Bloody Roar 3 is a 3D fighting game developed and released by Hudson Soft and Eighting for arcades (using PS2-based Namco System 246 hardware) exclusively in Japan on December 2000.
The sequel to Bloody Roar II, Bloody Roar 3 features higher-quality graphics and new gameplay mechanics (such as mid-air combos and a more-powerful one-use "Hyper Beast Mode" transformation).
It was later ported to the PlayStation 2 on March 1, 2001 in Japan (by Hudson Soft), on June 25, 2001 in North America (by Activision), and on August 24, 2001 in Europe (by Virgin). An enhanced version, titled Bloody Roar: Primal Fury (also known as Bloody Roar Extreme), was released both for the GameCube on March 19, 2002 and for the Xbox on May 27, 2003.
The game uses a total of six buttons - thought the shoulder buttons on the PS2 controller are optional. The button commands are punch, kick, throw, beast form button, and the L2 & R2 button is side-step left and side-step right - the player has the option to double tap up or down to side-step.
The main feature in the Bloody Roar series,the Beast Form, returns in Bloody Roar 3. A fight in the game starts with both fighters meters filled up and both players have the option to transform into a beast. While in beast form, the player can recover some of the health that was lost over time and can perform "Beast Drive" - in other words, super combo that was seen in Capcom and SNK fighting games.
The Beast Drive is pretty much the Super Combo. When perform, the player can recover all of the health that the player can get back instead of waiting to recover it in a short amount of time.
Another feature is "Hyper Beast Form", what it is it's a faster & stronger version of the Beast Form that can be use for about twelve seconds.
The game includes 12 playable fighters from the start and two unlockable fighters.