http://candybox2.net/
I've not gotten very far yet, but this seems to be a far more complex (and I guess more game-y) version of the original Candy Box.
Game » consists of 1 releases. Released Oct 24, 2013
http://candybox2.net/
I've not gotten very far yet, but this seems to be a far more complex (and I guess more game-y) version of the original Candy Box.
First question: Is it possible to beat the squirrel at tic tac toe?
(I recognise how absurd that question is)
@rahulricky: you need to think outside of the box.
@rubzo: oh wow, would never have thought of that. Thanks!
@rahulricky: I feel like that puzzle was designed purely so people could sound like douches while providing the hint for it. :P
This will tide me over nicely while waiting for Ace Attorney. That sounds kind of dismissive, but I'm just really into Ace Attorney.
@rahulricky: I feel like that puzzle was designed purely so people could sound like douches while providing the hint for it. :P
Yeah, there's really no other way to give that hint.
General PSA, you can't get higher than 100 lollipops per second by planting them so stop once you reach that.
@darkecho117: Before one can know the candiest person, one must know oneself.
I've been hitting this giant teapot for at least 3 hours and I barely made a dent...
Another hot tip: you can get the pogo stick pretty early on, so keep an eye out for it.
Can't wait to play it for several hours and then break the game so I can beat it.
Please tell me how you broke the first game. I am genuinely curious.
The best part is that you can go into configuration and set it to be white text on black background. That's a feature that should be printed on the back of the (candy) box.
Any hints for the squirell's question about the candiest person? I can't seem to get past that
Who is the candiest person in the world? You are!
I've been hitting this giant teapot for at least 3 hours and I barely made a dent...
Another hot tip: you can get the pogo stick pretty early on, so keep an eye out for it.
Now I really want to find it, considering I obtained an item that apparently goes with it in the desert.
I've been hitting this giant teapot for at least 3 hours and I barely made a dent...
Another hot tip: you can get the pogo stick pretty early on, so keep an eye out for it.
Now I really want to find it, considering I obtained an item that apparently goes with it in the desert.
Gah, makes that 2. I wonder if the village has it.
I've been hitting this giant teapot for at least 3 hours and I barely made a dent...
Another hot tip: you can get the pogo stick pretty early on, so keep an eye out for it.
Now I really want to find it, considering I obtained an item that apparently goes with it in the desert.
Gah, makes that 2. I wonder if the village has it.
You have to... ehmm... climb a little bit to get it.
So the naked monkey wizard... how the hell do you beat him? My guy just stands in the corner....
You need to enchant some gloves, though he's a challenge even then. Go for the troll and octopus king first.
So the naked monkey wizard... how the hell do you beat him? My guy just stands in the corner....
In the caves there is a monster called the Octopus king. When you beat him you earn his crown. You can enchant the crown and choose the Jasper's option and all of a sudden your character starts launching fireballs in all directions. That is how I beat him in under a couple of minutes.
I've been hitting this giant teapot for at least 3 hours and I barely made a dent...
Another hot tip: you can get the pogo stick pretty early on, so keep an eye out for it.
Now I really want to find it, considering I obtained an item that apparently goes with it in the desert.
Gah, makes that 2. I wonder if the village has it.
So the naked monkey wizard... how the hell do you beat him? My guy just stands in the corner....
In the caves there is a monster called the Octopus king. When you beat him you earn his crown. You can enchant the crown and choose the Jasper's option and all of a sudden your character starts launching fireballs in all directions. That is how I beat him in under a couple of minutes.
Goddam, reading about games with zero context is the best.
I just beat it! I have all the candies! It's a lot easier to beat this time around, and I didn't even have to cheat. Getting more candies and lollipops from waiting is surprisingly not that important. There's an upcoming section of the game that will let people upload custom quests, which sounds pretty exciting.
Some more tips for those who haven't finished:
I still can't beat the arcade game, though. Is it even possible to beat the dragon in that game?
@audiobusting said:
I just beat it! I have all the candies! It's a lot easier to beat this time around, and I didn't even have to cheat. Getting more candies and lollipops from waiting is surprisingly not that important.
Yeah, it seemed really weird to me how the mill that produces candies is almost immediately useless and not worth the lollipop investment, because you can just grind candy from quests at a MUCH, MUCH faster rate.
Is there any way to buy the Sorceress' hat other than grinding candies (wearing the merchant hat) and converting them to lollipops by using lolligators? Because 1500 lollipops per second is complete garbage when your goal is a billion.
@bisonhero: I don't think so. I didn't get anywhere close to a billion lollipops by the end of the game. The hat isn't really worth the billion lollies anyways.
@turambar said:
Candy Box 2: There's an actual candy box.
(Also the Light House puzzle is fucked)
I can confirm that the Light House puzzle is fucked hard, and is the kind of video game puzzle where 1-4 savants somewhere out there solve it on their own, and everyone else on the planet uses a wiki because they realize it's not worth like 2-3 hours of their time. Seriously, you have to figure out how to set up an infinite loop that infinitely recharges certain squares in the grid.
Fuck that noise.
@audiobusting: Did you ever get all the stuff? I'm near the end and messing around in the castle, and Jesus Christ, I never would've figured this out so I'm just resorting to the wiki:
http://wiki.candybox2.net/doku.php?id=the_p_stone
I wasn't alive in the heyday of text adventures and ASCII-based games so perhaps I never developed the patience required, but the rules dictating what ANY OF THAT FUCKING GRID MEANS were just not coming to me in the slightest. I get that a # means some kind of charge on that tile or something, and clearly there are arrows using less-than and greater-than signs, but everything else is fucking witchcraft, and I don't have 2 hours to sit staring at an ASCII-art puzzle.
Additionally, even if I figured out what some of the tile types did, to complete the puzzle you have to create basically an infinite loop that keeps recharging certain squares, and I really don't know that I ever would've stumbled across that.
I was able to complete that puzzle without consulting any guides.
If you poke enough at something, you will figure out what it means. I had a heck of a time with it, and the satisfaction of completing it was really something else. One of the hardest puzzles I've ever figured out, but man it felt goooooood.
@bisonhero: Yeah, I think I got everything already. Not before I beat the game though, I didn't really use everything I could have to beat the game.
And yeah, that lighthouse puzzle is really a Starseed Pilgrim-level of mindfuck. It took me a good 40 minutes to figure out myself.
I stumbled across the infinite recharging loop just clicking around and trying to work out what each block did, and from there it really wasn't that hard to figure the rest out.
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