Power Bombcast: The Skin Doesn't Quite Fit
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Game Mess Mornings 05/03/24
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Game » consists of 16 releases. Released 1986
This sequel to Spindizzy is an isometric, navigation-based puzzle game developed and designed by Paul Shirley.
Isometric traversal game with action components, influenced by Marble Madness
A isometric action-adventure game written by Charles Goodwin and published by The Edge for the Amstrad CPC.
Everything you know is wrong in this classic marble-rolling arcade game.
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