For those who don't know, the reveal trailer of Infinite Warfare has a massive amount of dislikes:
8.6 million views. 192k likes. 400k dislikes.
When a concerned investor asked about the situation in a conference call, this was apparently the response from Activision CEO, Eric Hirshberg:
http://charlieintel.com/2016/05/05/activision-ceo-responds-dislikes-infinite-warfare-trailer/
First of all, you’ve gotta love the passion of gamers. This is an industry like no other. And we love that our fans treat this franchise like its their own and have such strong points of view about it. There just aren’t many entertainment franchises on Earth that can generate the type of passion that Call of Duty can. That’s a good thing.
Secondly, of course we know that there are people in our community who are nostalgic for the boots on the ground style gameplay, and that’s why we made Modern Warfare Remastered. But we also have millions of people in our community who want to have new innovative experiences in the game each year, and Infinite Warfare is going to deliver that.
And the good news is is this year we found a way to deliver both in one package while keeping our community together.
And while of course we see the passionate opinions online we also look at other measurements and the fact is, although its very early, the preorders are off to a very strong start. Views of the reveal trailer are up. And in fact the number of likes per view on the Infinite Warfare reveal trailer are also the highest we’ve ever seen.
We’ve seen this in the franchise before. The reveal trailer for Black Ops 2, which took the franchise into the future for the first time, had the most dislikes of any reveal trailer we had ever made at that time. And that [Black Ops 2] went on to become our most successful game ever.
The franchise has never been stronger. We have more people playing Black Ops 3, a game that takes place in the future with boost jumps and fictitious weapons and all the rest, than any game in our history. So what we know for sure is that if we always just did what worked in the past and never took any creative risks, we wouldn’t have a franchise. The day to worry is the day we stop trying new things.
As someone who has enjoyed multiplayer Black Ops III more than any COD title since the first Black Ops, I have no issue with another game set in the future. As you might guess from my forum name, I'm not exactly opposed to science fiction. I also have to guess that a large number of those dislikes come from people who just hate COD, and nothing could have been done gain their approval.
Probable reasons for dislikes include: People who hate COD, people who hate science fiction, people who hate boost jumping, people who are comparing this game to Halo, people who hate Activision, people who don't care about single player, people angry that they can't buy COD4 separately, people angry that only 10 maps are returning in COD4, people who like disliking things that have a lot of dislikes, and people who like David Bowie.
But my most disliked COD games--MW3 and Advanced Warfare--weren't disliked for their setting, or for having or not having "boots on the ground" gameplay. I disliked them because I didn't enjoy playing them. Make a fun game, regardless of in-game movement, and I'll enjoy playing it.
And is everyone ranting about super jumps and wall running right now honestly not going to play Titanfall 2 when it's released?
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