games that feature a mission briefing before gameplay.
A character whose intentions seem to be to help the player character, but their motives are unclear.
Tips are usually used throughout the game as a way of showing players features.
Don't believe anyone. There's more going on here than is immediately apparent.
Supporting characters who are heard throughout the course of the game, but are never seen physically by the player.
Voice Acting is the art of providing voices for characters in games, television shows, films, radio programs, and other forms of media.
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