I just finished the campaign on Hardened difficulty and I actually kind of enjoyed it, but there's still too many repetitive and just plain dumb story twists. I know it's a video game and you have to suspend some disbelief but still. Now I loved the airplane mission on the Russian President's jet as an FAS agent. It really reminded of the mission on Perfect Dark where you had to protect the president after it got boarded by the alien skedar ship. The problem is, while Perfect Dark at least showed through a cutscene that an alien ship boarded Air Force One, in MW3 it's never explained how over thirty heavily armed men just magically appear on the Russian President's plane. Even for a game that is supposed to take itself somewhat seriously, how is it even a intelligent decision to try and kidnap someone for nuclear launch keys during a heavily detailed government security flight? I know it's CoD and it's dumb sometimes but still.
I thought the Russian vs US forces missions were done fairly well and were pretty interesting, even though it makes no sense for the whole Russian fleet decides to cluster fuck themselves within 100 yards off the coast of Manhattan.
The deaths involving Frost and Soap were actually pretty well done, although I thought Frost went out with more of a bang than Soap. By far my favorite mission though was the beginning of the final mission when you are in the juggernaut suits. Which why was Makarov even there? So the whole destroying the world thing didn't work out so well so he decided to go the UAE at some resort to party?
My other small gripe is when the game decides to use QTE's, you can go for hours without seeing one then all of a sudden out of nowhere the game asks you to do them. Especially at the end of the game..........
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