Something went wrong. Try again later
    Follow

    BioShock Infinite

    Game » consists of 20 releases. Released Mar 26, 2013

    The third game in the BioShock series leaves the bottom of the sea behind for an entirely new setting - the floating city of Columbia, circa 1912. Come to retrieve a girl named Elizabeth, ex-detective Booker DeWitt finds more in store for him there than he could ever imagine.

    Can someone explain the basic story to me? (no spoilers)

    Avatar image for officegamer
    OfficeGamer

    1119

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #1  Edited By OfficeGamer

    Please no spoilers!!

    So I just reached Elizabeth and I don't understand shit. Where did I come from, on the boat? who were the two people on the boat? Why did I go to the lighthouse and get launched into Columbia? Why did I rescue Elizabeth? Who am I and what is my purpose?

    It's possible that the mystery unravels later on, or that it is meant to remain a mystery LOST style, but this is way too mysterious, so much that I'm clueless.

    (The following is a spoiler of the next 10 minutes after meeting Elizabeth):

    Also, is it me or does Elizabeth go from worried and defensive to "let's dance mister Dewitt ahahaha" in a matter of minutes? She's pretty quick to trust a stranger who pulled her out of her home isn't she?

    Avatar image for korolev
    korolev

    1800

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 17

    User Lists: 8

    #2  Edited By korolev

    The story is purposefully vague to begin with. When the game starts, you aren't supposed to know who those two people in the boat were (but that gets explained later on).

    Essentially, the very basics of the beginning of the Story is that your character is Booker DeWitt, an ex-pinkerton detective who has been sent to columbia by his employer to retrieve Elizabeth. At this point in the story, Booker is not told why Elizabeth is important. He is just told to get her, and in return, his employers will rid him of his debt. At the point you're at, all Booker wants or cares about is getting Elizabeth away from the city and delivering her to his employers.

    As for all the strange stuff - the strange two who appear and disappear, the "don't pick 77" message - all of that is supposed to be confusing. It DOES get explained later. But at this point, it's supposed to confuse you.

    Avatar image for sooty
    Sooty

    8193

    Forum Posts

    306

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 3

    #3  Edited By Sooty

    basically the whole game is a prequel to Medal of Honor Warfighter.

    Avatar image for the_laughing_man
    The_Laughing_Man

    13807

    Forum Posts

    7460

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 0

    @korolev said:

    The story is purposefully vague to begin with. When the game starts, you aren't supposed to know who those two people in the boat were (but that gets explained later on).

    Essentially, the very basics of the beginning of the Story is that your character is Booker DeWitt, an ex-pinkerton detective who has been sent to columbia by his employer to retrieve Elizabeth. At this point in the story, Booker is not told why Elizabeth is important. He is just told to get her, and in return, his employers will rid him of his debt. At the point you're at, all Booker wants or cares about is getting Elizabeth away from the city and delivering her to his employers.

    As for all the strange stuff - the strange two who appear and disappear, the "don't pick 77" message - all of that is supposed to be confusing. It DOES get explained later. But at this point, it's supposed to confuse you.

    This more or less. Listen to the Voxaphones they also fill in chunks of the story.

    Avatar image for humanity
    Humanity

    21858

    Forum Posts

    5738

    Wiki Points

    0

    Followers

    Reviews: 40

    User Lists: 16

    @officegamer: As was already written, apart from who you are all your other questions are intentionally left unanswered in the beginning of the game. In order to get the most out of the story you really should seek out all the voxaphones and those movie reel things as you can. There is a lot of plot which isn't covered through just playing the game - and even the voxaphones are somewhat vague at times only offering brief glimpses behind the curtain. As you play you'll start piecing some things together but it's really the final hour or two of the game that begins dropping heavy story resolutions your way.

    Explore, listen, and read anything you can. There is a lot of story hidden throughout the world and if there is any strong complaint I might have against the game is that these really fascinating story beats ARE hidden and need to be searched out which is a shame. I understand why they did it and it adds an element of exploration as if you're uncovering the story behind the story - but at the same time if you miss a view voxaphones like I did, you're kind of left scratching your head about some story points and then you read a thread where someone says "oh yah they totally explained that in voxaphone you find in a bathroom near the end of the game."

    Avatar image for officegamer
    OfficeGamer

    1119

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    @humanity: @the_laughing_man: I'm listening and watching, I got the gist of what Columbia is all about, I just have no idea why I'm there and what my purpose is. but @korolev: did a good job explaining it :)

    Avatar image for ravenlight
    Ravenlight

    8057

    Forum Posts

    12306

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    @sooty said:

    basically the whole game is a prequel to Medal of Honor Warfighter.

    This is actually making me appreciate Infinite in a whole new light. But where are my sixteen different ways to kick down a door?

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.