Seresly, the "Easy" difficulty is a lie. The choice is more like Very Hard and Really Hard. You're getting your ass handed to you from the get go here. The learning curve is about as steep as a wall. I'm at the first class, after ~7 races, placing around 6th on average., and I'm about to call quits on Career Mode. Repeating the same tracks whilst consistantly placing amongst the final four and getting no reward is not my idea of fun. Figure I'll just put in the cheat codes and mess around in free ride etc. instead.
I sort of like the physics system of the game, it feels solid and rather detailed, but the erratic nature of it makes it nearly impossible to keep the vehicle on the track, so you'll be going off it quite a bit. I would've been fine with this sense of unpredictability, it kind of makes the game feel different, but it just doesn't jive with the AI leaving you in the dust.
Would it have been so difficult to offer a third, actual, easy difficulty? I have no idea why a developer would want to keep people from enjoying their game.
Also, do these vehicles really have such shitty traction on asphalt? Feels like I'm controlling an elephant on rollerskates.
Baja: Edge of Control
Game » consists of 5 releases. Released Sep 22, 2008
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