Something went wrong. Try again later
    Follow

    Bravely Default

    Game » consists of 11 releases. Released Dec 05, 2013

    An enhanced version of Bravely Default: Flying Fairy. This edition was localized and released internationally, as opposed to the original Flying Fairy.

    Anyone like this game but....

    Avatar image for jz
    JZ

    2342

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Totally turned off by the chibi art style?

    Avatar image for aegon
    Aegon

    7345

    Forum Posts

    104

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #2  Edited By Aegon

    Not really. It's fine. Although I'm one of those people who sometimes likes anime (always hated the chibi style in anime though). However, the background art in towns could've used more fine-tuning.

    Avatar image for icybankz
    icybankz

    55

    Forum Posts

    167

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Chibi art is what attracted me tbh.... reminds me of Fire Emblem awakening :D

    Avatar image for hailinel
    Hailinel

    25785

    Forum Posts

    219681

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 28

    Not at all. It's the exact same style that was used in the DS versions of Final Fantasy III and IV.

    Avatar image for aegon
    Aegon

    7345

    Forum Posts

    104

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 3

    #5  Edited By Aegon

    I think part of what saves it is that they don't have huge eyes and the general character designs are pretty good. Sadly that's not the case with Persona Q (the eyes).

    Avatar image for morningstar
    morningstar

    2548

    Forum Posts

    351

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    I thought I would be but I'm actually fine with it. After playing the game for a bit I just forgot about it.

    Avatar image for hailinel
    Hailinel

    25785

    Forum Posts

    219681

    Wiki Points

    0

    Followers

    Reviews: 10

    User Lists: 28

    @aegon said:

    I think part of what saves it is that they don't have huge eyes and the general character designs are pretty good. Sadly that's not the case with Persona Q (the eyes).

    Well, Persona Q uses the same character art direction as Etrian Odyssey.

    Avatar image for jz
    JZ

    2342

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    @icybankz: that's not chibi that's just feetless.

    Avatar image for belegorm
    Belegorm

    1862

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    It looks identical to the art from Final Fantasy Tactics, and that's awesome.

    Avatar image for zeik
    Zeik

    5434

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Chibi characters aren't my favorite, but I don't dislike them either. They look fine for what they are. More importantly, everything else looks great and more than makes up for that.

    Avatar image for coakroach
    coakroach

    2499

    Forum Posts

    27

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Nah, the art style is alright.

    But so far the story is dull, most of the characters are uninspired and the boss fights seem to require a bit too much grinding.

    But that just me being a bit rusty with my JRPG's.

    Avatar image for futurstock
    futurstock

    206

    Forum Posts

    88

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 4

    i played the demo alittle, seems pretty cool, looks good too... that maid lookin' one ;)

    Avatar image for amani
    amani

    51

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    To be honest, I'm with you. I love the art work to unhealthy degrees and I really wanted to see that style represented in game with full-bodied models and all. Would've been completely fine with what Golden Sun: Dark Dawn did and have chibi models for the over world and cutscenes, but full sized animations, models, etc. for the actual battles. Here's hoping in any future installments they give it a go (doubt they do so in Bravely Second, but we'll see).

    Avatar image for mcshank
    McShank

    1700

    Forum Posts

    920

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    @jz said:

    Totally turned off by the chibi art style?

    It was part of the reason I pre-ordered the collectors -.-

    Avatar image for bisonhero
    BisonHero

    12791

    Forum Posts

    625

    Wiki Points

    0

    Followers

    Reviews: 1

    User Lists: 2

    @amani said:

    To be honest, I'm with you. I love the art work to unhealthy degrees and I really wanted to see that style represented in game with full-bodied models and all. Would've been completely fine with what Golden Sun: Dark Dawn did and have chibi models for the over world and cutscenes, but full sized animations, models, etc. for the actual battles. Here's hoping in any future installments they give it a go (doubt they do so in Bravely Second, but we'll see).

    Yeah, that would've been nice. But while not exactly double the work, it does mean they now have to have two models for any character that exists in overworld/cutscenes and in battle.

    I'm guessing that the chibi art style was a way to simplify the character models to fit within hardware constraints, similar to how they took out the feet (thus ankle joint) in Fire Emblem because the game started development before the 3DS hardware was finalized and they weren't sure if their character models were going to have too many joints for the system to handle or something so they figured who looks at the fucking feet anyway and/or now they look kinda chibi. Then it turns out their precaution was unnecessary because the 3DS did ship with enough horsepower that it could support the characters having feet and ankle joints, but it was way too late in development to go back and change all the animation.

    Avatar image for garfield518
    Garfield518

    426

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    I don't really mind the art style, but I do not like the combat screen - the animations are lacking and everyone is all bunched up. You can barely see the two people in the back half the time has the camera pans.

    Avatar image for zeik
    Zeik

    5434

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #18  Edited By Zeik

    @garfield518: The animations are one of the things I found most impressive about the graphics actually. The enemies especially animate really well.

    Avatar image for redyoshi
    redyoshi

    1426

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Honestly, after spending some time with the demo, I might have the opposite problem. I love the art style but am a bit worried about whether I'll like the gameplay.

    Sadly I think I'm leaning this way as well. I'm hoping it's just an issue of it being a demo and maybe I'll get into it more once I have the full game.

    Avatar image for garfield518
    Garfield518

    426

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #20  Edited By Garfield518

    @zeik said:

    @garfield518: The animations are one of the things I found most impressive about the graphics actually. The enemies especially animate really well.

    I was talking more about the player characters, specifically their idle animations - they just kinda... stand there and fidget.

    Avatar image for nux
    Nux

    2898

    Forum Posts

    130

    Wiki Points

    0

    Followers

    Reviews: 2

    User Lists: 2

    I thought I was going to be turned off by the art style but everything else in the demo is just so good that the art style doesn't bother me anymore. Hell I'll even go as far as to say that I really like the art now that I've been playing it for a while.

    Avatar image for justin258
    Justin258

    16684

    Forum Posts

    26

    Wiki Points

    0

    Followers

    Reviews: 11

    User Lists: 8

    Isn't this whole game supposed to be a throwback to Final Fantasies of yore? In that case, the weird proportions are pretty understandable. Remember that tiny, weirdly shaped sprites were standard in RPG's until FFX.

    Avatar image for chemystery
    chemystery

    376

    Forum Posts

    921

    Wiki Points

    0

    Followers

    Reviews: 5

    User Lists: 0

    I definitely prefer this graphic style over trying to make it look realistic on the 3DS.

    Avatar image for sinusoidal
    Sinusoidal

    3608

    Forum Posts

    20

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #24  Edited By Sinusoidal

    I'm more put off by the proliferation of witch costumes with garters and barely-there skirts on an almost entirely young female cast.

    Where's the outrage anyway? The Polygon review hardly mentions the creepiness. Did the industry get over the sexism hysteria, or does this game get a pass for some reason?

    Avatar image for deactivated-5c26fd6917af0
    deactivated-5c26fd6917af0

    487

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    I enjoy the art, its fantastic.

    Sometimes I think the hats are too big, but I get over that fairly effortlessly.

    Avatar image for zelyre
    Zelyre

    2022

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    Isn't this whole game supposed to be a throwback to Final Fantasies of yore? In that case, the weird proportions are pretty understandable. Remember that tiny, weirdly shaped sprites were standard in RPG's until FFX.

    In JRPGs, perhaps. Western RPGs were more like tabletop RPGs. Either out of books, or like painted miniatures. I can't think of an 80-90's RPG on the computer that had a chibi art style unless it was trying to play like a console game.

    Though, I don't remember FF8, Parasite Eve, or Legend of the Dragoon having chibi characters. FF8 is where Square started to make their in-game character models consistent. In game and cut scene characters were at the very least very close simulacrum. Unlike FF7, which had chibi map characters, combat characters, nice cinematic cut scene characters, and blocky ass cinematic cut scene characters.

    I do wonder which came first. Chibi characters, or JRPGs that used that art style. The big head did allow characters to show expressions that proportional character sprites would not be able to show.

    Avatar image for justin258
    Justin258

    16684

    Forum Posts

    26

    Wiki Points

    0

    Followers

    Reviews: 11

    User Lists: 8

    #27  Edited By Justin258

    @zelyre said:

    @believer258 said:

    Isn't this whole game supposed to be a throwback to Final Fantasies of yore? In that case, the weird proportions are pretty understandable. Remember that tiny, weirdly shaped sprites were standard in RPG's until FFX.

    In JRPGs, perhaps. Western RPGs were more like tabletop RPGs. Either out of books, or like painted miniatures. I can't think of an 80-90's RPG on the computer that had a chibi art style unless it was trying to play like a console game.

    Though, I don't remember FF8, Parasite Eve, or Legend of the Dragoon having chibi characters. FF8 is where Square started to make their in-game character models consistent. In game and cut scene characters were at the very least very close simulacrum. Unlike FF7, which had chibi map characters, combat characters, nice cinematic cut scene characters, and blocky ass cinematic cut scene characters.

    I do wonder which came first. Chibi characters, or JRPGs that used that art style. The big head did allow characters to show expressions that proportional character sprites would not be able to show.

    I did mean JRPG's, though you can't tell me that the character models in late 90's DnD-based CRPG's aren't weirdly proportioned. They're not chibi, but they don't exactly look right either.

    I didn't mean chibi characters, either, I meant weirdly proportioned characters in general. Final Fantasy IX still looked weird quite often, especially in the overworld. I'm no expert on mid-'90's/late 2000's WRPG's (or RPG's in general), but I can't name anything else from before Final Fantasy X where the characters were proportioned like real fucking people. Mostly, anyway. Except the hair. And Lulu's boobs.

    EDIT: I'm also pretty sure that chibi came before JRPG's. I think early Dragonball episodes occasionally had characters drawn in a chibi style.

    Avatar image for canteu
    Canteu

    2967

    Forum Posts

    65

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    Bravely Default isn't Chibi.

    Avatar image for thunderslash
    ThunderSlash

    2606

    Forum Posts

    630

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 2

    I like how the characters are Final Fantasy Tactics-esque (they got no nose).

    Avatar image for mcfart
    Mcfart

    2064

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    Turn based combat is too slow imo. Don't care about the art style, but dat menus.

    Avatar image for hector
    Hector

    3550

    Forum Posts

    2247

    Wiki Points

    0

    Followers

    Reviews: -1

    User Lists: 1

    I'm actually ok with the art style, music, story, characters...I just don't like the gameplay, they should've just made it like a traditional jrpg without the default/bravely system.

    Avatar image for jz
    JZ

    2342

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    @canteu: chibi is Japanese for little and you can not deny that the characters are little.

    Avatar image for egg
    egg

    1666

    Forum Posts

    23283

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 10

    agreed with op. I prefer more realistic and mature art styles

    and dark storylines

    Avatar image for probablytuna
    probablytuna

    5010

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 1

    I actually don't mind it too much, even though the chibi style is probably my least favourite part of the game. The art direction is superb though, from the design of the classes to the monsters and the cities, they absolutely beautiful.

    Avatar image for skullking
    Skullking

    129

    Forum Posts

    3

    Wiki Points

    0

    Followers

    Reviews: 3

    User Lists: 3

    I'm turned off by the sexualization of childish characters

    Avatar image for freshbandito
    Freshbandito

    705

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 0

    #36  Edited By Freshbandito

    It just looks like they're emulating the old final fantasy sprites as 3d models to me. What bothered me more is how the woman who appears at the beginning of the quick look just looks like a palette swap Rhinoa.

    Avatar image for hunter5024
    Hunter5024

    6708

    Forum Posts

    0

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 9

    I don't like the in game character models. Normally I like chibi stuff but I find it hard to enjoy in this game. Which sucks because I actually like all of the art aside from that.

    Avatar image for benspyda
    benspyda

    2128

    Forum Posts

    2

    Wiki Points

    0

    Followers

    Reviews: 0

    User Lists: 14

    #38  Edited By benspyda

    I like just about everything about the artstyle. It's the generic anime character archetypes that can be a little grating.

    This edit will also create new pages on Giant Bomb for:

    Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.

    Comment and Save

    Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.