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    Call of Duty: World at War: Zombies

    Game » consists of 2 releases. Released Nov 19, 2009

    The Call of Duty series comes to the iPhone in this zombie-themed offshoot that is a close port of the Nazi Zombies gamemode in Call of Duty: World at War.

    Short summary describing this game.

    Call of Duty: World at War: Zombies last edited by Marino on 12/03/24 10:47AM View full history

    Overview

    Call of Duty: World at War: Zombies is a near direct port of the Nazi Zombies game mode in the console World at War game and features the same frenetic gameplay with some all new touch controls. Released on November 16th, 2009 by Activision, the game is nearly identical to its console counterpart and is available for $9.99 in the Apple App Store.

    Gameplay

    Zombies features three different touch control schemes; Players can control the game with standard dual virtual analog sticks, a single analog stick and swipe-based aiming or accelerometer tilt aiming controls. The game involves fighting off zombies with weapons that can be purchased off the walls of the map or in random chests. New areas of maps are purchased and windows can be barricaded with planks.

    Maps

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