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Game » consists of 6 releases. Released Oct 15, 2019
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Artificial Intelligence, or AI, commonly refers to the programmed behaviors of NPCs in a game, whether it's the fact that a soldier takes cover behind a wall in Gears of War, or that townspeople cheer upon your arrival to their village in Fable.
Attributes are a numerical representation of a character's abilities who have their roots in RPGs. Today, attributes have spilled over to a wide range of game genres.
Dialogue trees are a feature through which the player selects responses from a list of choices, eliciting reactions from NPCs and determining the path of the conversation and story.
A heads-up display is a graphical overlay of vital information used in most modern games.
Developed by BioWare for the first Baldur's Gate game, the Infinity Engine features an isometric perspective, pre-rendered 2D backgrounds and sprite-based characters.
A gameplay mechanic allowing players to store their items and freely carry them around.
A parallel projection technique used in 2D sprite-based games to fake the appearance of 3D depth.
Any object that holds health, ammo, equipment, money, etc. The container must be opened or destroyed in order to procure the items within.
The process by which characters reach a new level, gain greater attributes, and learn more abilities. It usually involves earning enough experience points by completing a variety of tasks such as quests or by "farming" such as killing other characters for their experience points.
Collecting objects in a game such as weapons, armor, items, and currency. Loot is often associated with RPG games and MMOs with RPG elements.
Moral dilemmas presented to the player that often have a significant effect on the story or other characters.
Characters controlled by the game for players to interact with, as opposed to player characters which are controlled by whomever is playing the game.
option to tune down violence
Games where players are given material to read; this includes books, newspapers, dialogue, letters, journals, notes, and emails. Both Japanese and Western RPGs as well as story driven Adventure Games tend to ultize this feature, some Open World Action Adventures contain this feature as well.
Sometimes, things are just meant to happen the way they do. Usually triggered by a timer, or by the player crossing a checkpoint.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
A mod is a user-created patch that alters any part of a game, or adds new content to it. At the extreme, "total conversion" mods can change the game so much that an entirely new experience is created.
Yochlol are slimy, multi-appendaged cyclopean shape-shifter demons who transform into Drow to infiltrate their society.
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