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An emplacement gun used to shoot down enemy aircraft.
A kind of protective clothing.
A barrel is a hollow cylindrical container, traditionally made of wood staves and bound with iron hoops. In video games, it is used in many ways to fill up a level or even be used in one. They also may explode. Use caution when around barrels.
A Bazooka is a standard rocket launcher, it is commonly used in many games.
Bear Traps are intended for capturing bears and other large creatures.
When someone has lost an arm (in combat or by accident) and has a hi-tech replacement arm.
Cars go places. Hopefully fast.
A computer is a common object in video games. They can be used for many purposes; to trigger objects - such as a lift or a bomb, gather information, or even to play games.
Doors are a common object in most video games, as well as the keys and objects needed to open them. From role playing to shooters, doors are an important component of many games.
A dropship usually refers to a ship that ferries troops, heavy armor, and supplies from carriers in orbit to a planet's surface. Sometimes it refers to any futuristic in-atmosphere transport that is not a helicopter or airplane.
A machine designed with the purpose of moving objects or characters vertically.
A grapple is a device, usually thrown or shot, that allows a game character to 'hook' onto objects within the game, with the purpose of climbing or scaling.
A grenade is an explosive device traditionally thrown by hand, but may also be propelled by a rifle or launcher.
Considered one of the most frequent and controversial implements of destruction in video games and real life, guns are devices that fire projectiles with explosive force.
Helicopters are flying vehicles, typically with a single large main rotor to maintain lift with a tail rotor to counter rotation induced by this main rotor. They are useful in air to ground combat as well as for quickly inserting and recovering infantry close to the front line.
Whether it's worn for protection or style, helmets appear in various game genres.
Frozen water that can be a hazard to the player or used as a weapon.
A knife is a commonly seen object in video games. Usually used for close quarters combat, or as a cutting tool.
A laser is a focused beam of light, invisible through the air without some other medium (such as smoke) to illuminate it. Lasers are often used in video games as part of a targeting system, or as an offensive weapon in their own right.
Machine guns, generally, are heavier weapons with a rapid rate of fire. To quote the Quake manual, they "eat ammo like popcorn."
An explosive ordinance propelled by a rocket engine designed to blow an object to smithereens. A missile is often guided, in some way, to its target. For example; by laser, remote control, or computer/GPS.
Two-wheeled motor vehicle
The manliest type of facial hair.
Last resort when falling from the sky. Allows the user to glide to safety with ease.
It gives meaning to gravity in 2 dimensions. There is no other object which so defines Games as separate from every other pursuit. Where else does one encounter a platform but from the bounds of a video screen? ...except for delivery men.
An explosive ordinance propelled by a chemical reaction that causes a controlled explosion resulting in thrust. Rockets are usually "dumb" weapons, meaning that they are not guided. Rockets are the most powerful projectile in many games.
A weapon that launches rockets.
The most powerful weapon at short range. Effective against Zombies, Nazis, Demons, etc. Videogame shotguns tend to have exaggerated inaccuracy at long range- real life shotguns are still fairly accurate over a decent distance, while videogame shotguns rarely go more than fifteen feet before becoming completely ineffective.
Spikes are dangerous and often deadly obstacles that can line the floor, walls, or ceiling of any given room or passageway. They are an extremely common form of environmental hazard, particularly in side-scrolling games.
A large pole with a light at the top of it that illuminates streets and paths
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