Coming out in November. 3 new mechs (Hatchetman, a speedy Crab, and the Cyclops), new Tropical Biome, new mission type Target Acquisition, built around map control.
Flashpoints are connected procedurally generated missions some with automatic redeployment so you can't repair mechs.
I'd be more excited for this if the game didn't suddenly sputter to a stop on certain missions for no reason and max out my ram and gpu. It's a fun game overall but just buggy still.