The DICE boss shared the news in the latest issue of PSM3, where he revealed that despite Battlefield 3 looking very much like a shooter designed for advanced PC hardware, the latter stages of Battlefield 3's construction lead on PS3 and Xbox 360 in order to meet release on time.
Battlefield 3
Game » consists of 15 releases. Released Oct 25, 2011
Battlefield 3 is DICE's third numerical installment in the Battlefield franchise. It features a single player and co-operative campaign, as well as an extensive multiplayer component.
DICE admits PC was not lead platform
Grrrr, Dice said that at some point in the back half of Battlefield 3s development they took more priority over the console versions RAAAAAGE, even though Battlefield 3s already out and proven to be best on the PC and a great game on all systems....
Seriously though, why did you post this? It's not priority makes any difference now seeing as the games already out and most everyone's satisfied.
They said "mid-production we switched to console as lead platform". That means that all that time they were bleating about PC being lead, they were lying.That doesn't mean it wasn't the lead platform. It just means they concentrated on the console versions at the end (Because they were very buggy / could patch PC version easier). Which is logical because the most players are on console :)
It goes some way to explaining 64player Conquest Metro.
That headline is somewhat incorrect. It seems that DICE realised they needed to develop the console versions further along with an up and coming release date so concentrate mid production to make those. It doesn't seem like they hurt the PC versions in any way really.
And that's why the PC version is so good. It's like PS3 development. When you port a PS3 game over to the 360, it works out better than actually developing for that console by itself, as the PS3 has extra layers of whodunits and whyfixits that can end up translating into that console itself, that wouldn't have happened on it's own by making it on the 360 straight-out.
So, you start a game on the PC, with all of these extra doodads and whatchamacallits and switch over to consoles half-way for that extra clean feeling, no matter what!
Remember this is a Swede dude speaking in English
1st - Nordics are very direct dudes and don't buy into sensationalism bullshit, They haven't been infected with the FOX News virus "spin everything to make sound worst"
2nd - Some stuff is always lost in translation
Regardless the PC version is so much better anyway, seems to me like they switched developed resources to consoles so they can finish it on time. I don't blame them is a business after all.
What's trolling about it? Dev says one thing before release, and then after release it turns out to be untrue.Op is looking to troll hard here, should be banned from the lead platform of games news.
Is that not relevant? If you don't care about getting solid information, and/or you expect developers to lie to you, why even come to a news section of a gaming site?
I am giving up on BF3, just uninstalled it and am writing a nasty letter to EA saying how much I hate their awesomely running PC game and why it doesn't look like a console game at all. Those textures are way too high res, I want muddy textures god dammit. And 64 players is hard, I can't even count that high. I am going back to MoH!
@mosdl said:LOL! You should do stand-up!Haha!And 64 players is hard, I can't even count that high.
Seems silly to get upset over stuff like this at this point, but I wish devs would stop letting release dates dictate the development cycle. "When it's ready" works well for Valve and Blizzard, I don't see why so many AAA titles fall into this trap. Unless they're only AAA by merit of their release window ><
@Zatoichi_Sanjuro said:
@wolf_blitzer85 said:@mosdl said:LOL! You should do stand-up!Haha!And 64 players is hard, I can't even count that high.
A PC, 360 and PS3 go into a bar. The 360 red rings before getting a drink, the ps3 gets stuck downloading a update at 3k/s and the PC has to wait for Steam to download yet another TF2 update.
In his defense, though unrelated to an article, PC gamers (like msyelf) are very sensitive to PC game franchises developing on consoles for very good reasons. It doesn't matter if PC was the lead platform or not, the game takes a quality-hit for being developed or simultaneously ported to consoles at all. It's something I've come to see more and more as franchises wade out into the console waters. They may have made PC the lead platform, but consoles weren't exactly on the backburner...the Frostbite 1.5 engine was ported to Windows and wasn't optimized for it. So they made Frostbite 2 in attempt to cover all the platform-bases. They were not designing the game thinking of a mouse and keyboard...they designed it thinking of mice, keyboards, and dual-analogs all at the same time. As a PC gamer, I notice that in the controls. I can feel it. You know when a game has been designed with a PC in mind, BF3 wasn't. I know this because I love BF2, DICE's crown jewel which soared because it was optimized for it's platform...Battlefield 3 doesn't feel anything like Battlefield 2...it feels like Bad Company, which feels like X-Box. It has nothing to do with high res textures or hdr or what-have-you. It's about how the user interacts, and there is no clutch way to port the extremely different ways of interacting that exist between consoles and the PC. I love my PC and I love my X-Box, but for way different reasons and way different games. Of course I don't actually condemn any developer for doing multi-platform releases....we're talking about the difference between a few million and a billion+ monies to be made.
I gotta hand it to DICE. They made one hell of a PC game even if that platform wasn't their main focus near the end.
I honestly don't give a rat's ass what lead platform development is for any game. As long as the copies that we get in our hands work and they are awesome, I'm happier than a pig in shit. If that doesn't end up being the case, then I would say developers need to focus less on lead platform development and more on making a good game before they release it. Then again, I would also tell publishers to get off the developers' asses and let them make their fucking games. Think of how many BETTER games we'd have if developers got that extra six months to work on a game.
@Turambar said:
@DonPixel said:Nordics are very direct dudes and don't buy into sensationalism bullshit, They haven't been infected with the FOX News virus "spin everything to make sound worst"What does that have to do with anything?
It has everything to do with this article, Have you set foot on Europe yet? The DICE dude was being honest the cheap ass journo spin it's comments a la Fox News style to get page views and a good old fan boy war.
A more constructive approach to that article would have been:
DICE GM says "Our ambition at DICE is to use the power of each individual platform to get the most out of the game" but that wouldn't been any fun isn't?
People care too much about lead platforms. Go play some goddamn video games instead.No, people care about honesty. At least some people do.
How is the title specifically misleading? DICE have said, all the way up to release, that PC was lead platform. Now it emerges they weren't being honest. How is that so hard to understand?I like the title of the thread. Have you considered applying for a position at IGN or Kotaku?
@Vegsen said:Do you really give a shit? I mean honestly, is it REALLY that big of a deal?People care too much about lead platforms. Go play some goddamn video games instead.No, people care about honesty. At least some people do.
@Zatoichi_Sanjuro said:No, it's not that big of a deal. Neither are videogames. Or websites. Does that have to be spelled out for you?@Vegsen said:Do you really give a shit? I mean honestly, is it REALLY that big of a deal?People care too much about lead platforms. Go play some goddamn video games instead.No, people care about honesty. At least some people do.
@BulletproofMonk said:You're the one who started talking about honesty here. No need to be a dick.@Zatoichi_Sanjuro said:No, it's not that big of a deal. Neither are videogames. Or websites. Does that have to be spelled out for you?@Vegsen said:Do you really give a shit? I mean honestly, is it REALLY that big of a deal?People care too much about lead platforms. Go play some goddamn video games instead.No, people care about honesty. At least some people do.
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