Official U.S. PlayStation Magazine Issue 36
Demo Derby
Game Mess Mornings 04/22/24
GrubbSnax
8-4 Play 4/19/2024: LEAVE IT TO BEAVERS
8-4 Play
The Community Spotlight 2024.04.20
The Community Spotlight 2024.04.13
Community Endurance Run XIV - April 12-14
Game » consists of 4 releases. Released Nov 04, 1988
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games based on tabletop (AKA pen and paper) role-playing games, such as Dungeons & Dragons or Vampire: The Masquerade. These can have any type of gameplay, as long as they are set in the tabletop game's universe.
CQC and CQB are close range combat techniques.
An attack that does more damage than usual, usually affected by random chance and some sort of modifier.
Currency has all forms in video games. It is used to buy characters, vehicles, weapons, and more.
The main line of distinction between victory or failure in video games, death is the process of a biological being ceasing to be alive.
A character working for an agency or organization who is, in reality, working in secret against the organization for a rival agency.
Why are bad guys on so many game covers? Perhaps the developers secretly think they're cooler than the good guys.
Any weapon that shoots laser and plasma beams or energy bolts rather than conventional bullets.
We all know that explosions will get you to buy a game. This is why you want stuff blowing up on your game cover!
A staple in both the real-time and turn-based strategy genres, Fog of War simulates the unknowns of the battlefield by covering areas of the map, to be progressively revealed by the player.
A government is a group of people who are responsible for the running of a country
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
Rooms that are either invisible or extremely hidden. Players are rewarded with health, easter eggs, weapons or traps.
An numeral indication of how much damage a character can sustain. The loss of all hit points results in the death of the character or another penalty.
One who invents, preferably stuff that no one have thought of before.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
They may be good or evil, but mad scientists are always performing experiments that are on the outer fringes of science. Ever since Mary Shelley's Frankenstein, they've been in the scene.
A page dedicated to the art of making someone else's mech one's own.
A device by which a character's motivations or expectations are influenced by a suspiciously absent family member.
A system in which the player is allowed to control multiple characters. Most commonly seen in role playing games. Can also be used to describe party systems in the MMORPG genre, which brings a group of players together to accomplish various tasks.
Enemies that appear out of nowhere and force the player into a battle.
One man's terrorist, another's freedom fighter.
Many games feature a story which involves saving the world and its inhabitants, often single handedly.
A two-dimensional image or animation overlaid into a scene. The foundation of early 2D games, making up everything from props to the player-controlled character.
Gameplay type emphasizing deliberately paced tactical battle where each side politely takes turns moving and attacking one another through varied forms of combat.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Dragging a line of deadly monsters to a zone line or safe area in order to escape the penalties associated with death.
War is a series of organized conflicts carried on by force of arms between two or more nations or groups. Whether it never changes or has already changed is up for debate.
Some evil people have aspirations to conquer the world, and beyond!
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