Man, what a crazy game. Imagine a game director who just wanted to throw every little idea into a game and you might get something as crazy and over the top as this game. At it's heart, this game has one of the best 3rd person combat mechanics yet. While the camera angles can be a bit funky, the action as been smooth and the combos seem to flow naturally. It seems like this system has a bit of button mashing involved but has depth to it for those who want to master the system (not that I ever mastered it though). One of the things that I really appreciated about this game is the checkpoint system. Now that I'm a bit older and really don't have that much time for games, I'd like a chance to finish a game or two nowadays. In games like Devil May Cry when you die, you use a continue that you had to buy (and the continues got more and more expensive) or you restarted at the beginning of the level. Bayonetta has a really forgiving check point system where if you died, you not only have unlimited continues (it does take away from your end of the chapter score if you use it though), but you start at the beginning of each sub-chapter (or "verse" as it's known in-game). Not only that, you start the continue with full health. Makes finishing the game much more tangible for those that do not have the time or skill to play a really hard section of a game over and over again just to pass it. I really appreciated that. The game even had mid-boss checkpoints as well so you didn't have to fight the entire battle over again if you died in the middle of the battle.
Bayonetta
Game » consists of 27 releases. Released Oct 29, 2009
- Xbox 360
- PlayStation 3
- PlayStation Network (PS3)
- Wii U
- + 4 more
- PC
- Nintendo Switch
- PlayStation 4
- Xbox One
Bayonetta is a "non-stop action game" from PlatinumGames. The titular character is a witch who can use hair-based magic, as well as firearms attached to her feet, to battle fallen angels and other foes.
Finished Bayonetta
Man, what a crazy game. Imagine a game director who just wanted to throw every little idea into a game and you might get something as crazy and over the top as this game. At it's heart, this game has one of the best 3rd person combat mechanics yet. While the camera angles can be a bit funky, the action as been smooth and the combos seem to flow naturally. It seems like this system has a bit of button mashing involved but has depth to it for those who want to master the system (not that I ever mastered it though). One of the things that I really appreciated about this game is the checkpoint system. Now that I'm a bit older and really don't have that much time for games, I'd like a chance to finish a game or two nowadays. In games like Devil May Cry when you die, you use a continue that you had to buy (and the continues got more and more expensive) or you restarted at the beginning of the level. Bayonetta has a really forgiving check point system where if you died, you not only have unlimited continues (it does take away from your end of the chapter score if you use it though), but you start at the beginning of each sub-chapter (or "verse" as it's known in-game). Not only that, you start the continue with full health. Makes finishing the game much more tangible for those that do not have the time or skill to play a really hard section of a game over and over again just to pass it. I really appreciated that. The game even had mid-boss checkpoints as well so you didn't have to fight the entire battle over again if you died in the middle of the battle.
Everything, except the stupid QTEs that give a split second to finish, are awesome.
Yea I really enjoyed Bayonetta a lot too. I played it just a few months ago about a year after it came out and I'd wish I played it sooner, such a fun game.
Bayonetta was an absolute blast to play, even though the story was non-sensical and you fought the same boss practically 14 times. Also, describing that game to friends was almost as enjoyable as playing the game itself :).
I finally picked it up, can't wait to start playing.
"stupid QTEs"Dang, is there a lot of them? I don't care if they're easy or hard, QTEs just plain suck regardless.
I played the game a few months ago and loved it. The boss battles were mostly very thrilling and as inconsequential as the story was, the characters and cutscenes were fantastic, a joy to watch. I'm looking forward to going through it again on a higher difficulty as soon as I have a little more free time.
You should play through it again on Hard if you enjoyed it. Everyone who enjoyed it should.
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