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A character in a game who has acted professionally, in movies, TV, or the stage.
Games prominently featuring celebrities, who either endorse the game or act as the focus of the story. Games with characters who happen to be played by celebrities are not always tie-ins.
Some of these games were trying to approximate the person's actual features with little success, and others stylized them on purpose. Either way, no one would confuse the resulting characters with the people they represent.
Whenever there's a new Pixar, superhero or Harry Potter movie they have to make one of these.
"Hand to hand. It is the basis of all combat." -Gray Fox
Many pay homage to the great Bruce Lee.
Jeet Kune Do is a martial arts ideology created by Bruce Lee. This ideology can be seen in video games, often by those who combine different martial arts.
Also known as wushu, Kung Fu is a family of martial arts developed in China.
These games are based off of established licenses, such as movies, comics, or TV shows. Examples are the James Bond 007 and Spider-Man franchises.
This concept is for games in which at least one of the main characters is male.
Martial arts are a popular set of skills that many video game characters possess. Martial arts are the cornerstone of any fighting game, and have influenced many platforming and adventure games.
From Beat-em-ups to fighting games to modern FPS, one dude hitting another has made an enjoyable pastime.
The player never really dies, but is revived or respawned with little to no penalty.
The Roundhouse is a kick taught in many martial-arts, though believed to have originally been conceived as part of a developed fighting system by monks for Shaolin Kung-fu. Notable real-life users include Bruce Lee, Chuck Norris, Jackie Chan, and Jet Li.
A Stance may grant player characters access to unique abilities and attributes.
Games set in, or focused primarily around, the years between 1960 and 1969.
Characters who are influenced and clearly modeled after the late Jeet Kune Do Master, Bruce Lee.
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