Call of Duty: Black Ops
Game » consists of 19 releases. Released Nov 09, 2010
The seventh installment of the long-running action franchise, Call of Duty: Black Ops puts players into the early era of the Cold War (including the Vietnam War) as a member of the United States black operations unit known as the SOG.
Call of Duty: Black Ops Has Flame-Spewing Shotguns And Jets That You Can (Almost) Fly
After watching a Treyarch representative play a couple of sequences from the developer's upcoming shooter, Call of Duty: Black Ops, you're left with the impression that these guys are pulling out all the stops this time around. The setting--which puts you in the role of soldiers involved in sneaky operations across a range of time that lets you do some fighting in Vietnam as well as other theaters of cold war--lets the developers go a little crazy with the items that you're given to play with. How else would you explain a run through the Vietnam city of Huế armed with a shotgun filled with "Dragon's Breath" ammo, which essentially turns your standard street sweeper into a mini-flamethrower? Or how about a quick trip waaaay up high in a sub-orbital SR-71 Blackbird? With a campaign that looks like it's being built for variety, Black Ops feels like it could stick out in spite of the long shadow cast by the, shall we say, personnel issues that have been at the heart of all Call of Duty-related news for the past several months.
Black Ops lets you actually control that SR-71... but to say that is probably a bit misleading. It's hard to say what real control you'll have over the action (since the assembled media was merely watching someone else play the game), but after a lengthy suit-up and runway sequence, an on-screen prompt actually commands you to pull back on the left stick to make the plane fly. From there, it looks like things are on auto-pilot--it's probably safe to assume that you won't be doing any serious flying. Once you're up in the air, you'll be checking out enemy targets and letting a ground-based strike team know when it's safe to move up. After a few minutes of that, though, control switches to a man on the snowy surface, armed with a crossbow. Obviously, that's handy for stealth kills, but a quick switch to explosive-tipped bolts makes the crossbow a bit... more destructive. Later portions of this sequence showcased rappelling down to get the jump on some unsuspecting commies (or, at least, I assume they're commies) by breaching through a window. Like Modern Warfare 2 before it, this breach takes place in slow-motion.
The other sequence took place in a warmer climate--specifically, it appears to take place in the city of Huế during the Vietnam War. The VC are moving on a CIA facility with what looks and sounds like everything they've got--seriously, it looked like the entire city was exploding around you. The situation starts off bad, with the helicopter you're fast-roping out of getting shot down as you're attempting to get on solid ground. In addition to the aforementioned Dragon's Breath ammo for your shotgun, the player also commandeers a radio. After quickly identifying himself as a Special Operations Group tough guy, the player is then able to call in helicopters to strike against buildings filled with bad guys. This, as you might expect, leads to more explosions.
A lot of this stuff figures into the second piece of video released to promote the game, but there's something about seeing it uncut and in motion that sells it better than any slick piece of edited video can accomplish. It's the framerate that does it, which--for these short sequences, anyway--already appear optimized to hit somewhere near the 60 frames-per-second mark. Treyarch is also promising some form of four-player cooperative play, and you can bet that you'll see proper competitive multiplayer, as well.
It's obviously going to be awhile before anyone can write about a Call of Duty game without bringing up the mess surrounding the extremely loud departures from Infinity Ward earlier this year, but Black Ops already looks like it's ready to rise above that business and move on. A new group of screenshots taken from these two areas has been released by Activision and you'll find them below.
After watching a Treyarch representative play a couple of sequences from the developer's upcoming shooter, Call of Duty: Black Ops, you're left with the impression that these guys are pulling out all the stops this time around. The setting--which puts you in the role of soldiers involved in sneaky operations across a range of time that lets you do some fighting in Vietnam as well as other theaters of cold war--lets the developers go a little crazy with the items that you're given to play with. How else would you explain a run through the Vietnam city of Huế armed with a shotgun filled with "Dragon's Breath" ammo, which essentially turns your standard street sweeper into a mini-flamethrower? Or how about a quick trip waaaay up high in a sub-orbital SR-71 Blackbird? With a campaign that looks like it's being built for variety, Black Ops feels like it could stick out in spite of the long shadow cast by the, shall we say, personnel issues that have been at the heart of all Call of Duty-related news for the past several months.
Black Ops lets you actually control that SR-71... but to say that is probably a bit misleading. It's hard to say what real control you'll have over the action (since the assembled media was merely watching someone else play the game), but after a lengthy suit-up and runway sequence, an on-screen prompt actually commands you to pull back on the left stick to make the plane fly. From there, it looks like things are on auto-pilot--it's probably safe to assume that you won't be doing any serious flying. Once you're up in the air, you'll be checking out enemy targets and letting a ground-based strike team know when it's safe to move up. After a few minutes of that, though, control switches to a man on the snowy surface, armed with a crossbow. Obviously, that's handy for stealth kills, but a quick switch to explosive-tipped bolts makes the crossbow a bit... more destructive. Later portions of this sequence showcased rappelling down to get the jump on some unsuspecting commies (or, at least, I assume they're commies) by breaching through a window. Like Modern Warfare 2 before it, this breach takes place in slow-motion.
The other sequence took place in a warmer climate--specifically, it appears to take place in the city of Huế during the Vietnam War. The VC are moving on a CIA facility with what looks and sounds like everything they've got--seriously, it looked like the entire city was exploding around you. The situation starts off bad, with the helicopter you're fast-roping out of getting shot down as you're attempting to get on solid ground. In addition to the aforementioned Dragon's Breath ammo for your shotgun, the player also commandeers a radio. After quickly identifying himself as a Special Operations Group tough guy, the player is then able to call in helicopters to strike against buildings filled with bad guys. This, as you might expect, leads to more explosions.
A lot of this stuff figures into the second piece of video released to promote the game, but there's something about seeing it uncut and in motion that sells it better than any slick piece of edited video can accomplish. It's the framerate that does it, which--for these short sequences, anyway--already appear optimized to hit somewhere near the 60 frames-per-second mark. Treyarch is also promising some form of four-player cooperative play, and you can bet that you'll see proper competitive multiplayer, as well.
It's obviously going to be awhile before anyone can write about a Call of Duty game without bringing up the mess surrounding the extremely loud departures from Infinity Ward earlier this year, but Black Ops already looks like it's ready to rise above that business and move on. A new group of screenshots taken from these two areas has been released by Activision and you'll find them below.
Sounds kinda interesting. I dunno, I'm partial to my shotguns but flame-spewing? I never really liked flamethrowers much. :/
" @SeriouslyNow said:It looks goddam dated. Modern Warfare looked dated when it was released and so did Modern Warfare 2. Quake 3 Arena with more alpha effects is still Quake 3 Arena. The lighting in all three games looks extremely flat and stenciled shadowmaps mixed with angular phong mapped layers on the flesh parts of the models only highlight just how out of place those modern tropes look in comparison to the rest of scenes." Ye Gods that looks dated. Time for new engine Activision. "Dated? It looks pretty good, and not all screenshots are going to look incredible. "
So the beard is this year's bushy moustache ...
With no Infinity Ward, maybe we can stop the sniping at other COD developers - the games are always fun if not genre-defining classics. Yes, they are churned out but the polish is there. It's just unfortunate that they have an Activision logo on them.
" @Karmum said:" @SeriouslyNow said:It looks goddam dated. Modern Warfare looked dated when it was released and so did Modern Warfare 2. Quake 3 Arena with more alpha effects is still Quake 3 Arena. The lighting in all three games looks extremely flat and stenciled shadowmaps mixed with angular phong mapped layers on the flesh parts of the models only highlight just how out of place those modern tropes look in comparison to the rest of scenes. "" Ye Gods that looks dated. Time for new engine Activision. "Dated? It looks pretty good, and not all screenshots are going to look incredible. "
Ok, then be a big boy and go tell Microsoft and Sony that you want some fucking new hardware so that they put out a new game on a new engine that still runs at 60 frames per second. Stop making words up. And of course it looks date, we saw this engine 3 years ago. Tell Clffy B that his piece of shit game looks dated because hes using a 4 year old engine. Go home rookie.
" @Karmum said:You must really have a hard time enjoying video games if this is the shit you care about." @SeriouslyNow said:It looks goddam dated. Modern Warfare looked dated when it was released and so did Modern Warfare 2. Quake 3 Arena with more alpha effects is still Quake 3 Arena. The lighting in all three games looks extremely flat and stenciled shadowmaps mixed with angular phong mapped layers on the flesh parts of the models only highlight just how out of place those modern tropes look in comparison to the rest of scenes. "" Ye Gods that looks dated. Time for new engine Activision. "Dated? It looks pretty good, and not all screenshots are going to look incredible. "
Does anyone else hate the new narrow format? Seems like a whole lot of wasted white space. Seems to fortell the coming of those god awful "skins" Gamespot is famous for. Argh.
" @SeriouslyNow said:Haven't most developers been using the Unreal Engine 3; which, you know, is more than 5 years old now?" @Karmum said:You must really have a hard time enjoying video games if this is the shit you care about. "" @SeriouslyNow said:It looks goddam dated. Modern Warfare looked dated when it was released and so did Modern Warfare 2. Quake 3 Arena with more alpha effects is still Quake 3 Arena. The lighting in all three games looks extremely flat and stenciled shadowmaps mixed with angular phong mapped layers on the flesh parts of the models only highlight just how out of place those modern tropes look in comparison to the rest of scenes. "" Ye Gods that looks dated. Time for new engine Activision. "Dated? It looks pretty good, and not all screenshots are going to look incredible. "
Or the Source engine, which is used by recent games like Team Fortress 2 and Left 4 Dead?
Honestly.
Also Black Ops is shaping up to be pretty cool. I hope it turns out well, because if it doesn't then the future of Call of Duty might done for certain doom. I mean, Infinity Ward is pretty much a husk of its former self.
There is one thing in the screenshots that bugs me. The screenshot in the bottom left corner. Now.. Mr.Soldier is clearly holding a Steyr AUG. Now. If we analyze it a bit you can see from the barrel it is the standard Assault variant, not like the infantry support version found in MW2, that version has a heavier barrel to compensate for the heavier round being used.
Now here is my beef with it. The Steyr AUG was the first assault rifle to have the user hold 2 vertical grips. This is where Treyarch fucked up... Now.. if you look at my image below.. you can see how they missed it compared to the real weapon...
Well I do hope Treyarch outdo themselves once more and pray that the controversy surrounding activision and Infinity ward doesn't hurt the sales of Black Ops. I'm curious how much stealth will be in this game since this is black ops. More variety in missions can only be a good thing.
" @SeriouslyNow said:not mention the fact that they have six months to polish it up and stuff. I mean you can't expect a game to look its best six months before its release lol..." Ye Gods that looks dated. Time for new engine Activision. "Dated? It looks pretty good, and not all screenshots are going to look incredible. "
I think it has potential.
" Looks bad. Never buying another CoD game again. Modern Warfare 2 was great, but Treyarch can't make a decent game and the core CoD makers are pretty much gone. "Nope. MW2 was horrible, IMO, worse than WaW. I'm actually pretty interested in this game all things considered. I think Treyarch gets a really bad rap and I pretty much HATE the way that IW themselves have pretty obviously dissed them. No one ever says so, but those IW guys were jerks.
Is it just me, or do people assume that the shotgun is just going to be a re-skinned flamethrower?
My idea of it is that it'll shoot 'incendiary' rounds or something like that from the sounds of it. not that it'll literally 'shoot fire'.
I think it looks ok, and 3 and WaW can't compare to what IW have done, but treyarch do a decent enough job, why else was WaW on the top of the XBOX LIVE most played list for such a long time?
This game sounds like the most absurdly unrealistic Call of Duty ever. A flamethrower shotgun? I'm intrigued though and have faith in Treyarch to make a solid CoD. I'll buy if it reviews well.
" @SeriouslyNow said:Not at all. I play lots and lots of games, many from the days of early gaming too via emulation. Gameplay over all in my book. That said, I do think think it's time Activision moved on to a new engine for their FPS games." @Karmum said:You must really have a hard time enjoying video games if this is the shit you care about. "" @SeriouslyNow said:It looks goddam dated. Modern Warfare looked dated when it was released and so did Modern Warfare 2. Quake 3 Arena with more alpha effects is still Quake 3 Arena. The lighting in all three games looks extremely flat and stenciled shadowmaps mixed with angular phong mapped layers on the flesh parts of the models only highlight just how out of place those modern tropes look in comparison to the rest of scenes. "" Ye Gods that looks dated. Time for new engine Activision. "Dated? It looks pretty good, and not all screenshots are going to look incredible. "
Please Log In to post.
This edit will also create new pages on Giant Bomb for:
Beware, you are proposing to add brand new pages to the wiki along with your edits. Make sure this is what you intended. This will likely increase the time it takes for your changes to go live.Comment and Save
Until you earn 1000 points all your submissions need to be vetted by other Giant Bomb users. This process takes no more than a few hours and we'll send you an email once approved.
Log in to comment