Over a year after the game's release, PlatinumGames are subtitling their previously Japanese-only Bayonetta developer commentary videos.
Bayonetta developer commentary.
*proceeds to kick enemy ass in nanoseconds*
" Yes I'm born in 1881. Is that a problem? "Haha, I was literally going to post the same thing before decidng "nahhhhhh"
Did the same thing. BTW, the audio encoding of this commentary is very unfortunate.
I've watched through all these, really worth the time for anyone with even a passing interest in Bayonetta.
" @WatanabeKazuma said:Thats nothing compared to the ludicrous noise spike I experience every week that I hear the Bombcast theme tune."Hmmm....when he makes a vague whisper-like noise and it ruptures my eardrum it loses its charm to me:|It is pretty ghetto. "I also love the fact that its recorded in such a ramshackle way, it lends it a certain charm."
I hope he makes that game someday. And then Platinum could make a deal with Capcom for a Kamiya-tastic superhero crossover game: "Cutie J vs. Viewtiful Joe".“I’m sure those of you who’ve unlocked the special features know about Cutie J, while going through the sequence with Jeanne and Bayonetta, early in the game. She’s Jeanne as a heroine, who would star in a spin-off game I like to fantasize about.”
I wonder if these developer commentary videos are going to cover the entire game.
Holy cow that's alot of catching up I have to do. I watched the first half sometime ago. Almost wrapped with Normal mode.
What I enjoy most about this game, unlocking items as you go. No DLC hassle, just pure gaming as it should be.
Wish more games followed this clever design, instead of the way things are right now.
Thanks for uploading these. They've given me a serious jones to go back and replay this game. There were so many small little touches that I never noticed. The moving stages really look crazy when you're not locked into the gameplay and are standing back and watching someone else do it.
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