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    Bloble.io

    Game » consists of 0 releases. Released Nov 16, 2016

    A multiplayer tower defence game played in a browser. Was released in 2016 by Yendis

    Short summary describing this game.

    Bloble.io last edited by KrunkerWikia on 02/01/20 07:19PM View full history

    Bloble.io is a game where each player starts off with a headquarters, a decent amount of energy used to construct things, and an impenetrable shield surrounding their domain. The shield will only go away once the player tries to send units outside its perimeter: once they do, though, there's no getting it back.

    In the meantime, the invulnerability time is best used to fill several rings in the space between the headquarters and the shield with structures: typical construction places generators on the innermost ring, defensive walls on the outermost, and turrets, troop barracks/factories, houses to raise troop cap and the lone research building in between.

    These buildings can be upgraded, and many have divergent and mutually exclusive upgrades: a barracks can either be made to spawn more soldiers, or converted into a tank/Siege Tank factory, while walls can be upgraded with spikes, made stronger, or attached with mini-generators to produce more power themselves. Simple Turrets can be evolved into rapid-fire turrets, and eventually become Gatling Turrets, or they can get greater range and become Spotters of stealth units. Sniper Turrets can likewise be converted into anti-infantry semi-autos, or the heavy Anti-Tank Guns.

    In all, one of the main choices in Bloble is about the right mix of turrets and Barracks/Factories, and their exact composition. Some build little-to-no turrets, and instead construct a lot of barracks and houses in the hopes of overwhelming their enemies with hordes of soldiers. Others hope to do the same thing, but with Tanks. A different kind of player may choose not to construct any houses or barracks at all, and instead fill the entire space with turrets, relying on the lone Commander unit spawned from the Headquarters for their offensive needs. Most will go for some variation in between.

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