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Bats, hammers, wrenches, maces, staves, or even brass knuckles. These are weapons intended for blunt trauma rather than cutting or slicing.
Glass that can be broken and destroyed in real-time.
A person under 18 committing minor crimes such as vandalizing public properties.
Drunks are a common enemy in the Bubble Bobble series and one of the more recognizable recurring characters of the franchise.
Some characters get drunk off of alcohol - often this is portrayed with blurred vision, impaired movement, or slurred speech.
Fairies appear in many games, usually as a race that will assist players with magic. Fairies are almost exclusively female.
Genies, which originated from Arabia, are supernatural creatures that are magical and many can grant wishes. Some have a lamp or bottle and the owner of said item has power over them, including forcing them back into it and making them stay there.
Health is a value that gauges how much damage players can take in a game before they die or pass out. Also known as life in some games. Health is usually represented by a bar or a percentage instead of an exact amount. Found in most non sport games
The use of everyday objects as weapons of destruction, often combination.
Sometimes there are whole worlds lying hidden inside common household items, just waiting to be discovered.
The concept of affecting the universe through supernatural methods, breaking the fundamental laws of science.
Physics play an important part in this game in solving puzzles and/or combat. Notable examples include the Gravity Gun from Half-Life 2, and the Force Powers from Star Wars: Force Unleashed.
A Poring is one of the iconic monsters from Ragnarok Online that looks very similar to a Dragon Quest Slime.
Games that used 3D polygonal renders of CGI characters/objects/enviroment for it's sprites and graphics, Famously done in Rareware's Donkey Kong Country trilogy and Killer Instinct series. This technique would reach the height of it's popularity on the GBA.
An enemy type in the Ragnarok series.
When a game usually a shooter gives you a weapon to begin your mission with. Normally they are used infrequently but can be relied on when all options and or ammo are gone i.e. pistols, grenades or knives.
The staple enemies of Alan Wake. These once were villagers of Bright Falls, but now they are merely puppets of the darkness.
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