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Sure, these days have almost every game sporting the newfangled 3D, but way back when, everyone had to live with plain old 2D. 2D, or two dimensions, limit the game to scrolling backgrounds, but some games even now make use of this basic concept.
Point and click is an interface featured in a specific kind of adventure game, where players click on objects and characters to interact with them.
Video game combat in which combat actions are performed in real-time, rather than through a turn-based structure.
Characters that are designed to be scantily-clad.
Female video game characters are often designed with impossible figures and proportions, outfits that are unrealistic, or end up in completely over-the-top poses designed to show off their bodies. Famous examples include Ivy from Soul Calibur series, and the entire female cast of Dead or Alive.
Games designed to use the mouse accessory for the Super Nintendo Entertainment System. Many of them were released on PC platforms of the time.
A game perspective that views the action from above, commonly at a fixed position and/or rotation.
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