Just wondering if anyone else is partaking in the true hunt. If you're curious how PvP works it is basically as follows: The host no longer has any advantage over the invader, however the invader can only invade if a "Sinister Bell" has been rung. Sinister Bells only show up as NPCs that spawn when anyone rings a bell (not sure if it is random or not) or of course being rung by another player. What this ultimately means is that solo players don't get invaded outside of a few specific areas (probably changes in NG+) so as an invader you're either invading 2-3 players (apparently it's possible for another invader to show up so you can have 2v2s and 3v2s and so on) or another person trying to invade. The areas that already have bells seem to just be the dueling hubs at this point.
SL restrictions seem much broader so it's quite possible to invade down like 15 levels, obviously having to fight 2-3 people at once is the main counter to this. Since there's no backstabs the vast majority of the bullshit in PvP is gone, also I highly doubt the whole "Manners" thing is going to be present here for the most part, it's a brawl until you either murder the opponent or they run out of healing items. In 3v1 situations they basically can stunlock you with guns so you have to be very careful until they run out of ammo (well technically they can't but not too many people utilize that feature/it hurts them), but 2v1 seems like a fair enough fight since I just completely annihilate most people in 1v1s due to having a good build. Hitboxes/lag are still a thing but it's not too bad, actually the worst part is the framerate which I imagine goes down to low single digits in 5 player games.
There are some ridiculously enormous, confusing zones in the game (like 2-3 times the size of 5-2, Huntsman's Copse and whatever Sif's woods are called) so I imagine it's quite possible to have an invasion where you run on one side of the map forever and the other person runs on the other side forever and you never actually find each other. This is actually kind of cool in my opinion, adds a lot more tension to the exploration phase and less of a "check list" of potential areas where the person could be. Also protip if you can manage to invade it's a really good way to scout out a new area and figure out where the boss is and so on (though in the Woods you'll most likely just get lost).
IMPORTANT EDIT: It seems at least at higher levels your HP as an invader is greatly reduced, not sure what dictates this.
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