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Bosses are enemies that fight you at the end of a level or at a significant point in the story.
Cults don't necessarily have to be evil or out to destroy the world, but in video games it's usually safe to assume so.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
A catch-all term for the collection of gods, monsters, and spirits that manifest in the Megami Tensei series. The English usage is derived from the Greek word "daimon," which was used to describe ethereal beings both benevolent and malevolent.
A common element in the Shin Megami Tensei series and many of its spin-offs. In order to recruit new demons, the player must enter negotiations during battle and appease them so that they feel inclined to join.
Creatures that bleat. Some are also satanic.
A Christian military order from the middle ages, known for their skilled warriors wearing white mantles with an emblem of a red cross.
Worship of the devil or devil-like deities such as Diablo. Satanism is often associated with the sybol known as the pentagram and arcane rituals.
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