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    Bastion

    Game » consists of 17 releases. Released Jul 20, 2011

    Bastion is a story about a Kid, his hammer, and a world gone all kinds of wrong.

    Out of Nowhere, Bastion's on iPad Tomorrow

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    patrickklepek

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    Edited By patrickklepek

    Those Supergiant Games guys ‘n gals know how to keep a secret. Bastion arrives on iPadtomorrow.

    The tweaked version of Bastion, which includes a revamped approach to combat specifically designed to accommodate touch controls, will be available in your country’s App Store in the next day. If you want something more traditional, there is the option to play with virtual analog sticks.

    With the touch-based controls, touching anywhere on the screen moves The Kid around, touching and holding your finger triggers running, a double tap rolls him in that direction, and firing of weapons happens automatically.

    Based on this new approach, some of the weapons and upgrades have been changed slightly, but the iPad version doesn’t feature any new narrative content. There is, however, some new dialogue. The Stranger’s Dream sequence, which was released as downloadable content elsewhere, is included.

    This version of the game costs $4.99, and there aren’t any current plans to release it on iPhone.

    “We also felt the game experience might not translate well to the iPhone’s smaller screen, so we decided to focus only on the iPad in this case,” said the studio. “That said, we appreciate the interest in having a version of the game on the smaller device, and haven’t ruled anything out for the future.”

    You’ll also need at least an iPad 2 to run Bastion, as developers begin leaving the original iPad behind.

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    patrickklepek

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    #1  Edited By patrickklepek

    Those Supergiant Games guys ‘n gals know how to keep a secret. Bastion arrives on iPadtomorrow.

    The tweaked version of Bastion, which includes a revamped approach to combat specifically designed to accommodate touch controls, will be available in your country’s App Store in the next day. If you want something more traditional, there is the option to play with virtual analog sticks.

    With the touch-based controls, touching anywhere on the screen moves The Kid around, touching and holding your finger triggers running, a double tap rolls him in that direction, and firing of weapons happens automatically.

    Based on this new approach, some of the weapons and upgrades have been changed slightly, but the iPad version doesn’t feature any new narrative content. There is, however, some new dialogue. The Stranger’s Dream sequence, which was released as downloadable content elsewhere, is included.

    This version of the game costs $4.99, and there aren’t any current plans to release it on iPhone.

    “We also felt the game experience might not translate well to the iPhone’s smaller screen, so we decided to focus only on the iPad in this case,” said the studio. “That said, we appreciate the interest in having a version of the game on the smaller device, and haven’t ruled anything out for the future.”

    You’ll also need at least an iPad 2 to run Bastion, as developers begin leaving the original iPad behind.

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    Maajin

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    #2  Edited By Maajin

    And no PS3 after all, eh?

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    The_Nubster

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    #3  Edited By The_Nubster

    Wow, this is a versatile game. I'm really impressed with the way this game is making rounds on platforms.

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    morningstar

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    #4  Edited By morningstar

    I want their next project!

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    SomeJerk

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    #5  Edited By SomeJerk

    Retina support, hot diggity I want to see that with my own eyes

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    kabukijoe

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    #6  Edited By kabukijoe

    I'll be interested to see just how well the controls translate. Regardless, work is definitely going to regret the staff ipad initiative.

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    WesleyWyndam

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    #7  Edited By WesleyWyndam

    Looks pretty nice.

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    theimmortalbum

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    #8  Edited By theimmortalbum

    What. I'm buying this game AGAIN? It's like Plants vs Zombies all over again.

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    Sayishere

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    #9  Edited By Sayishere

    im buying this

    i enjoyed the fuck out of bastion

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    Video_Game_King

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    #10  Edited By Video_Game_King

    "Kid tries to poke me in the face repeatedly. Eventually, he's gotta learn to respect the elderly."

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    beepmachine

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    #11  Edited By beepmachine

    I loved the shit out of this game (got my bandana, soundtrack, shirt, and two prints to prove it) but I feel like making the shooting automatic would remove a huge part of what made me love the gameplay so much.

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    hermes

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    #12  Edited By hermes

    @Maajin: My thoughts exactly.

    Its cool that the iOs crowd can get this game, but I am still waiting for a PS3 version to jump in...

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    rabidwombat

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    #13  Edited By rabidwombat

    Oh geez. Yet another thing I'm buying again. At least it's only $5, that's really nice. I paid $10 for Avernum, and that was totally worth it.

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    DharmaBum

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    #14  Edited By DharmaBum

    Probably too frantic to play with virtual thumbsticks, but I'm curious to see how the alternate control options work.

    Who am I kidding, I know I'm going to buy this.

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    CharlesAlanRatliff

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    I wonder how great this game would look on my retina display. That might be work the $5 alone.

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    #16  Edited By 014

    @kabukijoe said:

    I'll be interested to see just how well the controls translate. Regardless, work is definitely going to regret the staff ipad initiative.

    That reminds me: I have an iPad at work I can use. Mua hahahaha. But I already have this game on Steam.

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    Justin258

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    #17  Edited By Justin258

    This game is not gonna control all that well.

    Great game, yes, but play it on an Xbox or computer.

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    Phatmac

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    #18  Edited By Phatmac

    Hopefully Rucks has some funny dialogue for the different play style of the iPad. Like "Hey kid quit poking me." if you repeatedly touch Rucks on the screen.

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    Ravenlight

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    #19  Edited By Ravenlight

    I don't even own an iPad and I'm considering buying Bastion again.

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    Tennmuerti

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    #20  Edited By Tennmuerti

    combat specifically designed to accommodate touch controls

    touching anywhere on the screen moves The Kid around, touching and holding your finger triggers running, a double tap rolls him in that direction, and firing of weapons happens automatically

    That sounds like they made a tightly controlled fast paced game with a fairly demanding combat into, touch the screen anywhere to win. I guess some of the weapon challanges are completely removed or changed. And those arenas and idols? brrrrrr.

    Well at least the atmosphere, art, music and narration still remain, not sure how well will it feel without the fun combat to fill the gaps tho as glue.

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    SuperSonic1305

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    #21  Edited By SuperSonic1305

    Play an action oriented game on a iPad? LOL!

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    aceofspudz

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    #22  Edited By aceofspudz

    @theimmortalbum said:

    What. I'm buying this game AGAIN? It's like Plants vs Zombies all over again.

    A kindred spirit. I own Bastion for PC and 360 and PvZ for PC, iPad, and iPhone.

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    Hunter5024

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    #23  Edited By Hunter5024

    Man I was hoping for a ps3 version. Than I'd have an excuse to play it again.

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    RoyCampbell

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    #24  Edited By RoyCampbell

    Bastion on an iPad sounds outrageously fun.

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    BBQBram

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    #25  Edited By BBQBram

    @Morningstar said:

    I want their next project!

    You said it!

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    cosi83

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    #26  Edited By cosi83

    I played it for 3 hours for the first time today on iPad whilst waiting at some seedy warehouse in China. Time flew by. A steal at £2.99

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