Something went wrong. Try again later
    Follow

    BioShock Infinite

    Game » consists of 20 releases. Released Mar 26, 2013

    The third game in the BioShock series leaves the bottom of the sea behind for an entirely new setting - the floating city of Columbia, circa 1912. Come to retrieve a girl named Elizabeth, ex-detective Booker DeWitt finds more in store for him there than he could ever imagine.

    Unusual levels of stupidity concerning Bioshock: Infinity.

    Avatar image for mordeaniischaos
    MordeaniisChaos

    5904

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 5

    Edited By MordeaniisChaos

    So I went on Gamersyde.com to look for updates, and saw that just about everyone was pissy that a Bioshock game.... had similarities to, shock, other Bioshock games. What the hell? Its a franchise. I know its a franchise that depends on discovery a lot, but from what I've heard from just about anyone seeing the game is that the game, while it has the basic concepts of previous games, it handles everything in a pretty different way, and they have managed to make the game feel a lot different. Yet these idiots are bitching about how there are some vague similarities and some not so vague concepts, but most of them have nothing to do with the discovery of the game. 
     
    So I'm curious what the reaction is here on Giantbomb. I wasn't super surprised to see that level of ignorance from Gamersyde, but the community there is pretty small.

    Avatar image for mordeaniischaos
    MordeaniisChaos

    5904

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 5

    #1  Edited By MordeaniisChaos

    So I went on Gamersyde.com to look for updates, and saw that just about everyone was pissy that a Bioshock game.... had similarities to, shock, other Bioshock games. What the hell? Its a franchise. I know its a franchise that depends on discovery a lot, but from what I've heard from just about anyone seeing the game is that the game, while it has the basic concepts of previous games, it handles everything in a pretty different way, and they have managed to make the game feel a lot different. Yet these idiots are bitching about how there are some vague similarities and some not so vague concepts, but most of them have nothing to do with the discovery of the game. 
     
    So I'm curious what the reaction is here on Giantbomb. I wasn't super surprised to see that level of ignorance from Gamersyde, but the community there is pretty small.

    Avatar image for funexplosions
    FunExplosions

    5534

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #2  Edited By FunExplosions

    Most people here seem to like what they're doing. I'm on the side with the people who are angry. Not because it's the same old Bioshock, but because they never fixed the clunky controls, repetitive gameplay, or annoying enemies and AI. These games would be sooooo much better if they would just incorporate some decent modern gameplay mechanics. 
     
    Honestly, it isn't  "style" they're going for. Well, even if it is, it doesn't work. If feels like I'm playing a broken first-person mod for Ratchet and Clank. And, well... I appear to be in the minority, so I guess I'm just wrong about all this.

    Avatar image for jimbo
    Jimbo

    10472

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #3  Edited By Jimbo

    It depends whether the similarities are there because that's genuinely what Mr. Levine et al thought was best for their new game, or because marketing wanted Bioshock on the box and they had to justify using the brand.
     
    If great developers are having to compromise for the sake of marketing & branding, then that's something we should all be pissy about.

    Avatar image for gunslingerpanda
    GunslingerPanda

    5263

    Forum Posts

    40

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    #4  Edited By GunslingerPanda

    I like the new setting far more than some wanky underwater place stuck in the 50s.
     
    Cloud City FTW

    Avatar image for dochaus
    DocHaus

    2909

    Forum Posts

    110796

    Wiki Points

    0

    Followers

    Reviews: 9

    User Lists: 11

    #5  Edited By DocHaus

    It seems interesting...I guess? Don't have enough info to make that decision yet.

    Avatar image for jost1
    Jost1

    2226

    Forum Posts

    1275

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 17

    #6  Edited By Jost1
    @FunExplosions said:
    " Most people here seem to like what they're doing. I'm on the side with the people who are angry. Not because it's the same old Bioshock, but because they never fixed the clunky controls, repetitive gameplay, or annoying enemies and AI. These games would be sooooo much better if they would just incorporate some decent modern gameplay mechanics.  Honestly, it isn't  "style" they're going for. Well, even if it is, it doesn't work. If feels like I'm playing a broken first-person mod for Ratchet and Clank. And, well... I appear to be in the minority, so I guess I'm just wrong about all this. "
    How do you know all this, though.  You've seen snippets of unfinished gameplay.
    Avatar image for funexplosions
    FunExplosions

    5534

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #7  Edited By FunExplosions
    @josty81: Well, I don't. I definitely don't expect them to change the entire gameplay system, though. Especially if they were already willing to show off 10 minutes of "gameplay" to the public. 
     
    Stranger things have happened, though. My first hope was that these guys would pull a Borderlands, and revamp the whole thing. Not gonna expect that, though.
    Avatar image for mordeaniischaos
    MordeaniisChaos

    5904

    Forum Posts

    -1

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 5

    #8  Edited By MordeaniisChaos

     @FunExplosions: Well it sounds to me like you are a) assuming they HAVEN'T fixed that, or won't fix that and b) not really the person who would appreciate a Bioshock game anyway. Most people who enjoyed it, like me, enjoyed the gameplay enough that the story was enough to make that game amazing. If it isn't enough for you, is it possible this franchise just isn't for you? 
     
    And what do you mean "already"? You realize that Bioshock 2 was a separate production right? Like, not the same team. The original Bioshock team felt they didn't need to make another game in Rapture. So "already" seems like the wrong way to put it.

    Avatar image for kishan6
    kishan6

    1986

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #9  Edited By kishan6
    @FunExplosions: I like the gameplay...
    Avatar image for professoress
    ProfessorEss

    7962

    Forum Posts

    160

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 11

    #10  Edited By ProfessorEss

    I have absolutely no idea why people would be upset ot even cynical about this whole thing - even at first glimpse.
    This is what I thought Bioshock 2 should've been and if anything, Bioshock 2 should've been the game receiving all this bullshit.
     
    People are constantly bitching about how sequels are just a rehash but the second you try to serve them any kind of change the shit always hits the fan.

    Avatar image for fjordson
    fjordson

    2571

    Forum Posts

    430

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 6

    #11  Edited By fjordson
    @FunExplosions said:

    " @josty81: Well, I don't. I definitely don't expect them to change the entire gameplay system, though. Especially if they were already willing to show off 10 minutes of "gameplay" to the public.  Stranger things have happened, though. My first hope was that these guys would pull a Borderlands, and revamp the whole thing. Not gonna expect that, though. "

    You're right. This looks like the same old BioShock. They've been just sort of dicking around, watching football for the last 5 years. This game will suck, guaranteed.
     
    I couldn't agree more with the OP. Unusual levels of stupidity is an extremely apt way to put it. Irrational straight up refused to do BioShock 2 because they didn't want to release a rehash of something they've already done. And now they're taking 5 whole years developing this new BioShock in an entirely new engine and people are still crying about the BioShock name? What in the fuck? If Irrational was looking for a cash-in then why the shit did they opt out of BioShock 2? I think it's clear that they want to make another original and unique game.

    And never mind the fact that Ken Levine's been making good games for over a decade now.
    Avatar image for sethphotopoulos
    SethPhotopoulos

    5777

    Forum Posts

    3465

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 8

    #12  Edited By SethPhotopoulos

    I don't understand the hate either.  The gameplay problems people are complaining about seem to be just the team putting out gameplay videos so no one knows how its plays.  I don't understand why people are talking about the Ai for this game when the game isn't even finished.  However we all know time travel exists right?

    Avatar image for def
    DeF

    5450

    Forum Posts

    208181

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    #13  Edited By DeF

     @FunExplosions said:

    " Most people here seem to like what they're doing. I'm on the side with the people who are angry. Not because it's the same old Bioshock, but because they never fixed the clunky controls, repetitive gameplay, or annoying enemies and AI. These games would be sooooo much better if they would just incorporate some decent modern gameplay mechanics.  Honestly, it isn't  "style" they're going for. Well, even if it is, it doesn't work. If feels like I'm playing a broken first-person mod for Ratchet and Clank. And, well... I appear to be in the minority, so I guess I'm just wrong about all this. "


     there is a whole lot of judging going on based on barely ten minutes of video .... judging about things that pertain to actually playing the game yourself (for more than 10 mins). Also, BioShock games aren't about split second twitch reaction shooter gameplay, I don't know where you get that part about "clunky" controls from. The game ctontols perfectly fine for me. If you want a game that is all about shooting mechanics, you might wanna play a different game.
    Avatar image for oldguy
    OldGuy

    1714

    Forum Posts

    28

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #14  Edited By OldGuy

    The answer is pretty simple:
    Change the game completely and people bitch.
    Don't change anything and people bitch.
    Change the game some, but not a complete rework and people bitch.
     
    Or (even more simply):
    This is the internet. People bitch.

    Avatar image for jost1
    Jost1

    2226

    Forum Posts

    1275

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 17

    #15  Edited By Jost1
    @Jimbo said:
    " It depends whether the similarities are there because that's genuinely what Mr. Levine et al thought was best for their new game, or because marketing wanted Bioshock on the box and they had to justify using the brand.
     
    I don't see how it could be the latter. I don't see it. I mean yeah, often you can see the marketing people at work behind the scenes but I don't see it in this case.
    Avatar image for audiosnag
    audiosnag

    1604

    Forum Posts

    45

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #16  Edited By audiosnag

    I don't see how somebody could watch the gameplay video and not be a least a little interested.
    I think it looks so damn good.

    Avatar image for mikemcn
    mikemcn

    8642

    Forum Posts

    4863

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 8

    #17  Edited By mikemcn

    Battlefield Bad Company 2 sucks because you can still blow up buildings like in Bad Company, im so tired of companies trying to pump out the same shit!

    Avatar image for sagesebas
    sagesebas

    2465

    Forum Posts

    579

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 5

    #18  Edited By sagesebas
    @MordeaniisChaos: I think it looks awesome watched the gameplay demo and the interview, I probably haven't been this floored by a game in a long time
    Avatar image for jost1
    Jost1

    2226

    Forum Posts

    1275

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 17

    #19  Edited By Jost1

    Gears of War 2 added nothing to the gameplay formula and people loved it. I loved it too because I realise originality isn't the end-all and be-all.
     
    Bioshock Infinite looks to be adding LOADS though. Wide open spaces, combat at 80mph, crowd control, throwing fucking horses at things

    Avatar image for oldguy
    OldGuy

    1714

    Forum Posts

    28

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #20  Edited By OldGuy
    @josty81 said:
    " Gears of War 2 added nothing to the gameplay formula and people loved it. I loved it too because I realise originality isn't the end-all and be-all.  Bioshock Infinite looks to be adding LOADS though. Wide open spaces, combat at 80mph, crowd control, throwing fucking horses at things "
    Wow, while Ken didn't talk about the problems of grabbing two independent moving objects engaged in copulation out of the air I bet it's a bitch to program! :-)
    Avatar image for jost1
    Jost1

    2226

    Forum Posts

    1275

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 17

    #21  Edited By Jost1
    @OldGuy said:
    " @josty81 said:
    " Gears of War 2 added nothing to the gameplay formula and people loved it. I loved it too because I realise originality isn't the end-all and be-all.  Bioshock Infinite looks to be adding LOADS though. Wide open spaces, combat at 80mph, crowd control, throwing fucking horses at things "
    Wow, while Ken didn't talk about the problems of grabbing two independent moving objects engaged in copulation out of the air I bet it's a bitch to program! :-) "
    I have inside info!  There will also be fucking Handymen, fucking crows, and fucking minutemen
    Avatar image for chokobo
    Chokobo

    1251

    Forum Posts

    1020

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 0

    #22  Edited By Chokobo

    I like that the base is still there (plasmids/potions with gunplay), but I'm more excited about the new setting and the fact that there's actually a sniper rifle in this one.

    Avatar image for ajamafalous
    ajamafalous

    13992

    Forum Posts

    905

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 9

    #23  Edited By ajamafalous
    @josty81 said:
    " throwing fucking horses at things "
    The most important revelation from that trailer.
    Avatar image for gamer_152
    gamer_152

    15032

    Forum Posts

    74588

    Wiki Points

    0

    Followers

    Reviews: 71

    User Lists: 6

    #24  Edited By gamer_152  Moderator

    On the internet no level of stupidity is unusual, there's plenty of stupid people out there saying stupid things every day.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.