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Game » consists of 3 releases. Released Dec 10, 2004
Instrumental music, often electronic, that does not follow conventional music structures, instead using various sounds to create a mood. Ambient music can evoke many different feelings in the listener, from tranquility to creeping dread.
The roach is a notoriously indestructible insect found in many societies. It is also found in video games.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
FMVs are pre-rendered videos used in place of real-time graphics. Using FMV was an attempt to make videogames look "more like movies", sometimes with CGI animation and others with live-action actors speaking directly to players. The downside is that FMV requires a lot of disk space, and live-action FMV in particular can look terrible by comparison.
A place were everything is unnaturally or naturally large compared to the protagonist.
A digital distribution platform that focuses on providing DRM-free computer games, both old and new.
Some games feature protagonists that are not humanoid in nature. These are creatures that do not have human characteristics (i.e. stand on 2 legs, have 2 arms, a body and a head).
Often a timed sequence where players must escape a building, spaceship, planet, etc... before it explodes.
These games are designed to be played by one person, and one person only.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A digital distribution service owned by Valve Corporation. Originally created to distribute Valve's own games, Steam has since become the de facto standard for digital distribution of PC games.
A graphical effect that shows a massive amount of world or is used to give a sense of grand scale.
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