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In many RPGs, especially those made in Japan, magic is categorized as black or white. Black magic spells deal damage or inflict negative effects.
In War of the Gems
Some characters have purely white eyes, some have eyes that radiate light, some have no eye-sockets at all. This is a page for all the occularly impaired.
While modern chemistry defines 118 atomic elements, video games more often deal with classical elements as described in ancient philosophy, mainly fire, water, earth, and air. In many games, each element is stronger against certain elements, but weaker against others.
Typically found in fighting games, combos are a series of strung-together moves.
Comic book or manga characters who are also in video games. There are tons of games with superheros such as Batman and Spider-Man out there.
Demons are generally creatures of evil, usually from Hell, who are often totally untrustworthy even when they're not murdering everyone and destroying everything in their path.
The last boss you face in a game, usually representing the final climax of the game.
Can make himself a "Puddle"
Video games that are based on comic books, manga and graphic novels.
The ability for the player to become unseen, from basic camouflage to fully vanishing from sight.
Video games developed in Japan but based on Western IPs.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
Regenerating health is a gameplay mechanic which automatically refills the players health bar after successfully escaping damage for a set amount of time. It is typically seen in RPGs and modern first/third-person shooters.
The ability to change shape. Humans shifting into animals is the most common type of shape shifting.
As evidenced in his win pose
Heart of Darkness, Armageddon, Judgement Day
He can summon lightning and rockstorms
Games featuring characters which posses superhuman abilities and powers.
When dashing, for a brief instance is invincible
A malevolent character whose goals are evil in nature. While villains are commonly featured as antagonists, not all antagonists are necessarily villains.
Zoning Characters (also called Keepaway Characters) is an archetype that use long range attacks to the control space in fighting games.
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