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    BioShock Infinite

    Game » consists of 20 releases. Released Mar 26, 2013

    The third game in the BioShock series leaves the bottom of the sea behind for an entirely new setting - the floating city of Columbia, circa 1912. Come to retrieve a girl named Elizabeth, ex-detective Booker DeWitt finds more in store for him there than he could ever imagine.

    Why is Dave Lang credited in Bioshock Infinite?

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    Scratch

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    So I just finished the game last night. While casually glancing through the credits I noticed Dave Lang under "Special Thanks". So what exactly did Dave do in this game (other than hangout in the Lang zone)?

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    Morbid_Coffee

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    #2  Edited By Morbid_Coffee

    Motion capture for the robot horse

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    Ghostiet

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    #3  Edited By Ghostiet

    The "Charge" Vigor works like a divekick. THINK ABOUT IT

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    expensiveham

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    #4  Edited By expensiveham

    Iron Galaxy worked on the PS3 port

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    EXTomar

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    #5  Edited By EXTomar

    The idea for tears came from The Lang Zone. Think about that!

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    Oscar__Explosion

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    Bioshock Infinite is just a giant ad for Divekick. THINK ABOUT IT.

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    Morbid_Coffee

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    #7  Edited By Morbid_Coffee

    So Bioshock Infinite is like the Soda Drinker Pro of Divekick?

    My mind is blown.

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    pyromagnestir

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    Because he is fucking Dave Lang. Give the man his propers.

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    MildMolasses

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    #9  Edited By MildMolasses

    Special thanks could be anything. It's the same reason Jeff has a credit in Guitar Hero II

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    #10  Edited By rjayb89

    He mo-capped Elizabeth.

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    SerHulse

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    A better question would be:

    Why isn't Dave Lang credited in every game?

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    Dave Lang has been sent back through time to destroy himself who is actually Ken Lavine through the power of Dive Kicking

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    UltraSoda

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    Why wouldn't you credit Dave Lang

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    alistercat

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    Not one serious answer so far... ha. I assume it has something to do with Iron Galaxy doing the PS3 port?

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    MildMolasses

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    Not one serious answer so far... ha. I assume it has something to do with Iron Galaxy doing the PS3 port?

    If that was the case, they would be credited proper. If it was related to the PS3 version, it was most likely just friendly help as colleagues in regards to making UE work well on the PS3.

    The credits for Uncharted 2 have Infinity Ward and Bungie in their special thanks, but they certainly didn't work on the game. They do know a thing or two about online multiplayer though, so I'm sure some friendly discussions took place between them

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    alistercat

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    @mildmolasses: I said something to do with, not because of it. I also believe Iron galaxy is mentioned itself. Dave Lang's thanks could be to do with his contribution specifically. We can't know for sure, but whatever got him a mention is probably related to the contact they had because of the port.

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    TheHBK

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    The game actually started as a project to digitally capture the Lang Zone.

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    ShaggE

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    If you clip through the Songbird model, you'll see Dave Lang's digitized head on a stick.

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    49th

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    If you follow a specific route at the end of the game you end up in the Lang Zone™.

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    #20 tearhead  Online

    The mind-boggling story of Bioshock: Infinite could only be plausible in the Lang Zone.

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    #21  Edited By expensiveham

    @alistercat said:

    Not one serious answer so far... ha. I assume it has something to do with Iron Galaxy doing the PS3 port?

    *clears throat*

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    reisz

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    @serhulse said:

    A better question would be:

    Why isn't Dave Lang credited in every game?

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    Humanity

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    I'm willing to bet thats actually Dave Lang inside that Songbird suit

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    Daveyo520

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    The spoiler to Bioshock Infinite is that it all takes place in the Lang Zone.

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    No Caption Provided

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    MikkaQ

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    They had to license the lang-zone as the basis for Elizabeth's powers.

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    @rjayb89 said:

    He mo-capped Elizabeth.

    I laughed my ASS off. XD

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    StarvingGamer

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    #30  Edited By StarvingGamer
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    #31  Edited By psylah
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    @alistercat said:

    Not one serious answer so far... ha. I assume it has something to do with Iron Galaxy doing the PS3 port?

    If that was the case, they would be credited proper. If it was related to the PS3 version, it was most likely just friendly help as colleagues in regards to making UE work well on the PS3.

    I don't know whether they worked on Infinite directly but Iron Galaxy did port the Bioshock 2 dlc to PC and were involved in patching that game, according to their website.

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    #34  Edited By GaspoweR
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    #35  Edited By Mijati

    @mildmolasses: I said something to do with, not because of it. I also believe Iron galaxy is mentioned itself. Dave Lang's thanks could be to do with his contribution specifically. We can't know for sure, but whatever got him a mention is probably related to the contact they had because of the port.

    Iron Galaxy did indeed get mentioned in the Special Thanks too, along with a bunch of other studies (Ubisoft Montreal is one I remember).

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

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