Something went wrong. Try again later
    Follow

    BioWare

    Company »

    BioWare is a game company that is currently owned by Electronic Arts (EA). It specializes in making role playing games that usually involve deep and engaging stories.

    Dear Bioware...

    Avatar image for melcene
    melcene

    3214

    Forum Posts

    1475

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    Edited By melcene

    Dear Bioware – You had that really awesome elusive thing… Don’t let it go!

    There is something out there that all game developers seem to try to capture, and it’s as elusive as a unicorn.   In fact, it’s their unicorn.   At home we talk about a song in Rock Band that we can never complete on solo/expert…. My husband’s unicorn is GGHT.   The game industry’s unicorn… are you ready?   Is the female gamer.

    How often at gaming conventions do we see panels about female gamers, or marketing to females, or how to get girls to play?   It seems like all the time.   Apparently the game industry is still trying to figure out how to market to females, how to get females to play their games, how to get females excited about their games.  

    One thing is quite obvious though:   You can market to females, as an entire group, about as well as you can market to males as an entire group.   Just because you have the next awesome CoD game doesn’t mean that the guys that only really play sports games are suddenly going to come over and check out your new CoD, just as not all girls are going to rush to check out your new Sims or WoW.   The only thing you can possibly use to try to market to guys, as a whole, is a hot chick.   But that doesn’t work the other way around.   Many female gamers don’t care about the hot guy.   Some are just as interested in the hot chick.   Some don’t associate hot guy or chick with “gotta have that product.” So first and foremost, the game industry needs to accept that.   There is no marketing to females, as a whole.

    What does this have to do with Bioware?   I’m getting there.   Walk with me.   We’re walking… we’re walking….   Inside joke, sorry.

    I’m not your typical girl.   I’m married, in my 30s, with a kid and a career, yet I’m a total gamer.   RPG’s, MMOs, the occasional shooter.   Just keep away with that Sims or Farmville garbage.   I certainly don’t consider myself a girly-girl either.   I’ve only just started wearing pink over the last few years.   I don’t think I own a single romance novel.   My “chick flicks” consist of stuff like Coyote Ugly, Phantom of the Opera, and When Harry Met Sally.

    Lately I haven’t been playing anything in particular.   Some GH:WoR here and there.   RB when friends are over.   That’s about it.   I’m back to looking for something to pique my interest again.   Last night I was considering my search.   And I considered just curling up with a good book.   But I wanted something, well I’m embarrassed to say now, with a bit of romance to it.   Not some Harlequin romance novel.   Something along the lines of Raistlin and Crysania in the Dragonlance books.   Or Alistair and the main female character from Dragon Age…. Wait a second!   That’s it!

    That was the moment of my epiphany.   I realized that Bioware had created something so awesome.   They had created a game that gamers enjoyed playing, and they created a game that girls and women alike gushed over.   God knows I even gushed for a little while and I’ve NEVER done that with a game.   Never in my life had I had a video game crush until Alistair came along.   And the character interaction in that game (not just with Alistair, but with your whole party) really just fulfilled something.   It was like reading a good book, only better because you took part in it.   You got to be a gamer, enjoy a very well put together game, AND get the interaction that many females enjoy (without dealing with arseholes like on WoW).   Now granted, the Mass Effect games were pretty damn good too, but they just weren’t quite to the same level, in my humble opinion.

    So Bioware, for a time at least, had caught that unicorn.   They almost let it go.   Dragon Age 2 was starting to sound much less appealing than the first.   I was quite disappointed when at first, we were told we’d only be allowed to play a male.   I’m glad that’s been changed.   I just truly hope that the game captures the essence of the first, and captures the female heart the way the first game did.   Boyfriends and husbands and guys in general probably weren’t too thrilled about their sisters, girlfriends, and wives flocking to Dragon Age fansites, but look what Bioware did – something that may very well be unprecedented in the gaming industry.

    Avatar image for melcene
    melcene

    3214

    Forum Posts

    1475

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    #1  Edited By melcene

    Dear Bioware – You had that really awesome elusive thing… Don’t let it go!

    There is something out there that all game developers seem to try to capture, and it’s as elusive as a unicorn.   In fact, it’s their unicorn.   At home we talk about a song in Rock Band that we can never complete on solo/expert…. My husband’s unicorn is GGHT.   The game industry’s unicorn… are you ready?   Is the female gamer.

    How often at gaming conventions do we see panels about female gamers, or marketing to females, or how to get girls to play?   It seems like all the time.   Apparently the game industry is still trying to figure out how to market to females, how to get females to play their games, how to get females excited about their games.  

    One thing is quite obvious though:   You can market to females, as an entire group, about as well as you can market to males as an entire group.   Just because you have the next awesome CoD game doesn’t mean that the guys that only really play sports games are suddenly going to come over and check out your new CoD, just as not all girls are going to rush to check out your new Sims or WoW.   The only thing you can possibly use to try to market to guys, as a whole, is a hot chick.   But that doesn’t work the other way around.   Many female gamers don’t care about the hot guy.   Some are just as interested in the hot chick.   Some don’t associate hot guy or chick with “gotta have that product.” So first and foremost, the game industry needs to accept that.   There is no marketing to females, as a whole.

    What does this have to do with Bioware?   I’m getting there.   Walk with me.   We’re walking… we’re walking….   Inside joke, sorry.

    I’m not your typical girl.   I’m married, in my 30s, with a kid and a career, yet I’m a total gamer.   RPG’s, MMOs, the occasional shooter.   Just keep away with that Sims or Farmville garbage.   I certainly don’t consider myself a girly-girl either.   I’ve only just started wearing pink over the last few years.   I don’t think I own a single romance novel.   My “chick flicks” consist of stuff like Coyote Ugly, Phantom of the Opera, and When Harry Met Sally.

    Lately I haven’t been playing anything in particular.   Some GH:WoR here and there.   RB when friends are over.   That’s about it.   I’m back to looking for something to pique my interest again.   Last night I was considering my search.   And I considered just curling up with a good book.   But I wanted something, well I’m embarrassed to say now, with a bit of romance to it.   Not some Harlequin romance novel.   Something along the lines of Raistlin and Crysania in the Dragonlance books.   Or Alistair and the main female character from Dragon Age…. Wait a second!   That’s it!

    That was the moment of my epiphany.   I realized that Bioware had created something so awesome.   They had created a game that gamers enjoyed playing, and they created a game that girls and women alike gushed over.   God knows I even gushed for a little while and I’ve NEVER done that with a game.   Never in my life had I had a video game crush until Alistair came along.   And the character interaction in that game (not just with Alistair, but with your whole party) really just fulfilled something.   It was like reading a good book, only better because you took part in it.   You got to be a gamer, enjoy a very well put together game, AND get the interaction that many females enjoy (without dealing with arseholes like on WoW).   Now granted, the Mass Effect games were pretty damn good too, but they just weren’t quite to the same level, in my humble opinion.

    So Bioware, for a time at least, had caught that unicorn.   They almost let it go.   Dragon Age 2 was starting to sound much less appealing than the first.   I was quite disappointed when at first, we were told we’d only be allowed to play a male.   I’m glad that’s been changed.   I just truly hope that the game captures the essence of the first, and captures the female heart the way the first game did.   Boyfriends and husbands and guys in general probably weren’t too thrilled about their sisters, girlfriends, and wives flocking to Dragon Age fansites, but look what Bioware did – something that may very well be unprecedented in the gaming industry.

    Avatar image for bravetoaster
    BraveToaster

    12636

    Forum Posts

    250

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #2  Edited By BraveToaster

    I doubt that Bioware will read this.

    Avatar image for melcene
    melcene

    3214

    Forum Posts

    1475

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    #3  Edited By melcene

    I didn't expect them to read it here.  That's why it's a blog.  Not a letter written directly to their corporate headquarters or a message to one of their devs, or a post on their company-owned.  It's just my own random thoughts that I wanted to express.  Kkthxbye.

    Avatar image for deactivated-5fb7c57ae2335
    deactivated-5fb7c57ae2335

    3308

    Forum Posts

    1558

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    @Axxol said:
    " I doubt that Bioware will read this. "
    As the entirety of Bioware merged into the mind of a sentient being, I have read this.
    Avatar image for ghostiet
    Ghostiet

    5832

    Forum Posts

    160

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 3

    #5  Edited By Ghostiet

    what

    Avatar image for sarahsdad
    sarahsdad

    1339

    Forum Posts

    3436

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 21

    #6  Edited By sarahsdad

    Out of curiosity, after the epiphany, did you go back and realize why you liked some of the other games you've appreciated over the years? 
    I had a realization myself this year about what I like in games, and I ended up suddenly realizing why a few games have stuck in my mind over time.

    Avatar image for bravetoaster
    BraveToaster

    12636

    Forum Posts

    250

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #7  Edited By BraveToaster
    @melcene said:
    " I didn't expect them to read it here.  That's why it's a blog.  Not a letter written directly to their corporate headquarters or a message to one of their devs, or a post on their company-owned.  It's just my own random thoughts that I wanted to express.  Kkthxbye. "
    No shit, bro. 
     
    Guess what? 
    Avatar image for melcene
    melcene

    3214

    Forum Posts

    1475

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    #8  Edited By melcene

    My husband and I often have discussions about what we like or don't like in games.  Often it's more of a discourse on what keeps one of us interested in a game more (or longer) than the other.  Chances are, if we purchase a game, each of us will play it at some point, if not simultaneously.  And certainly there are games that we've gone back to over and over throughout the years.  Most often, these are RPGs that either we never finished, or are open world, or that we can play through again in a way that we hadn't played through before.  Bioware has mastered these elements too.
     
    I mean, I knew a lot of this stuff about Dragon Age when I played it last year/earlier this year.  But it never really occurred to me until last night that Bioware had finally captured something that appealed to a wide audience of female gamers in a way that no other game (except perhaps MMOs) has so far. 
     
    Certainly, it's a guilty pleasure that some females may not even admit to.

    Avatar image for vinny_says
    Vinny_Says

    5913

    Forum Posts

    3345

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 14

    #9  Edited By Vinny_Says
    @Axxol said:
    " I doubt that Bioware will read this. "
    LOL I love you Axxol, and not just because of your rapping...
    Avatar image for melcene
    melcene

    3214

    Forum Posts

    1475

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    #10  Edited By melcene
    @Axxol said:
    " @melcene said:
    " I didn't expect them to read it here.  That's why it's a blog.  Not a letter written directly to their corporate headquarters or a message to one of their devs, or a post on their company-owned.  It's just my own random thoughts that I wanted to express.  Kkthxbye. "
    No shit, bro. 
     
    Guess what? 
    "
    Well that's a relief.  :P
    Avatar image for w0lfbl1tzers
    W0lfbl1tzers

    1791

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 4

    #11  Edited By W0lfbl1tzers

    Are Unicorns the answer to getting the female gamer? Sounds about right.

    Avatar image for phantomzxro
    phantomzxro

    1613

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #12  Edited By phantomzxro

    I agree bioware is making a mark in the epic rpg tales but i will say that i will keep my hopes up in what they are doing with dragon age 2. I understand that they are trying to turn this into a mass effect 2 type of thing and for the most part it work really well for mass effect. I'm just hoping the same will happen for dragon age 2. I just hope they don't cut out the deep relationship system in th game because it was pretty neat how it played into the game.
    Avatar image for melcene
    melcene

    3214

    Forum Posts

    1475

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    #13  Edited By melcene

    I completely agree.  I enjoyed both Dragon Age and Mass Effect, though I think Dragon Age had more to it, with the random things your party would say while you were out with them, and the seemingly more options to how to interact with your party members.

    Avatar image for althox
    Althox

    323

    Forum Posts

    832

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 7

    #14  Edited By Althox

    Indeed, Dragon Age: Origins really had something more to give the player (both story-wise and game play experience), when comparing with allot of other RPG's that's fairly new on the market. I recently picked it up to continue on my save, and I just can't stop due to the really good storyline.

    Avatar image for melcene
    melcene

    3214

    Forum Posts

    1475

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    #15  Edited By melcene

    It doesn't help that a lot of RPGs that have been showing up on the market are... well, they're crap ultimately.  I mean, when The Witcher is competing with Mass Effect, Oblivion, and Fable... that's pretty sad.

    Avatar image for tormasturba
    TorMasturba

    1123

    Forum Posts

    36

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #16  Edited By TorMasturba
    @melcene: I know you didn't ask for any game suggestions, but Neverwinter Nights 2 kicks ass almost as much as Dragon Age: Origins does. And the only reason I said almost is because it's a few years older so the games' graphics aren't quite as good.
     
    Either way, the story and the characters, plus their interactions with each other, are excellent, so based on what you wrote I think you'll love NWN 2. 
     
    (As a side note, the romance interaction aren't that well developed, but the romance is still good up until it just cuts off.)
    Avatar image for melcene
    melcene

    3214

    Forum Posts

    1475

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    #17  Edited By melcene

    Thanks.  Actually I played the first, but don't think I ever got around to playing the second NWN.  Back when I was playing the first one, I was also playing Morrowind, and Morrowind kept winning out for my time.

    Avatar image for ahoodedfigure
    ahoodedfigure

    4580

    Forum Posts

    41781

    Wiki Points

    0

    Followers

    Reviews: 6

    User Lists: 64

    #18  Edited By ahoodedfigure
    @melcene:  I guess it's not a huge number by DA standards, but I know people who are satisfied with the world and the romantic interests Baldur's Gate 2 set up.   I think that's where they really started this approach, and I'm happy they have, although I still wonder if they're missing out on the full potential of stuff like this (given their surprise at people's interest in including Tali as a romantic choice, I'm pretty sure they're slow to realize).  I can understand why people were disappointed when they saw DA2's change in format.  I'm a bit confused by the changes, since I thought the game was popular enough to warrant the more-of-the-same approach.  I'm sure Bioware will pay attention to some feedback, but I guess we won't know how it'll show up until the gushing, or the silence that suggests a complete lack of gushing, commences. 
     
    Since you don't seem to use at-replies, I guess that's that! :)
    Avatar image for melcene
    melcene

    3214

    Forum Posts

    1475

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    #19  Edited By melcene
    @ahoodedfigure: I was still new to the site :P 
     
    I certainly got that feeling with ME/ME2 they tried that, but it wasn't the same.  But it's not just about the romantic crap.  Even the other interaction with the characters.  Like, going to ME2 for example, the interaction you could have with Joker, or the interaction you could watch between Joker and EDIE (forgot how it's spelled).  I really would love to see more of that.
    Avatar image for oatz
    oatz

    1108

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    #20  Edited By oatz

    One space between words, not two.

    Avatar image for fancysoapsman
    FancySoapsMan

    5984

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 13

    #21  Edited By FancySoapsMan
    @Axxol said:
    " I doubt that I will read this. "
    fixed.
    Avatar image for ahoodedfigure
    ahoodedfigure

    4580

    Forum Posts

    41781

    Wiki Points

    0

    Followers

    Reviews: 6

    User Lists: 64

    #22  Edited By ahoodedfigure
    @oatz:  Depends on what convention you follow; it's important to be consistent.  Cool shades, by the way.
     
    @melcene: Since a lot of interaction is just using people in games, meaningful character interaction gets syphoned in with the romantic, unfortunately.  In general having social interaction that isn't binary, ham-fistedly self-centered, or automatically saying what the other person wants to hear is a rare thing.  I've talked about this a few times on my unending word fountain but I haven't seen many backers of the idea.  I can think of tons of ways to make conversations more the point of the game, but it's sort of outside of most people's frame of reference to even imagine.  In ME, the battles didn't  change much of what was going on--  you do what you're supposed to, like a task given by the game, and where the choices actually matter, where the meat of the story is and your ability to customize your interaction, comes with the conversations.  
     
    This I gleaned from watching people play both MEs, though.  I've never watched more than a few minutes of DA (reading speeds tend to differ :P ).
     
    I could make a full post about how I feel about this, but I'm worried I already have.  A lot of the arguments I get into about this is that if you removed the shooting, ME wouldn't be a game anymore.  I think the genre's just unrealized; if you have meaningful choices, ways to use lying and manipulation, or strategic truth-telling, there could be tons of depth.  But even if you're just talking about the general flavor moments that make the world feel alive and less like a fill-in-the-dots exercise, I agree this needs to be explored more.
    Avatar image for melcene
    melcene

    3214

    Forum Posts

    1475

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 9

    #23  Edited By melcene
    @ahoodedfigure said:
    A lot of the arguments I get into about this is that if you removed the shooting, ME wouldn't be a game anymore.  I think the genre's just unrealized; if you have meaningful choices, ways to use lying and manipulation, or strategic truth-telling, there could be tons of depth.  But even if you're just talking about the general flavor moments that make the world feel alive and less like a fill-in-the-dots exercise, I agree this needs to be explored more. "
    This!  Exactly!

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.