Hey, I played through the new Modern Warfare (2019) campaign, thought it did some nice things and found myself liking it more than I would've guessed. I didn't follow the pre-release marketing much but I know they were touting big changes. Still, I went in expecting most of that to be typical promotional speak and played it just curious about it as a reboot, since remakes are all the rage atm.
My takeaway is that, while it very much feels like a CoD campaign 70%(?) of the times, they played with the tone and pacing of it. They were good about bringing its energy up and down and up again throughout the story mode, instead of starting at a 100 and trying to keep it up there the entire time. They also went in a direction that a lot of US media shy away from, which I'm interested to see how it'll be/it's being received and if there is any massive backlash of it (I have not looked into up yet.) I'm talking about depiction of children being killed, dead bodies of children, and children killing.
On a side note, it seems to have some good tech behind it, though there are some kinks that need to be ironed out. It's often a nice looking game but I saw some silly physics right out the gate in what was supposed to be a suspenseful quiet moment.
Anyways, the problem I'm having with judging this game is that I haven't played a CoD campaign since Black Ops 1. So while I do think the campaign is meaningfully different from what I think a CoD campaign is, Idk how much this single player mode has shifted from the more recent ones.