Anyone think the add-on prices are justified?
I don't. $8 for a new character?
BlazBlue: Continuum Shift
Game » consists of 9 releases. Released Nov 20, 2009
The second main installment of the BlazBlue series of fighting games, continuing Ragna's tale of manipulated time while revamping some of the original game's gameplay systems.
DLC Characters Woo?
1200 POINTS FOR 5 MAPS??!?!/11
But seriously, I think it depends on how much you're likely to play the game and how interested you are in the new character. If the answer to both is "lots" then $8 is pretty cheap. If not, you aren't required to buy them in order to play the game online, plus you have the added bonus of still being able to play against them online even if you didn't buy them.
I get it free though since my younger brother is gI'm just wondering if anyone else is getting it with no regrets/problems with it.
Again, I look at this in the same way that I look at the whole "coins" thing for Madden. The kind of folks that will be playing BlazBlue aren't going to be a ton of casual players. This game reaches out to a very specific crowd: the fighting game crowd. In turn, this is their hobby, and $8 for a character is investing in that hobby...ESPECIALLY if they are going to main that character and play the fuck out of the game with that character.
I really wish that people looked at the way that DLC is being handled nowadays in a slightly different manner.
" Anyone think the add-on prices are justified? I don't. $8 for a new character? "Yeah, I saw it today. Fucking ridiculous... One character $7.99...
to be honest, I thought $8 was too much for a character.
however after I acquired Makoto, I believe it totally is worth the $8
you get the character, trophies, her challenges, and all the DLC colors.
only thing I'd wish is that she gets part in arcade mode and story...
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