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The Jiralhanae are called Brutes by the UNSC. As a result of the expulsion of the elites from the Covenant, they serve as the primary antagonists during the events of Halo 2 and 3.
Used as a last ditch effort the desperation move is often a single, powerful attack that hits multiple enemies on screen. The attack is executed at the cost of a percentage of the user's total hit-points.
Enforcers are large robotic automatons designed by the Forerunners, they are only released when situations are dire, such as the events concerning the Flood in Halo 2.
A powerful release of energy. This energy is usually expelled in all directions very quickly, typically giving off orange or red flames.
The Flood Combat Form, this form kills living creatures so the infection forms can obtain a new host.
The Basis of the Flood. It creates more combat and carrier forms as well as just food.
Forge is a mode in Halo 3, Halo: Reach, and Halo 4, which allows players to alter their favorite multiplayer maps and easily share them with friends and the Halo community.
Grenade spamming is a strategy used in multiplayer shooters; a player chooses a location and throws every grenade in his possession towards it, in hopes that the combined force of the explosions will hit something. Unfortunately, this tactic can work rather well in some games.
Whether it be a close up shotgun blast, far away sniper rifle, explosive, or backstab, the "one hit kill" is a popular kill strategy. Usually hard to master and even harder to avoid, the instant kill is loved and hated by gamers everywhere.
Kill Stealing involves a player killing another player's target in order to gain his or her "prize". These include loot, experience points, a point score, etc.
Spamming, in video games, refers to the rapid, repeated use of the same item or action. For instance, "grenade spamming" in COD4 is the act of a player throwing a large amount of grenades in succession into an area so that they may get a lucky kill or simply distract the enemy.
Splash damage is a term used in several types of games, most notably in first-person shooter and real-time strategy games, to refer to damage taken by players or objects in the area surrounding a point of weapon impact.
Sticking, also known as 'pegging' or 'tagging', refers to hitting someone with a form of sticky grenade in either multiplayer or single player.
An alien alliance consisting of several unique species that serve as the enemy in the Halo franchise.
A parasitic life form in the Halo universe, which serves as a secondary antagonist throughout the series. It has no known origin, though it is rumored to be extragalactic.
The ancient race responsible for the Halo ringworlds, thought to be long absent from the universe.
Throwing weapons include knives, shurikens, axes, darts or even explosives such as grenades and molotov cocktails.
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