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A Directed Escape is an interactive gameplay sequence where the player is unable to successfully fight back or otherwise survive, and is forced to flee to the next checkpoint to resume normal play.
To elude, escape, or get away from. Some games require you to escape from some people or things to perform some objective or avoid death.
Flattening is taking something three dimensional, and somehow making it very thin almost two dimensional. It can be used for comedic effect or a character to use it to fight through tight spaces.
Poking fun at a specific existing work, whether a game, a movie, or something else, by imitating and exaggerating its characteristics. Some games use parody here and there, while others are entirely parodic.
A mechanical system designed to capture or cause harm. Either the player can set traps for their enemies or others set them for the player.
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