Baby Pac-Man

    Game » consists of 2 releases. Released Oct 11, 1982

    Baby Pac-Man is half video game, half pinball game. In order to earn energizers and better fruit in the "video" part of the game, Baby must earn them in the pinball part of the game.

    Short summary describing this game.

    Baby Pac-Man last edited by jeffrud on 08/09/18 10:16AM View full history


    Play begins in the top half of the cabinet, which features a conventional CRT display that depicts a modified game of Pac-Man. The maze features no power pellets, one warp tunnel to the sides, and two tunnels out of the bottom of the maze. If the player exits one of these bottom tunnels, play transitions to the bottom of the cabinet with a small pinball table. Accomplishing various tasks on this table will spawn power pellets and bonus items in the maze above, as well as incrementally increase the speed of Baby Pac-Man. Once the player drains a ball, play resumes in the top half of the cabinet with the tunnels to the pinball section closed until all of the pellets of the maze are consumed.

    Baby Pac-Man was developed by Midway without permission by Namco. It shares this trait with Pac-Man Plus, Professor Pac-Man, and Jr. Pac-Man (Ms. Pac-Man purportedly had the approval of Namco).


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