The ball may be caught, carried, thrown, and hit around the stage. Players have a limited number of jumps represented by an orbiting ring of circles around them. Jumps regenerate while standing on solid ground. Players may be hit, and will fly much farther when they have no jumps available.
If the ball sinks to the bottom of the water on either side of the screen a team will score points. If a player falls to the bottom of the water on either side, their team loses points.
One of the competitive multiplayer indie games in the Sportsfriends collection.