When you just start out, don’t be a hero. The basic 1-range sword is a very difficult way to play the game. The dungeon bosses are especially difficult if you just have the basic 1-range sword. You have to be quite good at pattern recognition and managing your own movement to attack enemies without taking damage from other enemies.
On a new file, if you’re really struggling, just wander around the overworld. If a screen has enemies you know you struggle with, just hold down the shield button and try to get out of that screen. Don’t feel obligated to clear it. Just wander the overworld looking for chests and heart pieces you think you can safely get. Granted, the penalty for dying is extremely light, and if you’ve been activating Sheikah stones you can get back to where you were pretty quickly. Also, when you die and respawn, never buy the basic shovel or torch from the respawn person. If you enter into the world with no torch/shovel, A) the Link’s house screen has a guaranteed pickup for both, and B) even if you skip that it seems that enemies are guaranteed to drop a basic torch/shovel if you don’t have one.
The game is quite tough with only 3 hearts and a 1-range sword. Just farm chests off the overworld until you have a spear or broadsword, and maybe like 5 or 6 hearts, and the game becomes a lot more manageable. As long as you don’t outright die on 1 screen, you can usually farm a ton of hearts from bushes and pots and so on.
In Crypt of the Necrodancer, taking ANY damage was a huge screwup because healing items were hard to come by, but as long as you don’t drop from full health to zero in Cadence of Hyrule, you can usually heal back up pretty easily. Having slightly higher max HP is actually a huge buff since it’s so easy to restore health.
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