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Game » consists of 2 releases. Released Feb 08, 2010
Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Games that ask the player whether they are sure about the decision that they have just made.
The concept of purchasing media and having it delivered over the internet. No physical representation of this content is given, and although the content resides on the user's hard drive they are typically granted a license to the product, rather than ownership of it.
These are games that dump you directly to the title screen after you get Game Over screen.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
It's arguably the one move that symbolizes the medium to those outside it. The ability to jump, be it onto a building, a platform, or a skull, is one of the all time most important abilities ever put in a video game.
A NosCon (short for Nostalgic Continuity) is a game made with the purpose of appealing to people's nostalgia for the retro gameplay and style of a specific series.
Special locations in game that allow the player to manually save their progress.
Scorpions are an eight-legged arachnids with two large pincers and a venomous stinger on the tail, used to kill or subdue prey and defend against aggressors. Though their sting can be very painful to humans, few scorpion species can kill a healthy adult.
Side-scrolling games present the world as viewed perpendicular to the direction the characters are facing on screen. With a heavy focus on lateral movement, objectives are often met by moving from one end of a stage to the other.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
Weapons can often be upgraded with new attachments, augmentations, or magical enchantments. These upgrades result in the original item being more powerful than originally intended.
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